S.I.G.N.A.L. by BigDippers

[raw]
made by BigDippers for Ludum Dare 59 (JAM)

Itch

For some reason the embedded version works on Firefox but not Chrome. If it doesn't load you can try it on Itch.io here:

https://domcripps.itch.io/signal

Description:

You play as a code breaker at the local spy agency - S.I.G.N.A.L. Use equipment to decode as many messages as you can before getting fired!

Demo:

If you are confused about how to play, check out this demo video it should make things clear.

https://youtu.be/3jQM2eEEzh4

How To Play:

You will receive encrypted messages on data cards, to decrypt them you must perform 3 tasks with the data card in order.

To interact with a computer drag a data card into a port on the machine.

Once all tasks are complete you should send the card off to be verified via the Pipe.

If the message wasn't decrypted well enough you will lose a life, if this happens too many times you will be fired.

Data cards also expire if they aren't decrypted in time, this will also cause you to lose a life.

Credits:

Song: High quality, royalty free: elevator music. by Nassau of Lyrailie

Interface Audio SFX: https://assetstore.unity.com/linkmaker/embed/package/89646/widget-wide

All code and art were made by myself alone and during the duration of the game jam.

Image_2.png

Ratings

Overall 342th 3.685⭐ 29🧑‍⚖️
Fun 346th 3.481⭐ 29🧑‍⚖️
Innovation 327th 3.537⭐ 29🧑‍⚖️
Theme 145th 4.196⭐ 30🧑‍⚖️
Graphics 252th 4.071⭐ 30🧑‍⚖️
Humor 518th 2.521⭐ 26🧑‍⚖️
Mood 394th 3.685⭐ 29🧑‍⚖️
Given 27🗳️ 45🗨️

Feedback

MostLikely
Apr 21st · 06:01 UTC
Seems like a great concept, but it didn't load for me! Maybe push an update and add a cover image. ![Screenshot 2026-04-21 at 2.01.12 AM.png](///raw/513/d4/z/71d18.png)
fae.pdf
Apr 21st · 12:53 UTC
![Capture d'écran 2026-04-21 145038.png](///raw/2c8/24/z/71f44.png)

Cuuuute!!! Really nice execution, very simple concept but well-done! The little SFX and elevator music are doing fine. The visuals are pretty good! Very clean, nice to look at, the little data cards are very nicely designed and are really functional! Difficulty ramps up in a very enjoyable fashion. It feels like one of these cooking/multi-tasking game, and you very quickly get into the flow of it.

Great work!! Excellent jam game!
DZO
Apr 21st · 15:46 UTC
Great Game! struggle at first but when i locked in it was awesome!
matt2728
Apr 21st · 16:18 UTC
The art is nice, but I couldn't figure out how to use the spinner? it just says stop? I see the number I need (I think).
el_chivo_vivo
Apr 21st · 21:03 UTC
dude this is such a fun multi task game! my brain was panicking in a good way. some of the computer UI's could have been a bit bigger for legibility, but over all great visual balance achieved for the over all play field. I think the decoding slots in the center computer could have been labeled for their quadrant to help with ticket management when decoding 4 at a time. Game play speed is fun, yet challenging. great game with great style!
Splix
Apr 21st · 21:05 UTC
The game is great, the atmosphere is cool, the music is chill, and the mechanics for handling lots of different situations at once are really interesting. On the other hand, I find the game pretty hard (or maybe I’m just terrible at it), and I also feel like the “signal” theme isn’t used very much. But it’s still a really good game, well done!
LDJam user 426074
Apr 21st · 21:10 UTC
It’s a well-polished game with a clear tutorial, very cool pixel art, and engaging minigames. The relaxing music feels a bit unusual for a spy theme, but I guess that’s part of the author’s vision
VerttiXPertti
Apr 21st · 21:12 UTC
I got like 10 points but then I got bored cause the game wasn't that challenging and a little slow-paced. Graphics were nice and I enjoyed the gameplay initially.
HDVR02
Apr 21st · 21:12 UTC
I like the gameplay loop — it’s a very engaging management experience where you have to keep track of several things at once. It’s challenging in that sense, but you can get used to it. A very interesting concept, with a simple, clear, and pleasant visual style in the spirit of Papers, Please.

