Sir Croc vs Plantzilla by Pixelfan Games

[raw]
made by Pixelfan Games for LD34 (JAM)
Sir crock Lives in the newyork sewers, now Plantzilla is trying to conquer the sewer, run for your live.


CONTROLS:

LEFT, RIGHT ARROWS ----> MOVE
SPACE ----> JUMP
Z -----> ATTACK

CREDITS:

PIXELARTIST:

Juan Francisco 'Juanfra' Gonzalez
Fran 'Chesco' Aguilar
Patricia 'Kirayla' Hernandez

PROGRAMMERS:

Jacobo 'Jastro' Caraballo
Pedro 'Rzial' Perez


Musician:

Oscar 'Ainim' Roman


Community Manager.

Gonzalo 'Chalo' Matallana

Ratings

Coolness 28% 2043
Overall(Jam) 3.37 466
Audio(Jam) 3.54 223
Fun(Jam) 3.06 593
Graphics(Jam) 4.46 61
Humor(Jam) 2.87 389
Innovation(Jam) 2.41 923
Mood(Jam) 3.44 332
Theme(Jam) 2.57 1032

Feedback

Lim3s
14. Dec 2015 · 22:32 UTC
Game was fun overall, found a lot of the jumps to be very difficulty at first (especially the super precise single block jumps).
jsmars
15. Dec 2015 · 10:06 UTC
Nice game but very hard!
aamatniekss
15. Dec 2015 · 10:08 UTC
Nice art, but the collisions are bad, making the game way harder than it should be. You should increase the collision boxes a little bit.
anael
15. Dec 2015 · 10:09 UTC
Cool graphics, I didn't get far, it's very difficult from the beginning (I agree with Lim3s about the block precision, a tolerance margin could help).
TomenLuca
15. Dec 2015 · 10:12 UTC
Graphics look great and the game is fun! Gameplay is quite unforgiving unfortunately.
bloomingbuds
15. Dec 2015 · 10:14 UTC
loved the pixel art and the style, though I found it quite difficult >.<
XtremePrime
15. Dec 2015 · 10:26 UTC
I really dig the SNES/Genesis style of graphics, living the 16bit era like it's 1995. The music is great too!
The only real problem I have with the game (as stated by other people too) is that it's just too difficult because the collision, making it way more difficult than it needs to be :(

Still a great game tho! :D
marod
15. Dec 2015 · 10:30 UTC
Hard as hell but funny, have a very good looking pixel art graphics too. Nice game!
EternalCastleStudio
15. Dec 2015 · 10:47 UTC
I love the graphics and the music, the game is really good. A bit difficult with some jumps, but in few minutes you catch the controls and you can enjoy it. Good work!!
Ildfuglen
15. Dec 2015 · 13:00 UTC
This game is very visually pleasing, the colours fit perfectly together and I have to applaud your artist on an incredible job with it! The audio is good, but it gets repetitive, would be nice to see more music in the soundtrack.

The mood is set in a very well made fashion with the combination of the great art fitting to the location.

The game fits well with the theme, no complaint there.

However, the game suffers from being riddled with precision jumps that drop the enjoyment a lot, it might just be me but I feel that the degree of the difficulty takes a lot away from this great gem.

Not very innovative, but that's fine, overall this game is in my book basically a piece of art, but I probably wouldn't play it due to it's difficulty.

Great job though! Hope to see your games in the future :)
WizzardMaker
15. Dec 2015 · 16:08 UTC
Nice game, the third jump is a bit hard to make, but when you get the hang of it, it gets really funny and entertaining!
NoWandStudios
15. Dec 2015 · 17:08 UTC
Nice game, it looks great. It's hart to start, check the collisions. Music is so great
Rodaja
15. Dec 2015 · 17:15 UTC
Sir Croc is so pretty! Really like the art style and colors.

As everyone's saying, the jumps are extremely difficult, but I played it in good measure, probably just to keep watching the little hat tip when I jump.

Good job!
rogberth
15. Dec 2015 · 19:36 UTC
Nice game! Does it end? it tried several times and it just seems an infinite random platformer with a large amount of unfair jumps!
muit
15. Dec 2015 · 19:53 UTC
Very cool. Just not very related with the themes but i loved the style, congrats.
🎤 Pixelfan Games
15. Dec 2015 · 20:36 UTC
@muit is related, the enemy grow up, but you must stay alive more of 20 seconds :)
Ithildin
15. Dec 2015 · 22:58 UTC
Graphics and music are awesome, but the game was a bit too punishing from the start, with little to no time to get the pacing of the game in most restarts.
gokottastudio
16. Dec 2015 · 12:44 UTC
Fantastic graphics!. It seems somewhat complicated by the jump as adjusted, plus reaction times as short. It is equally a good job.
Sergioct
16. Dec 2015 · 19:15 UTC
Excelent !
LukeZaz
24. Dec 2015 · 03:41 UTC
Difficulty was downright unfair, but fortunately the nigh-instant respawn prevented it from being frustrating. In addition to making the collision more forgiving, I'd recommend slowing down the plant to the players speed or a little slower, as I've had it catch up to me and just barely hit me midair while I was moving full-blast. Lastly, the plant walls are very unexpected and almost always made me pause, causing me to lose as the plants speed outmatched mine so much.
Jupiter_Hadley
28. Mar 2016 · 03:02 UTC
Lovely graphics! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/MR4ln4T3mFk