Dorm Manager by zj798164639
You are a dorm manager taking care of different races of students. Use your device to send various kinds of signal, to save them from terror attack!


| Original URL | https://ldjam.com/events/ludum-dare/59/sia-sh59 |
Ratings
| Overall | 349th | 3.675⭐ | 22🧑⚖️ |
| Fun | 520th | 3.25⭐ | 22🧑⚖️ |
| Innovation | 256th | 3.65⭐ | 22🧑⚖️ |
| Theme | 466th | 3.675⭐ | 22🧑⚖️ |
| Graphics | 270th | 4.029⭐ | 19🧑⚖️ |
| Humor | 293th | 3.175⭐ | 22🧑⚖️ |
| Mood | 640th | 3.25⭐ | 22🧑⚖️ |
| Given | 11🗳️ | 22🗨️ |
Regarding the gameplay, the "manager saving students" concept fits the theme well, though the core loop felt a bit conventional in terms of innovation. I ran into some friction with the mechanics: the ultrasonic bat repelling felt a bit finicky at times.
My biggest hurdle was the Ice/Fire level. When the fire student "extinguished" while I was lowering the temperature, I genuinely thought they had died and restarted the level several times! It took me a while to realize they were just "dormant" and could be revived with heat. A clearer visual cue there would have saved me a lot of confusion.
Overall, a visually brilliant entry with a solid theme connection. If the gameplay innovation and mechanical feedback were tuned a bit more, this would be a top-tier project. Great job on the polish!
@podrez Thanks for your playing! We didn't realise the fact that top-down view should be better for controlling, and decided to use a Among-us-like view.
It reminded me of the games I used to play when I was little - Forest Ice and Fire People. I thought the style of this artwork was very interesting. I also found this escape game quite enjoyable, but the time seemed a bit tight. I had to try several times before I succeeded.
The art is good and the controls were intuitive.