The only issue is that the game doesn’t expand to full screen (I played it via an itch.io link), which makes it a bit hard to see the necessary numbers. But overall, I really enjoyed it!
MicleFirst
Apr 21st · 21:19 UTC
Unfortunately, for some reason nothing worked :с
I played it on itch.io, and although the game launched, I couldn’t interact with the computers. By the way, the initial hint with explanations only showed up once, and restarting the game or refreshing the page didn’t trigger the gameplay hint script again. I honestly have no idea how that works.
That’s a shame![chrome_LqhdAvKzPk.png](///raw/5cc/76/z/72233.png)
Xahon
Apr 21st · 21:20 UTC
I like this game. We were struggling with the middle computer. It's hard to match ports and window splits. I often unplug a device from the wrong port, hence losing the progress. Nevertheless, it's a good game with super magnificent graphics and Papers, Please control vibes
Thank you for the submission!!
23edsa
Apr 21st · 22:39 UTC
Very nice game!
🎤 BigDippers
Apr 22nd · 11:13 UTC
@miclefirst You have to drag the cards into a computer slots to interact with it. If you feel like trying again you can see the demo video for how to play. Thanks for trying it though.
🎤 BigDippers
Apr 22nd · 11:14 UTC
@mostlikely Yeah for some reason unity builds arent working on chrome, so if you did want to take another look you can use itch or try firefox. Sorry it didnt work the first time.
🎤 BigDippers
Apr 22nd · 11:16 UTC
@matt2728 To use the spinner you have to put a card into the computer, and then press stop when the spinner is over the target number. If you are willing to try it again you can take a look at the demo video, i hope it will make things much clearer.
CrimsonTrouper
Apr 22nd · 11:52 UTC
The game is cool! great art especially for only 3 days! Mecanics are great, but the decoding signal is more like a fancy word to tie with the theming, but the gameplay is what truly matters anyway
matt2728
Apr 22nd · 12:54 UTC
@bigdippers The video helped a lot! Thanks, I gave it another try and was able to play it this time :D
Great work
LDJam user 423872
Apr 22nd · 13:51 UTC
Good game. For some reason it won't go full screen for me.
IRKAR
Apr 23rd · 06:30 UTC
I like visuals and UI animation but this game to hard for me)
Lukas Leder
Apr 23rd · 06:37 UTC
Very cute art style and nice concept! Only critique i have is that i didn't realize that there are sliders on the last machine until halfway in :D But i never got a score lower than 75% on it even when just randomly pressing done.
All in all awesome job!
kauri J
Apr 23rd · 06:40 UTC
It' s interseting at first and i' m so busy to finish all the operation. But it becomes boring when i play for few rounds. And the message on the screen takes up too little space, so it' s difficult to check the information. Overall it' s a good game. I like the art style!
INORO
Apr 23rd · 18:01 UTC
I really like how chill the music is in contrast to the stressful gameplay XD
3blackpixels
Apr 24th · 16:58 UTC
It took me a while to figure out that I could decode multiple cards at once. Great game.
dk5000p
Apr 24th · 19:40 UTC
Fell behind on a bad one to start and couldn't recover but good game and use of theme.
noneegy
Apr 25th · 06:37 UTC
This is a nice game. The art is lovely, and the music is nice and a good match to the game. I was struggling at first, but I understood it pretty fast. Good job!
UkuleleFury
Apr 25th · 16:31 UTC
:) This was a lot of fun. Really great minigame mechanics, really great use of the theme, great pixel art, great frantic gameplay! :( I did get laid off in the end, but who doesn't!
VenomousMouse
Apr 26th · 11:29 UTC
Very good aesthetics, nice music and in general solid game.