Twilight Bark by Capreola
Remember Twilight Bark from "One Hundred and One Dalmatians"? We know dogs can send each other messages to the farthest parts of the country using a clever system similar to Morse code. But every dog is different and has their own quirks. Some of them can't hear very well, and others like to add their own stuff to the message. Your job will be to ensure that every message is delivered correctly.
Build a chain of dogs to deliver a message, but keep in mind their little quirks!
Music: Five Card Shuffle by Kevin MacLeod


Solutions if you're feeling stuck: !> Level 1: Jessie Bob Bear
!> Level 2: Mr.Fuffinks Leda Bob
!> Level 3: Bob Wilkins Ryan Rick
!> Level 4: Leda Pumpkin Bear Wilkins
!> Level 5: Leda Ryan Winnie Mr.Fuffinks

| Link | https://capreola.itch.io/twilight-bark |
| Original URL | https://ldjam.com/events/ludum-dare/59/twilight-bark |
Ratings
| Overall | 272th | 3.797⭐ | 34🧑⚖️ |
| Fun | 361th | 3.468⭐ | 33🧑⚖️ |
| Innovation | 186th | 3.781⭐ | 34🧑⚖️ |
| Theme | 109th | 4.266⭐ | 34🧑⚖️ |
| Graphics | 180th | 4.219⭐ | 34🧑⚖️ |
| Humor | 161th | 3.633⭐ | 32🧑⚖️ |
| Mood | 390th | 3.688⭐ | 34🧑⚖️ |
| Given | 28🗳️ | 41🗨️ |
I found the it to be somewhat confusing initially as there's not really an indication of what's going on aside from being told to right click to see dogs traits (Which is a really cool way to define how the message is sent) but upon placing them in their houses I started to see what was going on.
Personally I had a hard time unwrapping all the logic sequences in my head and keeping track of which pup did what and I did resort a little to trial and error when I was close to some solves lol.
Lovely little game though, nice work!
P.S. Thanks for the opportunity to play directly in the browser!
I really like the art and thanks for the opportunity to play in browser!
I liked the interpretation of the theme.
I’d also suggest keeping the messages on screen a bit longer—I don’t have enough time to read and process them before they disappear.
for some reason it was easier for me to just test different combinations of dogs than to plan them. maybe if their personality was shown not on the click but maybe somewhere on the right or left of the screen on hover that would be easier, otherwise it was a bit difficult for me to keep all the information in mind. but the very puzzle mechanics is top-notch!
i also got a bit stuck on "loose last word" trying to understand what is "loose" here :) if i understand correctly, that shoul be "loses"?
had fun, want to cuddle all these sweet dogs!! my cat might have some questions :D
The concept also is really cool and original !
A feature that let's you view the output of the chain when you don't have all slots filled would have been nice - although it would make the game significantly easier so maybe not such a good idea.
Really, really good use of the theme - the only 5* for theme I've given out so far!