InertialGrowth by PurpleApes

[raw]
made by PurpleApes for LD34 (JAM)
Just a small Flappy bird in Space with a growth Factor:

Do not forget Inertia!!

Do not Collect the Blue stuff!
You may not notice but you get bigger!

HighestScore 52 by @Pantoufle :p
Impressive !!!

Enter to Start

Arrows Up and Down to play.

Ratings

Coolness 66% 3
Overall(Jam) 2.67 1010
Audio(Jam) 2.69 624
Fun(Jam) 2.67 879
Graphics(Jam) 2.44 926
Innovation(Jam) 1.97 1031
Mood(Jam) 2.80 790
Theme(Jam) 3.55 645

Feedback

fistmaker
16. Dec 2015 路 01:06 UTC
Controls were very touchy, but good job on sticking to the theme!
qwetro
16. Dec 2015 路 01:23 UTC
Can't play it on Chrome. Saw a play button after loading, but it's not responsive to mouse click. I tried arrow keys, enter, space, blabla, just couldn't start.
馃帳 PurpleApes
16. Dec 2015 路 12:06 UTC
@quetro which version of chrome? Should only respond to ENTER.
Keelan
16. Dec 2015 路 12:15 UTC
Controls were twitchy but you do eventually fall into a rhythm of small bursts which feels fun to play. I would have made the points based on just passing through the asteroid lines instead of getting the blue things. But I liked it a lot. Good job:)
馃帳 PurpleApes
16. Dec 2015 路 15:41 UTC
@Keelan Thanks a lot!
Actually the points are the number of asteroid line you pass!
The blue "things" make you grow in size(like sweets :P)!
Do not Collect them if you can :)
tyrants.not.found.team
16. Dec 2015 路 15:57 UTC
It's very hard to find the right rhythm to play this, but it's fun.

Cheers,
Zazine (Tyrants-not-found-team)
Stuntddude
16. Dec 2015 路 16:21 UTC
This is a fun game. The controls are touchy indeed, but I suppose that's the point. The controls are challenging, but not at all frustrating - when I lost, it was always obviously my mistake and not the game's fault, which in my opinion is exactly how controls should be. Once you get into the rhythm of quick taps, it's hard to stop playing! I enjoyed the chill space ambiance, some sound effects would be good too.

And since games like this seem to invite competition, I will brag that my high score is 28 :P
Taldius
16. Dec 2015 路 21:15 UTC
Controlling the ship was difficult, but I like how you've managed to make a game far enough from Flappy Bird.
Good job.
antonuklein
17. Dec 2015 路 16:06 UTC
Controls are a bit too floaty and touchy, but it's a solid addition to the theme and fairly fun overall. However, I only got to about 11 (which was several plays worth) before I gave up. Music's amazing, though, seems like something to come out of EVE.
Pantoufle
18. Dec 2015 路 15:03 UTC
My highscore is 52!
I like how you managed the difficulty curve. The game becomes harder as we get the blue things, but they are hard to avoid.
I would have thought of a more rythmic music for this game, but it is overall really good.
Congratulations!
ssodelta
18. Dec 2015 路 15:08 UTC
Nice game :) It takes a while to get use to the controls but from there its simple classic enjoyment.
rujo
19. Dec 2015 路 10:25 UTC
very basic gameplay, needs some extra polishing
nailed with the theme but could be a little more original
Auroz
19. Dec 2015 路 11:17 UTC
Controls didn't feel very good and the idea was fairly unoriginal.
Zeriver
19. Dec 2015 路 11:21 UTC
Once you get grasp on controlls it is pretty enjoyable game, my highscore is 42
MercuryXGames
19. Dec 2015 路 13:32 UTC
The concept is a bit old now, but your game add to a different gameplay, and reward players for being precise on their movement!
Blake_Lead
19. Dec 2015 路 16:39 UTC
Nice challenge ! Didn't go beyond 20 though :(. Well done
tazdij
24. Dec 2015 路 18:53 UTC
overall I thought it is a fun little game
Skywilly
28. Dec 2015 路 01:18 UTC
Nice try for this theme ! :)
equiposalchicha
03. Jan 2016 路 19:12 UTC
It's monotonous, meteorites barrier is always the same but shifted, it'd have been a good idea to add another type of barrier as you get points. I would have thought of a more rythmic music for this game too. But its a nice work! Well done! :)