Signal Catching by BlackCat508

[raw]
made by BlackCat508 for Ludum Dare 59 (JAM)

A small arcade game about receiving signals and calibrating them!

I was busy all Sunday so that unfortunately cut into my time quite a bit but I'm just glad I got something somewhat complete out lol. I'm not the happiest with it, I think the gameplay could definitely use some work but tell me what you think!

Screenshot 2026-04-20 163742.png

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nullval
Apr 21st · 01:05 UTC
Really impressive and clean design and presentation. I especially appreciate the tutorial in the beginning, that's quality!

The whole presentation really works too. Great job!
matt2728
Apr 21st · 17:13 UTC
Reminds of fishing minigames, but trying to catch multiple fish at a time!
gKthegkpchannel
Apr 21st · 17:18 UTC
very good, wish there was some background music
David_best
Apr 21st · 18:16 UTC
It's a crazy idea, but not everyone is suited for this genre of games.
TheLastSlowpoke
May 08th · 09:11 UTC
Oh wow, that was challenging (in a good way)! Got 16 380 on my run. The flukes in frequency of incoming purples is what got me every strike, they're tough to do quickly enough. I wish you could see both colors coming on the double signal. Not seeing what's coming made it more rng, but I guess more exciting too? Anyway, the replayability is kinda low, I did one run and I know I've seen everything. But it doesn't have to be high in a jam game, does it? The game looks really beautiful and I loved the experience. And the interactive tutorial - holy shit that is a good idea. Congrats on polishing it too, despite not having much time - the game feels complete.