Signal Tower Delivery by Jikazushi

[raw]
made by Jikazushi for Ludum Dare 59 (JAM)

Connect all houses with signal and beat as many levels as possible with limited money.

Ratings

Overall 808th 2.725⭐ 22🧑‍⚖️
Fun 804th 2.475⭐ 22🧑‍⚖️
Innovation 719th 2.825⭐ 22🧑‍⚖️
Theme 449th 3.7⭐ 22🧑‍⚖️
Graphics 721th 2.85⭐ 22🧑‍⚖️
Humor 609th 2.167⭐ 20🧑‍⚖️
Given 13🗳️ 17🗨️

Feedback

🎤 Jikazushi
Apr 20th · 20:03 UTC
stupid html embed not working :(
you can play on itch.io if you want, link in the description
Rinzu
Apr 21st · 20:39 UTC
The game concept is great, but I just can't seem to move on to the next level, and i got a 404 error on the Ludum Dare page; i played the game on itch.io.
Kompoman32
Apr 21st · 20:47 UTC
I can't complete first level :(
But the concept is good
krawa
Apr 21st · 21:16 UTC
I like that the game is minimalist, but some of its elements are not immediately clear. It would be nice to add a few visual hints
jnur
Apr 22nd · 22:05 UTC
Fun idea with potential for some fun and inventive puzzle gameplay, but rather trivial as it is (I played until level 6). With more elements on the map, like buildings that either boost or harm signal, there would be material for a lot of different puzzles.
Wizard
Apr 22nd · 22:13 UTC
I dig the minimalist aesthetic. Took a couple goes before I worked out how best to use each of the different towers affectively. Was a fun and interesting puzzle gam.
Soothsayer
Apr 22nd · 22:14 UTC
The shop keeps breaking on level 2 :( Seems like a game that would benefit from some mechanics variety.
Phasmantic
Apr 22nd · 22:33 UTC
The game seems neat, but unfortunately I'm stuck on the first level. Is there something I'm supposed to do after placing all the towers? I really like the concept you went for, and the graph-paper like graphics. Nice job!
Batisdark
Apr 22nd · 22:34 UTC
Got my shop break on lvl 3... just when it seemed to start to be interesting :(
I like simple graphics of this game a lot. Lights appearing in windows with signal and everything... just unfortunate bug stops progress where it looks like may start to mater which tower you pick.
Kerdelos
Apr 22nd · 23:15 UTC
I like the minimalist art style and the concept !

I did go until level 7 but quit after that because I found it was a bit too much of the same thing and too easy. I would have loved some kind of obstacles to work around or stuff like that. In the current state, the circle tower seems too powerful because it has the bigger coverage area. And it works even better in the latter levels where there is many more houses bunched up together.

Also maybe you could have only one mode, I don't see the need to separate the build mode and the check mode in two.

Overall, good job :)
Saering
Apr 23rd · 15:18 UTC
Cool little game! I went to level 11 and could not manage to beat it. Are the level randomly generated, or do all level have a solution that you've tried?
Anyway, other than that this is pretty cool, the simple artstyle works great although it could have a bit of animations like objects bouncing with some particles to give it a bit more life. When going to the next level, the game should go back to the edit state as it looks like it's broken; you enter a level, you try to select a building but you cannot because you're not in edit state, which is weird since you don't have anything else to do but edit on a new level start.

Great job overall!
frozenfire92
Apr 25th · 18:19 UTC
Great work! I got stuck at level 9, but enjoy the puzzle of trying to solve it :smile: Keep on making games!
Smugsman
Apr 26th · 16:44 UTC
Its a nice little puzzle game. Id say that the two modes are not really neccessary and that the circle is too powerful but otherwise it has a perfect gameplay loop and it really fits the theme. The atmosphere in all of its minimalsm is very nice and does not require music to feel engaging. Cozy.
Sarah
May 08th · 15:00 UTC
This is a fun idea! I almost made something similar this jam with the signal towers. I like the simple graphics but I wish there was more feedback from placing towers. Nice work!