Singing Space CEOs by Jack Maxwell

[raw]
made by Jack Maxwell for Ludum Dare 59 (COMPO)

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ITCH IO Link: https://jackmaxwell.itch.io/singing-space-ceos (Full screen option)

Description

THE YEAR IS 2032. You work for the MUSIC CEOs and your job is to find new music in the galaxy. Sail your satellite and listen in to capture, edit and bring back the next BIG thing.

How to play

  • Click the planet to travel there (save money for your trip back to Earth!)
  • Twist the dials to modulate the planet's different sounds
  • Record the modulated sound with the record button
  • Layer up to 3 samples and beam down the song to Earth
  • The CEOs like new stuff!

Screenshot 2026-04-20 004659.png Screenshot 2026-04-20 004619.png Screenshot 2026-04-20 004711.png

Ratings

Overall 226th 3.152⭐ 25🧑‍⚖️
Fun 230th 2.886⭐ 24🧑‍⚖️
Innovation 19th 4.048⭐ 23🧑‍⚖️
Theme 85th 4.022⭐ 25🧑‍⚖️
Graphics 194th 3.227⭐ 24🧑‍⚖️
Audio 75th 3.636⭐ 24🧑‍⚖️
Humor 14th 4.091⭐ 24🧑‍⚖️
Mood 169th 3.35⭐ 22🧑‍⚖️
Given 15🗳️ 20🗨️

Feedback

Jed
Apr 20th · 04:16 UTC
I like it. The graphics and audio were good, but it wasn't clear what music you were supposed to bring back to make him happy.
tater-hater
Apr 20th · 04:18 UTC
This is one of the most unique games I've played in an LD. I love F***king around with knobs and dials, so this was a fun way to make an audio playground with an intention too.
hotaloca
Apr 20th · 08:05 UTC
I love this concept of you need to produce music to sound alien as really alien music is not that alien in the end. :) It was really cool to play around with the filters, pitch etc. and get a differently sounding landscape... I agree with Jed that it was not super clear what was driving stakeholder happiness - i assume likely the amount of tweaks to the original songs (like have more mods and more extreme mod settings)... Anyway I think this is a super original entry - and love the concept! It so nice to see an entry with music/sound focus. I almost would expand this game into a bit more specific on what the trends are on Earth (like a few sound examples), and then dig those out and try to mimic to some way (or come up with a new trend or something). Great entry, really enjoyed playing - and nice leverage of sound tools!
BarnabeWild
Apr 20th · 14:19 UTC
Great potential, I was not sure how to play the game and the sound were very low. the system is neat, had me intrigued!
kristinamay
Apr 20th · 14:38 UTC
lol this was so silly! and really impressive compo game! I went to the rock and roll planet and got some music, wasn't totally sure how to edit it but flew my crappy recordings back to earth. they loved it!! i got enough money to go to disco ball planet and i was super excited, but as soon as I got there, I got a call... I accidentally spent all the money and now the mean CEOs are gonna make me drift off into space :cry: but i loved the inclusion of voice acting and all the music. Genuinely this was a delight, even if I couldn't quite figure out how to be better at it. Good work!
MaggardJosh
Apr 20th · 21:39 UTC
Very unique entry! I flew to a few planets recorded and brought them back to earth. They seemed to like it. Not really sure how the mechanics of the game work but had fun messing around with the knobs and dials and the different stations. Very cool!
Zyertdox
Apr 20th · 22:36 UTC
Very unique ideas - probably the most unusual game I’ve seen so far. I really liked the idea of manipulating and playing with sound. It was quite engaging and fit the jam theme perfectly.
LDJam user 342640
Apr 20th · 23:12 UTC
Funny ass game - that dude with the banjo has an uncanny ability to stop playing as soon as I hit record though, lol
richjbaron
Apr 21st · 00:55 UTC
This is hilarious and very cool vibe. It took me a awhile to figure out what was going on haha, definitely needs a little more immediate feedback for the player.
You did a really great job!
sinemual
Apr 21st · 04:14 UTC
What a unique idea! I think I get the idea—you have to align the tracks to create a loop. But I couldn't quite pull it off; the recording time isn't long enough for a full loop.
drtizzle
Apr 21st · 10:39 UTC
Very cool! I never have seen such detailed audio controls as in this game. I loved playing around with all the sliders, trying to get a unique sound. The hard part was first: finding out to do, and second: finding out what the CEO's liked. With some more polish and guidance this could be a game i would play more often!
TermiGht
Apr 21st · 10:52 UTC
Cool concept. The mixing settings were very cool feature. The graphics was nice and the voice acting was epic! :)
LDJam user 303624
Apr 21st · 19:16 UTC
I too couldn't quite pull off a proper song, I did get a laugh out of the first few attempts. Cool game, I felt pretty immersed!
SMOLBIGBY
Apr 22nd · 20:28 UTC
Funny little game! The graphics are amazing, and mixing (and changing) songs is interesting. It has great potential.
Crowelian
Apr 23rd · 15:57 UTC
Really solid game! The graphics look good, and I love that the audio effects (like the pitch shifting) actually work smoothly on an older PC. Huge props to the dev for making it run so well!
kremlebot
Apr 23rd · 16:28 UTC
I don't really understand what gameplay is. Although the idea seems interesting.
ACartlidge
Apr 25th · 00:02 UTC
This really made me laugh, the drawings and voice delivery were so good. I kinda struggled to discern what made a song good vs bad, but I had lots of fun making weird noises regardless.
Elbapotsnugg
Apr 25th · 03:09 UTC
I think there is something here for sure - I don't think I'm a good enough to make anything sound good, but it was super fun to play around with. Had a blast though.
ZungryWare
May 02nd · 22:13 UTC
I recorded my playthrough of your game with comments. Timestamps are in the description.
https://www.youtube.com/watch?v=wABtUhFtFEM
13pilgrims
May 05th · 15:18 UTC
Played for about twenty minutes — really fun and unique. I was pretty lost at first, had no idea what to do, but eventually figured out that you need to align the tracks to create a looping song. The mixing panel is super detailed; I spent quite some time just messing around with all the sliders. That said, I couldn’t manage to make a complete track — the recording time felt a bit too short and kept interrupting me. Even so, the visuals and voice acting alone made it worth it. And that banjo guy who stops playing the moment I hit record? Hilarious and annoying at the same time lol. Would love a bit more guidance and longer recording time in the future — I’d definitely play it more.