WORK FASTER by Vladcfg

[raw]
made by Vladcfg for Ludum Dare 59 (COMPO)

finaleGif.gif

Work faster—for the dictator’s internet.

In a world seized by a mad dictator, internet freedom is nothing more than someone’s dream. All traffic—every packet sent or received—is carefully inspected and monitored, and you are just a small being sitting inside a blocking machine, analyzing all the traffic.

Ratings

Overall 179th 3.316⭐ 21🧑‍⚖️
Fun 181th 3.167⭐ 20🧑‍⚖️
Innovation 272th 2.639⭐ 20🧑‍⚖️
Theme 217th 3.139⭐ 20🧑‍⚖️
Graphics 195th 3.222⭐ 20🧑‍⚖️
Audio 161th 3.184⭐ 21🧑‍⚖️
Humor 100th 2.889⭐ 20🧑‍⚖️
Mood 94th 3.667⭐ 20🧑‍⚖️
Given 44🗳️ 6🗨️

Feedback

Rafa Fiedo
Apr 20th · 08:23 UTC
tried to run it, but failed ;/
I see the 'unity' logo, but nothing more happends on itch.io
(firefox)
🎤 Vladcfg
Apr 20th · 08:28 UTC
@rafa-fiedo Yeah, unfortunately I ran into the same issue when testing the game on a laptop with integrated graphics, and as I found out, it’s because the browser doesn’t want to use those GPUs. So unfortunately, I haven’t found a way to fix this yet. =(
msipp27
Apr 20th · 08:49 UTC
worked for me, i had fun!
🎤 Vladcfg
Apr 20th · 08:53 UTC
@msipp27 Awesome, thanks for playing! I’m glad you liked it. )
LDJam user 428646
Apr 20th · 09:44 UTC
It's working for me as well. This game is realllly satisfying to play. I might just not be that great with time pressure games like this, but I'd personally prefer a more relaxed version of this. I like doing the mindless task of sorting out all the boxes by itself, and putting that under a time constraint doesn't suddenly transform the mechanic into a frantic chaotic frenzy of fun. I still did the sorting at my own pace, even though there was a guy in the background telling me to hurry up the whole time. The activity of sorting the boxes just felt inherently slow-paced, so no matter what you do to change it, it's still gonna be slow-paced. This might just be a problem with me, so feel free to ignore this if you disagree!
🎤 Vladcfg
Apr 20th · 09:49 UTC
@tolviere
Thanks for the feedback—I appreciate any comments, and I totally understand your perspective too 🙂 It’s the first game where I decided to try making the gameplay more dynamic.
JamesGames1000
Apr 20th · 18:03 UTC
Was so laggy I couldn't play but looked fun. The game seemed to only be using CPU power and I have a 9 7900x for reference.
🎤 Vladcfg
Apr 20th · 18:20 UTC
@jamesgames1000 yes, unfortunately there is a bug, as I understand it, related to webgl itself, which uses unity when compiling the game for the browser, due to which some GPUs are simply not used by the game
LDJam user 234567
Apr 20th · 19:31 UTC
Well done! It’s great fun to play, though it can be a bit stressful trying to manage everything at once but that’s the whole point.

(I had to use Chrome because it doesn't work in Firefox)
🎤 Vladcfg
Apr 20th · 20:06 UTC
@fifut Thanks for the feedback and for the information regarding the browser. I'm very glad that you liked it =)
rezonanc
Apr 20th · 22:14 UTC
и смех и грех. мы, граждане великой сверхдержавы, понимаем друг друга так, как не поймут нас иностранцы. прикольная игра, только мувмент очень неотзывчивый, хочется чтоб персонаж остановился сразу как только я отпустил кнопку движения. наблюдающая морда сверху напомнила нерелизнутую игру MILITSIONER
William Corrin
Apr 21st · 00:49 UTC
I really like the idea of the game, and having the voice say its going to crush you gives me this really odd callback to a video game on the N64 called DK 64, where there are these rooms that will say "GET OUT" that freaked me out as a kid. So thanks for that. LOL!

