Signal Nest (Done) by MuzzLove
A small incremental game where you need to deliver the signal from the starting point to the finish. Avoid the spiders — they consume the signal.
Right mouse button — move the camera 1, 2, 3, 4 — quick node selection F1 — help Esc — pause menu
had no time to fix Ui sorry.
Ratings
| Overall | 646th | 3.232⭐ | 30🧑⚖️ |
| Fun | 690th | 2.911⭐ | 30🧑⚖️ |
| Innovation | 297th | 3.569⭐ | 31🧑⚖️ |
| Theme | 147th | 4.19⭐ | 31🧑⚖️ |
| Graphics | 695th | 3.017⭐ | 31🧑⚖️ |
| Audio | 515th | 2.84⭐ | 27🧑⚖️ |
| Humor | 649th | 1.889⭐ | 20🧑⚖️ |
| Mood | 699th | 3.077⭐ | 28🧑⚖️ |
| Given | 32🗳️ | 35🗨️ |
Neat idea! I liked it. Good foundations for a idle / tower defense game!
EDIT: Ohhh I get it, I was trying to place shields right away, but you need regular nodes first.
The only visual I wanted more from was the fog of war.
In any case, it’s an interesting idea that could be developed into something bigger. Thanks for the game!!
It took me a bit to understand what each node type did (especially circles vs squares), but once it clicked it became a lot more intuitive and fun.
I also ran into a moment where I wasn’t fully sure why I couldn’t place something / hit a limit, so a bit more feedback there would help a lot.
Overall though, really interesting concept with a lot of potential. Nice work!! 👍