Human Signal by denikk
Welcome to "HUMAN SIGNAL" webpage
About game: The world is broken. Machines fight against humans. To show you are not a machine... you must understand a strange signal.
You are in a test. A tired major looks at you. He says, "Choose like a human would."
Every situation is a trap. A strange place. A weird choice. A hidden signal.
Only a human can feel the right answer.
Can you do it?
About me and development: Hello everyone! It is my submission to Ludum Dare 59.
There is my little solo project, mostly made with UI.
Most of the art and music were taken from other people and were little remade by me to fit the game and theme. T
The theme was hard for me, and also rules for Ludum Dare are harder than other game jams. But I had fun making that project.
I only hope that someone will like my game.
Art and music references can be found on itch.io page.
P.S. To play the game, you can either jump on a page and play the web version or download it and play on your Windows. Everything is explained in the game.

| Link | https://kadenikk.itch.io/human-signal |
| Link | https://kadenikk.itch.io/human-signal |
| Original URL | https://ldjam.com/events/ludum-dare/59/human-signal |
Ratings
| Overall | 787th | 2.846⭐ | 28🧑⚖️ |
| Fun | 799th | 2.519⭐ | 28🧑⚖️ |
| Innovation | 791th | 2.556⭐ | 29🧑⚖️ |
| Theme | 750th | 2.808⭐ | 28🧑⚖️ |
| Humor | 558th | 2.396⭐ | 26🧑⚖️ |
| Mood | 551th | 3.423⭐ | 28🧑⚖️ |
| Given | 24🗳️ | 34🗨️ |
I got to the end I think, clicked finish testing, and the comrade major paused on "No".
~~I think maybe the game froze? Was that the intended end?~~
edit: I replayed it, this happens if you don't click the message and click finish, it starting typing next message.
Overall cool project :)
For solo project it's not bad and there's just room for improvement. Keep it up and gain more experience, because the basics are there, you just need to polish them a little bit :)
If you want to improve your game, you can add more interactive elements in addition to text and buttons.
The memory tasks are fairly easy and repetitive. It would help to add progress saving after mistakes and more time to memorize sequences. Rapid clicking may cause small bugs or freezes, and the UI could be better polished to fit the game’s aesthetic. More diverse moral choices would also add depth.
This is a well-made, theme-driven game with a unique vibe. A few small tweaks on difficulty, bugs and interface design will greatly improve the experience. Nice work on this thoughtful and finished project!