I ran into a couple issues, i was holding a box when i think the mission ended and it killed the box from my hands making it impossible for me to look around anymore. Also, the F key was a really awkward key choice i think for rotating and stuff. It got some getting used to. Would have preferred Mouse buttons!

The fact your VPN/other logos had a QR code on it leading to your itch website was hilarious.
🎤 Vladcfg
Apr 21st · 07:23 UTC
@rezonanc, это правда, источником вдохновения была именно наша страна, хоть я там уже и не живу) спасибо за то что оставил отзыв, и за то что поиграл в игру) про управление знаю, согласен, как обычно сделал его в начале кое как, думал фиксануть если будет время, и по итогу всё осталось как есть)
🎤 Vladcfg
Apr 21st · 07:29 UTC
@william-corrin thank you very much for such a detailed review, I’m glad that the game was able to give you emotions) I know that unfortunately the game has bugs and the controls in general are not perfect yet, unfortunately, I apparently don’t have enough experience yet to implement these things well within the framework of a game jam) and I also didn’t expect that anyone would notice the qr) it was a little surprising, and it’s nice that someone was interested in finding out where it leads)
noneegy
Apr 22nd · 14:08 UTC
It is a cool little game. I had fun playing it, I liked the mood of the game.
🎤 Vladcfg
Apr 22nd · 14:16 UTC
@noneegy Thanks for playing and for your comment. I’m glad to know you enjoyed the game! =)
metalim
Apr 23rd · 20:03 UTC
KEEP UP! no pressure...
tweekus
Apr 23rd · 20:16 UTC
Like this game. I did something similar in previous LD but simplier and without this mood. Good job
🎤 Vladcfg
Apr 23rd · 21:51 UTC
@metalim @tweekus Thanks for your comments and for playing my game :)
BushFire
Apr 28th · 22:46 UTC
It makes sense how to sort them in Input and Output, but how are you supposed to know if you should sort them in Block or Apply?
🎤 Vladcfg
Apr 29th · 07:51 UTC
@bushfire On the large screen there’s a list of blocked signals. Boxes with those sites should be sent to Block, and the rest to Apply.
dvan1337
May 02nd · 09:05 UTC
Good theme, satire. Was confused at first but quickly delved in gameplay! The game (jam version) needs like 3 lvls i guess? After the third one I had no will to sort 16 boxes again XD
🎤 Vladcfg
May 02nd · 09:43 UTC
@dvan1337 Thanks for the feedback =)

I was planning to add an ending after level 3, but unfortunately I didn’t have enough time to come up with and implement something for the ending, so I made the game endless instead.
Frogman
May 06th · 03:01 UTC
I got crushed :(
![tt.png](///raw/5d0/72/z/7321d.png)

Anyway, this was really fun!! The concept was hilarious, and I really loved the design of the level! The conveyor belts were great, and I loved the security cameras following the packages on them - such a neat little detail! The game itself was really fun in general, having to find the label for each package, double checking a dozen times with the forbidden list (and still getting some wrong), panicking that I got the input/output wrong or the generator stopped working - super intense all around (in a fun way)! The constant threats in the background music really contributed to that feeling as well :) Just a really cohesive and cool mood all around!

I do feel like some things could use some more player feedback - the only way to know if the generator stopped working or I got a package wrong was to constantly watch them, and the game just felt way too hectic for that. I wish it had an SFX or a bigger visual impact or something. But otherwise, this was really awesome! I loved it!
SteveOfStevesGames
May 06th · 13:39 UTC
i cant play it, but i like the music.
🎤 Vladcfg
May 07th · 08:22 UTC
@frogravity Thank you so much for such a detailed review, and for playing the game! I’m really happy to know that my game managed to entertain you =) I completely agree with the flaws you pointed out, and maybe someday I’ll finally manage to make a game jam project with fewer shortcomings.
🎤 Vladcfg
May 07th · 08:25 UTC
@steveofstevesgames Thanks for the feedback. Glad you liked it)
Flightless
May 07th · 17:36 UTC
The face in the sky added a lot of stress :sweat_smile: Very moody!
🎤 Vladcfg
May 08th · 08:21 UTC
@flightless Thanks for the feedback =)