heartbeat by ouhiiiii

[raw]
made by ouhiiiii for Ludum Dare 59 (JAM)

Press Space to make heartbeats to survive.

A short game made with Unity.

Estimated playtime 1-3 minutes.

Reference: https://www.bilibili.com/video/BV1Ks4y1975C/

Ratings

Overall 833th 2.5⭐ 21🧑‍⚖️
Fun 847th 1.947⭐ 21🧑‍⚖️
Innovation 757th 2.684⭐ 21🧑‍⚖️
Theme 445th 3.711⭐ 21🧑‍⚖️
Graphics 771th 2.395⭐ 21🧑‍⚖️
Humor 637th 2.029⭐ 19🧑‍⚖️
Mood 816th 2.472⭐ 20🧑‍⚖️
Given 18🗳️ 9🗨️

Feedback

Jo Bettaque
Apr 21st · 15:14 UTC
Cool idea, i think it would be a bit more fun if it was a bit more strict, i was able to complete by very sporadically clicking.
Torukaii
Apr 21st · 15:19 UTC
interesting idea
Lukas Leder
Apr 21st · 15:20 UTC
I also agree the idea is very cool, Sadly misses fleshing out, i just spammed space bar, the "win" condition is unclear.
goodwayman
Apr 22nd · 08:56 UTC
Very simple game (ECG simulator). I assume the "win" condition is to press the spacebar rythmically (not mashing).
🎤 ouhiiiii
May 06th · 13:37 UTC
@jo-bettaque @torukaii @lukas-leder @goodwayman Thank you for your playing and feedback! I will work it out in a short future. I wanted to make a simple rhythm game but I didn't have time to figure out how to code.
LDJam user 257640
May 07th · 22:26 UTC
So short but unique game. I didn't ever expect to become cardiogram
Wizard
May 07th · 22:59 UTC
You have a good foundation here, it just needs expanding upon and you could have a really solid rhythm game here. Maybe you could be simulating an athlete and need to change tempo depending on what they are doing, beat faster for more intense activity, slower when coasting. With that said, you made something here and not everyone can say that so well done. I'm curious on where you take this one, and look forward to seeing it.
RubixNoob13
May 07th · 23:03 UTC
Beep beep beep :laughing:

So, if you go too fast, game over. If you go too slow, game over. So you have to at least vaguely simulate the speed that the heart should be beating.

I do like that the visuals actually seem to match up with how fast or slow you are making the heart beat. I see potential in it, maybe as a mini-game in a larger hospital sim or something like that? Could do some interesting stuff with this I think!
Tsaot
May 08th · 01:55 UTC
A little too simple, I think. I'd like to see a little bit more, like trying to coerce heartbeats out of arrythmia into sinus, or other scenarios that might present a challenge.
w2k
May 08th · 02:03 UTC
想法很棒!不过感觉有些太基础了,也许考虑加入模拟不同场景下心跳频率的变化(多个关卡)?或者给这个机制加一个故事背景(增加沉浸感)?
🎤 ouhiiiii
May 08th · 10:04 UTC
@w2k 我原本想加故事,但是没时间了,之后有空的话试试
zhangzhimu
May 09th · 07:11 UTC
The heartbeat's ability to respond to the theme is excellent. The atmosphere is quite tense. It would be even better if the gameplay could be more diverse. However, the duration is a bit short. Looking forward to your future works.