The Red Watcher by FoxEcho

This is a cosmic incremental game.
Click the red planet to open upgrade menu
This game is about 10 minutes long
Above a silent red planet, you listen for faint signals drifting through the cosmos.
Rotate your field of view, catch echoes scattered across orbit and deep space, and decode them into Knowledge to strengthen your vision. As your scan widens and deeper bands unlock, you move closer to responses that should not exist.
This is a compact incremental game built around observation, collection, and upgrade.
From the dim traces of near orbit, to the pulses of deep space, to the anomalies of the dark unknown.
What you seek may be more than a resource. It may be an answer.
| Link | https://foxechoo.itch.io/the-red-watcher |
| Original URL | https://ldjam.com/events/ludum-dare/59/the-red-watcher |
Ratings
| Overall | 210th | 3.875⭐ | 34🧑⚖️ |
| Fun | 360th | 3.469⭐ | 34🧑⚖️ |
| Innovation | 402th | 3.422⭐ | 34🧑⚖️ |
| Theme | 434th | 3.734⭐ | 34🧑⚖️ |
| Graphics | 298th | 3.985⭐ | 35🧑⚖️ |
| Mood | 208th | 3.984⭐ | 34🧑⚖️ |
| Given | 29🗳️ | 44🗨️ |
Like others have said, it's an interesting twist on clicker games. I think the upgrade system should have used a different method for updating, like keyboard, so that I could keep collecting things while updating.
It's a neat entry!
I'd like to see proper buttons, because right now it's not very convenient.
And personal opinion it feels like you should show the player that they need to click on the planet to upgrade; I found that out by accident.
Cool that you can keep playing after winning.
In my opinion, the upgrade system is done in an interesting way — it keeps you from getting bored throughout the entire game.
I love how you turned a signal into an incremental game and flipped the usual clicker into something you mostly watch — that’s a really fresh idea.
The “panoramic vision” at the end is especially cool.
Super stylish presentation.

The interface has some clear issues, especially with buttons and upgrades being a bit confusing. Otherwise, solid work - make sure to see this project through!
upgrades where fun i felt more powerful the more i upgraded. sadly the special just feel like they get you to the next upgrade rather than being special would have been nice if they game a unique thing, like a high intensity cool down signal laser to get all the signals points at once in a line. other than that played to the end and it kepped me there the whole time, very nice !
In the end it was a bit hypnotic to rotate a planet from which only a thin strip of darkness emanates
love visual style
Great work!
