Call of the Signal by nexusasx10
The game is about Julia - a scientist who tries to solve the mistery of a strange signal she has been receiving for the past month. She takes her equipment, gets into her van and follows the Signal right to it's source.
Dirung the game you can: - Drive a van 🚐 - Play some mini games🎮 - Solve the mystery of a Signal 🤔
[IMPORTANT] If you stuck in front of the monitor on level with heart - press Space. It's a bug with missing hint.
Screensots

Team
- nexusasx10 - Art, Programming
Tools
- Unity Engine 2022
- Blender
- Gimp
| Link | https://nexusasx10.itch.io/call-of-the-signal |
| Link | https://nexusasx10.itch.io/call-of-the-signal |
| Original URL | https://ldjam.com/events/ludum-dare/59/call-of-the-signal |
Ratings
| Overall | 365th | 3.647⭐ | 36🧑⚖️ |
| Fun | 542th | 3.221⭐ | 36🧑⚖️ |
| Innovation | 552th | 3.176⭐ | 36🧑⚖️ |
| Theme | 222th | 4.074⭐ | 36🧑⚖️ |
| Graphics | 452th | 3.706⭐ | 36🧑⚖️ |
| Humor | 562th | 2.389⭐ | 29🧑⚖️ |
| Mood | 263th | 3.912⭐ | 36🧑⚖️ |
| Given | 40🗳️ | 51🗨️ |
The snow-covered streets and the constant wind reminded me of "Fahrenheit" in some way.
The strong point of this game is definitely the atmosphere as the others already mentioned.
The walking part took a little to long for my taste. The last mini-game on the other hand was too fast. I would have liked to play more at that one. :)
The last location is also very interesting. And the introduction is nicely implemented.

If you expanded the mechanics from the second section and added more minigames, you could easily turn it into a full story-driven game!
Personally, I think a slightly smaller but more polished experience would have been more than enough. For example, the first minigame with dodging cars could have been a bit more elaborate and refined. That said, the fact that you were able to include so many different ideas and mechanics in such a short time is genuinely impressive.
In the second minigame, I found it a little difficult to understand exactly where the objective was. Maybe I didn’t fully figure out how the radar was supposed to guide the player, but aside from that, the overall experience was really enjoyable.
The aesthetic is very interesting and the game has a great feeling to it, it really makes you want to explore the world. I also enjoyed the small story elements, and with more development time, I can easily see this becoming a much more complete and eye-catching game.
Congratulations again on your work! :blue_car:
Thank you so much for playing and for feedback everyone!
I have a plan to make a post-jam verison with some improvements based on the feedback and more in the way of what the game was originally intended to be.
You can subscribe to my [itch.io page](https://nexusasx10.itch.io) if you are interested in this.