Celebration Of Jand by Dooskington

[raw]
made by Dooskington for LD34 (COMPO)
"Brothers! Jand is once again upon us, and we haven't even begun the sacrificial bonfire! If we don't finish it in time... I shudder to think of what horrors will befall our land..."
- Aeret Drazius, High Priest of Aramoor

Celebration of Jand is a game that I made in 48 hours for Ludum Dare 34. Due to a tie in the theme voting, there were two themes: "Growing" and "Two button controls". This game follows both of those themes.

The goal of the game is to command your peons, gather enough resources, and prepare for Jand by building the sacrificial bonfire. Trees are worth less resources than stone, but are more plentiful.

Using your mouse, you can left click to select individual peons, or do a box selection. Once you have some peons selected, you can right click on a resource to tell them to gather it.

To gain additional peons, you can sacrifice one peon and 100 resources by selecting a peon and right clicking on the bonfire.

https://github.com/Dooskington/Celebration-of-Jand

If you are running Windows, this game requires the Visual C++ Redistributable for Visual Studio 2015!
Download it here:
https://www.microsoft.com/en-us/download/details.aspx?id=48145

Ratings

Coolness 89% 2
Overall 2.93 742
Audio 2.37 588
Fun 3.05 562
Graphics 2.23 844
Humor 2.97 216
Innovation 2.79 681
Mood 2.66 694
Theme 3.18 832

Feedback

krashja
14. Dec 2015 · 03:33 UTC
Liked this game, its kinda funny for a short time, simple graphics but cute :P
madjackmcmad
14. Dec 2015 · 03:35 UTC
Is there a goal amount of resources to gather? A time limit? Is there any disadvantage to having all peons just hit the nearest tree?
siege
14. Dec 2015 · 03:43 UTC
The scream was hilarious. Can't stop playing. Ever.
shaulor
14. Dec 2015 · 03:47 UTC
couldn't run it, MSVCP140.dll missing
Saymon
14. Dec 2015 · 03:59 UTC
Funny game.
RyanMan56
14. Dec 2015 · 04:15 UTC
Missing DLLs
mf1214
14. Dec 2015 · 04:16 UTC
MSVCP140.dll and VCRUNTIME140.dll both missing.
Ybalrid
14. Dec 2015 · 04:17 UTC
For the people that have MSVCP140.dll problems, you need to install visual C++ 2015 redist package from microsoft I think.

The game is fun. I like the pixels ;-)
Good job for fitting both theme.

I don't understand how to start the fire, tho. I have 1324 resources earned. Do I need more?
brandloose
14. Dec 2015 · 04:18 UTC
Really like the little peons. But there didn't seem to be much challenge. (Btw, would you be able to try my game again and tell me if the zip file works)
eerongal
14. Dec 2015 · 04:21 UTC
Interesting little game. If it were a little more fleshed out (and with some sort of challenge/complication added) it might be something neat!
nucleartide
14. Dec 2015 · 04:21 UTC
Neat game! :) Not sure how to trigger Jand, so I just let all my peons gather stone.
🎤 Dooskington
14. Dec 2015 · 04:23 UTC
For the people that have MSVCP140.dll problems, you need to install the VS2015 C++ redistribuate for x86. Just google it.
amras0000
14. Dec 2015 · 04:42 UTC
For games where you're getting resources for the sake of resources, it's important to have a cutoff point. Something simple like "get 10,000 resources and the game will display a bad drawing of a bonfire" provides a goal to work towards and makes the tasks along the way seem at least somewhat meaningful.

As it stands, though, I had an embarrasing amount of fun throwing peons to their doom and watching an endless centipede of workers carrying stone to and fro.

One minor issue is that I had a tree spawn below the resource counter so I couldn't read the second digit at all. Maybe put a bit of a margin on the left for the resource spawner?
dalbinblue
14. Dec 2015 · 04:56 UTC
You're moan for killing peons is great. I do however get the impression that you were intending on doing more. As other's have mentioned, there doesn't seem to be anything negative in the game such as a time limit or resources being depleted. It looks like you can just assign the peons to a resource and let the game run on it's own. Specifically, I currently have 2049 peons mining the same location and over 100,000 resources. I'm guessing this was just a matter not enough time.

What I am impressed about is how buttery smooth the game runs with 2000 peons; it's using almost no CPU resources, and the game doesn't shirt at selecting them all at once. So for reasons unknown I decided to take this to an absurd level. At once point I had over 100,000 peons on the screen (see https://dl.dropboxusercontent.com/u/87314864/TooMuchJand.png). The only slowdown I saw was when I mass sacrificed them. Finally, mass-sacrificing 120,000 peons in one shot took down your game.

I know this probably wasn't the intention of your game, but I did have a far too much fun trying to break it.
Thepattybeast
14. Dec 2015 · 05:19 UTC
http://i.imgur.com/UKQAI55.gifv
You should mention the you game requires "Visual C++ Redistributable for Visual Studio 2015".
https://www.microsoft.com/en-us/download/details.aspx?id=48145
adamk33n3r
14. Dec 2015 · 06:09 UTC
So addicting for something so simple. Great work. Runs great and the little peons are cute :3
KoalaBot
14. Dec 2015 · 19:58 UTC
It's funny. I especially liked the scream when killing peons. Like others have mentioned, I'm not sure what I'm supposed to be doing aside from killing my peons to get more -- but it's strangely fun anyway.
fakefrogsonly
14. Dec 2015 · 19:58 UTC
Pretty satisfying to see my population grow, but gameplay itself was not all that interesting or engaging.
tazdij
14. Dec 2015 · 20:26 UTC
I like it, nice work on getting a semi RTS going in this amount of time. and without an engine, just straight SDL2.
WakeOfLuna
14. Dec 2015 · 20:44 UTC
Very smooth and the little people are funny to command. Always liked a god game. Not much purpose to it all though.. really seems like you meant it to be a bit more?
Charzendat
14. Dec 2015 · 20:50 UTC
Overall I do like this game, but I wish there was an endgame. To finish it all I did was mine enough resources and sacrificed al 51 peons at once. All that happened was I got 99 more peons.
Allthebees
14. Dec 2015 · 23:12 UTC
Love the animation and movement of the peons, adorable, like a flea xD
nunesbarbosa
14. Dec 2015 · 23:33 UTC
Nice idle game. Liked it but is there an objective?
JordanFitz
15. Dec 2015 · 02:29 UTC
The sound effects were hilarious!
siege
15. Dec 2015 · 03:55 UTC
Because I'm still thinking about this game today, I'm improving my score.
🎤 Dooskington
15. Dec 2015 · 04:45 UTC
I'm glad you enjoy it :)
UrbanHelsing
15. Dec 2015 · 19:51 UTC
I like RTS-games, but not idle clicker games. This is kind of a mix between those two. Sound is really loud. The graphics are simple but OK. Would be nice to have a goal to reach and any challenge.
jachepe
15. Dec 2015 · 19:53 UTC
Great game! I can't stop improving my score
Zeezgames
15. Dec 2015 · 23:15 UTC
I liked this game, the graphicd were basic but worked with the game and the dying noise was funny :) good game!

Well Done!
Muel
16. Dec 2015 · 05:38 UTC
The game runs very smoothly and is fun hear the little guys burn haha.

I let them gather enough resources to be able to burn'em all. Then the new workers resume the work.

I'm so sadistic... :v
Jakob37
19. Dec 2015 · 19:32 UTC
Nice engine! It was charming. I hope you will use it for a more extensive game in the future :)
Crawler Studios
21. Dec 2015 · 04:23 UTC
Addictive and nice looking game