U.P.L.I.N.K by Gecko64
The Initiative NEEDS You!!

Meet Many New Faces Whether That Be Human Or Creature...

Solve Puzzles With Reflecting And Splitting Of Signals!

8 Challenging Levels Sporting 8 Kinda Different Characters
MOVE A SIGNAL FROM POINT A TO POINT B USING REFLECTORS AND SPLITTERS FOR CONNECTING ANTENNAS TO THE MAIN ANTENNA
CONTROLS:
LEFT CLICK - PLACE
RIGHT CLICK - PICK UP
SHIFT - FLIP PLACEABLE
1 - CHOOSES REFLECTOR
2 - CHOOSES SPLITTER
And finally a thank you for taking time out of your day to play my game, it means a lot to me!
All music, art, and general programming made for the LD jam during the 3 day span
| Link | https://github.com/NeoGecko64/uplink-LD59.git |
| Link | https://gejco.itch.io/uplink |
| Original URL | https://ldjam.com/events/ludum-dare/59/u-p-l-i-n-k |
Ratings
| Overall | 596th | 3.333⭐ | 59🧑⚖️ |
| Fun | 405th | 3.404⭐ | 59🧑⚖️ |
| Innovation | 671th | 2.939⭐ | 59🧑⚖️ |
| Theme | 391th | 3.813⭐ | 58🧑⚖️ |
| Graphics | 668th | 3.129⭐ | 60🧑⚖️ |
| Audio | 476th | 3.089⭐ | 58🧑⚖️ |
| Humor | 123th | 3.781⭐ | 59🧑⚖️ |
| Mood | 630th | 3.268⭐ | 58🧑⚖️ |
| Given | 68🗳️ | 114🗨️ |
I did get a bug where the splitter would sometimes split into more than two projectiles, in fact one time it multiplied endlessly and crashed my game >.> made me laugh though, I think things like that happen in these jams.
Had a good time with it, good going! Not too dissimilar from our game.
@max-corke I do remember the splitter bug but I wont lie i had to push that out of the way to finish the game in the end :) I did check your game out and yes certain element were really similar!
@catanus Thank you!
@fedor-perfilov Thank you!
@draki Sorry about the controls it was a balancing scheme trying to figure out how to do controls the correct way, but thank you none the less
The puzzles were great too, it was fun trying to optimize the levels and use as few items as possible.
This is the funniest game I've played this Jam so far.
The mechanics are simple but well explained/introduced through gameplay. My ONE nitpick is that the signal needs to hit the very top of the antenna which was a bit weird to figure out at first.
@indiepanda Yeah Ill try my best if i can find time but yes its a good idea
@sariiger Thanks it was fun to build the game aswell
@nullval Thank you for the funniest game award from you and yes I do understand the unexplained top of antenna problem
@alisher-fazilov Thanks for the kind words, and I do notice a pattern with nullvals comment on the top of antenna problem
Very good work.
There's a lot left to be desired in the graphics-area (propper reflection of signals instead of rotation, background, sprite variations, clear bounding boxes, button highlight,...) but also a lot very nice things (character design, rainbow text, art of sprites, tutorial baked-in the background)
The levels are well designed, and it's fun to explore different ways of completing a level (unintentionally)
The background music is nice, soundeffects fit the asthetics.
I also experienced the mentioned bug of INFINITE SIGNAL STRENGTH (splitter continuously spawning signals)
LG Kartoffel Licht
@miclefirst Thank you for almost finishing my game, if u wanted to try the last level again dont worry it saves ur progress!
@kartoffel-licht Thanks for the detailed comment and I do agree, and yes I have found out the bug is quite common now and sorry about that.
Completed it!
I did have to restart the game at some point because I placed a splitter in the same direction as the signal and it produced so many signals off the back of that it crashed the game
@zoeek Thanks that I could make you laugh! But yeah I have noticed a very common pattern of this one bug
@sledzik Thanks, I definitely could've added more failsafes for that stuff because its clearly a common enough problem.
Was very happy when this worked! Great game lots of fun I played till the end and it has a good amount of levels and variation which isn't too common for a game jam, good job :)
@gkthegkpchannel Thank you and yes the feature not a bug of a memory leak...
@apt-prose7 Thank you!
@poliado Thank you!
One thing I must say, that's some devils work from you to put restart under R right next to F, I actually mistyped once deep in the level XD
@indiepanda
@itero-proto
There is now a web version on the itch.io page linked above!
If you would still prefer mac it should be coming soon!
@venomousmouse Thanks!
@majomirez That is a great idea, a grid backround would add an extra edge to some of the harder parts. Thanks!
Thank you for the game!
@risminator Thank you for the kind words on the game and for completing the whole 8 levels!
Great game which was done by only 1 person!
@andriybyelikov Thanks!!
It would have been nice to be able to zoom out, or at least to pan faster. The whole thing was just a bit slow-paced. Not enough to hurt the overall experience, but it would be an opportunity for polish.