Signal Tower Delivery by Jikazushi
Connect all houses with signal and beat as many levels as possible with limited money.
| itch.io | https://jikazushi.itch.io/signal-tower-delivery |
| Original URL | https://ldjam.com/events/ludum-dare/59/signal-tower-delivery |
Ratings
| Overall | 808th | 2.725⭐ | 22🧑⚖️ |
| Fun | 804th | 2.475⭐ | 22🧑⚖️ |
| Innovation | 719th | 2.825⭐ | 22🧑⚖️ |
| Theme | 449th | 3.7⭐ | 22🧑⚖️ |
| Graphics | 721th | 2.85⭐ | 22🧑⚖️ |
| Humor | 609th | 2.167⭐ | 20🧑⚖️ |
| Given | 13🗳️ | 17🗨️ |
you can play on itch.io if you want, link in the description
But the concept is good
I like simple graphics of this game a lot. Lights appearing in windows with signal and everything... just unfortunate bug stops progress where it looks like may start to mater which tower you pick.
I did go until level 7 but quit after that because I found it was a bit too much of the same thing and too easy. I would have loved some kind of obstacles to work around or stuff like that. In the current state, the circle tower seems too powerful because it has the bigger coverage area. And it works even better in the latter levels where there is many more houses bunched up together.
Also maybe you could have only one mode, I don't see the need to separate the build mode and the check mode in two.
Overall, good job :)
Anyway, other than that this is pretty cool, the simple artstyle works great although it could have a bit of animations like objects bouncing with some particles to give it a bit more life. When going to the next level, the game should go back to the edit state as it looks like it's broken; you enter a level, you try to select a building but you cannot because you're not in edit state, which is weird since you don't have anything else to do but edit on a new level start.
Great job overall!