Steampunk Ship by CodeRaurus
You are a steampunk robot sailing on an airship. Survive the flight by interacting with the rooms.
Watch the rooms light up for guidance!

| Itch.io page | https://coderaurus.itch.io/ld-59 |
| Original URL | https://ldjam.com/events/ludum-dare/59/steampunk-ship |
Ratings
| Overall | 538th | 3.423⭐ | 28🧑⚖️ |
| Fun | 395th | 3.423⭐ | 28🧑⚖️ |
| Innovation | 481th | 3.308⭐ | 28🧑⚖️ |
| Theme | 779th | 2.6⭐ | 27🧑⚖️ |
| Graphics | 362th | 3.865⭐ | 28🧑⚖️ |
| Audio | 337th | 3.5⭐ | 28🧑⚖️ |
| Humor | 615th | 2.143⭐ | 23🧑⚖️ |
| Mood | 611th | 3.3⭐ | 27🧑⚖️ |
| Given | 22🗳️ | 29🗨️ |
Had a hard time understanding every room's role and usefulness, it took me 3 tries but I did it! Nice game, well done :grin:
@harujam Thanks for playing! We did discuss the difficulty and pacing but it seems it was still too much.
@bumble Thanks for playing! Haven't played Lovers in Spacetime, another one to the list... Bottom right room, the cargo room, is for picking up parts that you then use to repair rooms. Rooms themselves have health but unfortunately there is visible indication only when they are at zero. A lot under the hood and in our plans that didn't make it.
@colisan Thanks for playing! Almost every room has a function. And we didn't give clear instruction either.
I'll agree that the repairing and resting confused me a bit because I didn't know whether anything was happening when I did it. I can see now from your comment how the repairing works. Maybe adding some tutorial stuff to the description on LD and itch would help with some of the confusion.
Very nice entry. I enjoyed it :)
@cosmogonicfrog Thanks for playing and the feedback. The instructions were quite minimal..
@garaptic Hey, thanks for playing!
@jhonny111 Thanks for playing!
I can see that you had more plans for systems than you had time to implement a feedback system for :D
@pastry-chef Thanks for playing. The bottom row has (left-to-right): engine room, coal room and cargo room. Gather coal and fill the engine to keep the ship running. Cargo room is bit more confusing since we didn't finish all the indicators for that. But basically you gather parts from there and head to damaged rooms to fix them.
@prunus-padis Thanks for playing! We also figured this could be a lot more fun and crazy as a co-op game.
@captain-awesome Thank you for playing, welcome aboard the pirate extermination squad!
@ochpochpunk Thank you for playing. No worries, your game will be checked. I usually check those that leave comments and feedback.
@cazik21 Thanks for playing!
I don't understand the utility of bottom rooms and I wasn't able to understand where is represented of the health of my ship.
Anyway, I managed to succeed after 3 or 4 tries so it is correctly balanced.
@ping78 Thank you for playing!
@kack3y Thanks for playing! Yeah, the health of the ship is vague, unfortunately.