SigRider by LinsCd

[raw]
made by LinsCd for Ludum Dare 59 (JAM)

⚠️ You need a microphone to play this game ⚠️

You are playing Sig, a Skater from the future that just want to vibe with the music and ride as long as he can ! Enjoy your journey with Sig as we enjoyed our journey for this Jam 😁

OUR TEAM : FEUR STUDIO PRODUCTION

On this jam : - Astlan : Graphist & Art Direction - @ouisky : Sound Design, Music & Dev - @linscd : Dev - @zidrok : Dev

CONTROLS - Use your voice to jump - Press space bar to dash down / fall faster

GAMEPLAY

Note : the video show the actual version of the game wich is a little more polish than the Jam Version https://youtu.be/1hxHgrGBbwQ

Ratings

Overall 167th 3.94⭐ 27🧑‍⚖️
Fun 202th 3.72⭐ 27🧑‍⚖️
Innovation 97th 3.94⭐ 27🧑‍⚖️
Theme 416th 3.76⭐ 27🧑‍⚖️
Graphics 122th 4.36⭐ 27🧑‍⚖️
Audio 157th 3.9⭐ 27🧑‍⚖️
Mood 321th 3.8⭐ 27🧑‍⚖️
Given 33🗳️ 29🗨️

Feedback

Theg
Apr 23rd · 14:52 UTC
best score 832. a lot of fun actually! very simple idea i've seen once before but this does it really well. good job!
OddballDave
Apr 23rd · 15:02 UTC
What a cool concept. I do love alternative controls. It worked well enough but was a little hard to control. That wasn't enough to put me off though as I had a lot of fun with it and lingered on this entry more than most. I like the art style choice too. And combined with the audio made for quite a chill experience. Yea, that was fun. Good stuff :8ball:
Super Dario
Apr 30th · 13:51 UTC
Incredible idea and love the aesthetics!!
Mr.Relanium
Apr 30th · 17:14 UTC
Yea, that was fun. Cool)
Pegasus
Apr 30th · 20:03 UTC
This is awesome, I like how you can grind along the top of the cars and busses. It was a bit unclear that the signs were an obstacle and not part of the background until I ran into it for the first time but after that it felt quite slick. The game is pretty simple but you nailed jump sizes and speed imo. And of course it's a really cool concept and interpretation of the theme with the signal going along the wire. Great job!
Garaptic
Apr 30th · 20:10 UTC
Wow, this is pretty fun! I was surprised to learn that I must control the game with my voice, that's awesome! I also loved the visuals and the car noises :D
Good job!
LDJam user 276121
Apr 30th · 20:15 UTC
Really neat concept, and I appreciate the thought that has gone into it-I was delighted when I grinded along the top of an obstacle instead of just colliding with it.
LDJam user 304226
May 01st · 00:07 UTC
![Screenshot_1.png](///raw/264/a4/z/72fc9.png)
Really funky game, had a lot of fun with it, although wished i had slightly more air control to go down when i need to, but other than that, pretty unusual and interesting take!
Transkuja
May 01st · 09:24 UTC
Really love the art on this entry, nice concept too well done!
Sam Gorman
May 02nd · 00:24 UTC
This is a really simple, elegant arcade game, I like it! The game feel is surprisingly good for a game controlled by the microphone. I especially like the way the wire bounces in your wake, and the grinding on top of vehicles is super satisfying (not sure if you've played Clustertruck but the sound design & truck hopping really reminded me of that).

In terms of gameplay, the best part is definitely building those grinding combos, but I didn't feel like the level generation gave me many chances to build up long combos - the vehicles always dried up. I wanted more trucks to hop on! I also found myself hesitant to stay in the air long anyway, because it means you can't see the hazards approaching below. This is bad because the mic controls, by nature, have significant input lag, which means you need a lot of lead time to avoid anything. I always ended up fast-falling as soon as I could, which is a shame because mid-air combos are the best part of the game! I don't want to suggest getting rid of the mic controls, since those make the game unique, so perhaps some sort of indicator when hazards appear off-screen could help with that?

Great work! I got into a flow for a while, it's definitely in that addictive Flappy Bird family of games.
Nanamaki
May 02nd · 04:11 UTC
The concept is neat and fun to play. I love the game feel especially when grinding on an obstacle feel like doing some real life skateboard tricks.![屏幕截图 2026-05-02 121557.png](///raw/f76/b5/z/73025.png)
Ouisky
May 02nd · 09:08 UTC
@sam-gorman Yea, it's the first thing we added on the game after the jam but we didn't build the new version for now because it would be out of the Jam timings. Here a snick pick of the indicators : ![Capture d'écran 2026-05-02 105907.png](///raw/617/96/z/73036.png)

We've been busy making a ton of adjustments! Here’s a look at the big changelog:

- New ad visuals
- Fresh camera effects
- Added SFX for jumping, dashing, and combos
- Electrocution death animation
- UI tweaks for better clarity
- Lots of bug fixes

We’ll probably head over to itch.io soon to upload this as the polished version!


And for thoose who like challenges, try to beat this !
![image.png](///raw/617/96/z/73039.png)
VenomousMouse
May 02nd · 10:55 UTC
Very cool and fun concept.
Sam Gorman
May 02nd · 12:33 UTC
@ouisky oh nice! Sounds like you’re on the ball already then. I like that you’re making the game even juicier!
Tetracold
May 03rd · 03:47 UTC
this may be the most creative implementation of the theme I have seen this entire jam, I have never quite played a a game combination of control gimmicks like this, and when i realized that I can also combo off of things and my voice makes me jump off of every surface not just the powerline it added a whole new addictive layer to the gameplay. it's simple concept but the execution is genius, this is one of my favorite entries on concept alone

the presentation as a whole is also amazing, excellent style with lots of personality and great sound work too
Ouisky
May 03rd · 15:13 UTC
@tetracold Tysm for the feedback! We’re super proud of what we made and we love to see people enjoying the game 😁. It was our graphic artist's first jam, and with all the positive vibes from your comments, I’m sure he’ll be joining the next one. I take the sound feedback personally since I’m not a music producer — I worked really hard to make sure it sounded decent ! 😅
akaPythius
May 04th · 20:41 UTC
Such a cool game! The look and feel is so fresh and I was so surprised to see the mic being needed to play. What an innovative and unique take on the theme! Great job y'all!
Jajo
May 07th · 13:37 UTC
ooh that is such good interpretation of the theme, yeah that sure is a signal. I feel great that I could control the game just by coughing
Coda Highland
May 07th · 19:50 UTC
Fantastic game, one of the best I've played! Got just shy of 1400 points after practicing for a while.

I had to fiddle with my mic settings to get it to feed in loud enough to trigger the start of the game, but in the end I found a good balance where I could tap my mic to jump and that was a lot more playable than trying to yell. Kudos for the creative use of input methods, though!

The hitboxes feel a bit punishing. Several times I thought I was going to land on top of a car but I was just barely in front of the windshield.
CodeChomper
May 08th · 13:14 UTC
Great innovation, I love how you implemented the theme. The polish on it is amazing as well! Great entry