SOMEONE IS LISTENING by Maocaroni

[raw]
made by Maocaroni for Ludum Dare 59 (JAM)

Play on FullScreen.


It's 1:42 AM. You're alone in the watchtower.

The manual says not to touch certain frequencies.

It doesn't say why.

Someone is Listening is a short horror narrative about signals, identity, and the things that find you when you leave a channel open too long.

Read carefully. Every detail is a warning.

Some you'll catch. Some you won't.

You have one night. Two choices. No good options.

Tune in — if you're still you.


Sin título-3.png

Proyecto (20260419065259).png

Proyecto (20260418093555).png

Ratings

Overall 258th 3.81⭐ 31🧑‍⚖️
Fun 452th 3.328⭐ 31🧑‍⚖️
Innovation 723th 2.81⭐ 31🧑‍⚖️
Theme 373th 3.845⭐ 31🧑‍⚖️
Graphics 169th 4.241⭐ 31🧑‍⚖️
Audio 90th 4.086⭐ 31🧑‍⚖️
Humor 509th 2.538⭐ 28🧑‍⚖️
Mood 97th 4.224⭐ 31🧑‍⚖️
Given 15🗳️ 33🗨️

Feedback

🎤 Maocaroni
Apr 21st · 02:55 UTC
The best narrative horror game ever.
Ungew0llt
Apr 21st · 09:38 UTC
the atmosphere this game creates is really intense and the artstyle is awesome. On my second play i was a bit disappointed that it seemingly made no differences which decisions i made but i guess its difficult to make to much changes in just one weekend...
Kate_arty
Apr 21st · 12:09 UTC
Great horror! Thanks for the atmosphere. The audio helped me get immersed in the game.
TheDugnutt
Apr 21st · 16:24 UTC
This one was really cool. The font is very rough on the eyes though.
Aside from the font, great art and vibe overall!
Tanjou
Apr 21st · 16:48 UTC
Spectacular, I loved the art style and the simplicity of story. Great job
Horsedetroia
Apr 21st · 16:51 UTC
I loved the game, the graphics, sounds.. but it was a bit difficult to read
Enver Arco
Apr 21st · 17:08 UTC
Nice mood but I'd choose a different font for the text dialogue in game as that font is hard to read
DzejPi
Apr 21st · 17:19 UTC
Perfect jam entry; short, easy to pick and effective. Font was quite hard to read, but I managed. Atmosphere here is amazing, artstyle is really good and sounds are great as well. Monster at the end was the first truly creepy thing I've seen this jam, and I was making a horror game myself. :slight_smile: Well done!
criatura_nocturna
Apr 21st · 18:23 UTC
Absolutely loved the style and writing. My only (minor) nitpick is the button "centering" whenever it goes from two options to one and vice-versa (so every time I had to relocate the mouse slightly). It sounds trivial, but it kind of disconnects you from the narrative tempo, even if just for a fraction of a second. As I already said, this is a great entry, excellent job!
penagwin
Apr 21st · 18:36 UTC
I love the background art, it goes really well with your game.
A little difficult to read the font but a nice little narrative game for sure!
LDJam user 79971
Apr 21st · 22:22 UTC
This game kept me on the edge of my seat and I loved it! The audio and art are great, although I would recommend a different font for the dialogue, as it gets a little difficult to read after a while.
Mins0716
Apr 22nd · 01:15 UTC
I loved the narrative and the art (which really fits the atmosphere). I enjoyed the game, there's just one thing with the font that sometimes it gets difficult to read. But overall, amazing!
Aquaaa
Apr 22nd · 07:59 UTC
The cover caught my eye right away! As a horror game fan, I absolutely love your bold, impactful hand-drawn style. The font design is great too, but with a lot of text to read, staring at it for a long time can be a bit straining on the eyes. The plot has a bit of a rule horror vibe, and the atmosphere is really well-crafted. I love the ghost face visuals. A small suggestion: it’d be nice if the game could jump back to the main menu to restart after the ending.
Liomio
Apr 22nd · 08:07 UTC
Cool atmosphere, visuals and sound. I want more game mechanics in it.
RIBOUT Horace
Apr 22nd · 09:00 UTC
Good mood, but a little weird on a lot of aspect (probably due to time constraint, it's a jam after all). It's a little sad that the choice to "be safe" lead to just avoid any spooky stuff.
LDJam user 426288
Apr 22nd · 09:25 UTC
The hand-drawn texture is so unique, and combining a horror game with ASMR is pure genius! The storytelling is really strong. 👻
draki
Apr 22nd · 10:44 UTC
Good horror game, gave me chills x) I like that you have different paths to take. Fells that it gets a bit tiring reading this style of text after a while!
Arada
Apr 23rd · 13:34 UTC
Great game! I like the atmosphere, but the words are a bit difficult to read.
nkvz
Apr 23rd · 13:41 UTC
wow. perfect work. this style is so hard to realize.
The Big Lost
Apr 23rd · 14:05 UTC
Very atmospheric little horror experience!

As many people have already commented, the art is great, but I’d also like to call out the excellent audio which I think contributes just as much to the immersion 👏

In terms of story, its certainly creepy, but I didn’t really get how the different events were connected. I also didn't feel that the theme played a significant part in the story.

Loved the multiple endings!
IRKAR
Apr 23rd · 15:47 UTC
I love so much art style and atmosheric this game, but my ending was scary)![Screenshot_20260423_184400.png](///raw/25b/76/z/72793.png)
digital bacon
Apr 24th · 23:40 UTC
Very moody, beautiful hand-drawn aesthetic. Sound design absolutely perfect. (And I'm not a horror fan.)

Excellent work -- well done!
LDJam user 236055
Apr 25th · 06:11 UTC
very cool that you made a narrative style game, they are quite rare in jams! and the hand-drawn graphics really add to the horror atmosphere. I generally don't like horror games, but this one was well done :)
mitur
Apr 26th · 21:37 UTC
Lovely work, very tasteful artstyle, great sounds and atmosphere - I got chills both times I played! The only thing I found missin is a key to make the known narrative options appear instantly instead of being typed out slowly. Great job!
LDJam user 423693
Apr 28th · 15:21 UTC
Awesome ambiance and graphics (the hand-drawn style is amazing and refreshing), the mood is also amazing thanks to the sound design :)
Tabera
Apr 28th · 15:39 UTC
A very solid horror game. I really liked the visuals for just three days of development, it turned out quite atmospheric.
As for the downsides, I’d point out the font: it’s hard to read and ends up distracting from the atmosphere. It might work better if you keep it only for the moment when the monster demands to be let in, to emphasize that scene.
I also really missed having a “skip line” button. I wanted to explore different choices, but had to wait for each line to finish.
Still, game looks nice !
Sarah
May 08th · 14:38 UTC
I'm not a big fan of horror games because I get scared too easily so in that sense, you really nailed it! I was on edge the entire time haha, nice work! I love the graphics, it really sets the mood