Signal Rush by Pavel.Cherepanov
THE GAME IS NOT FINISHED!
This is my first Ludum Dare participation and my first attempt at the Compo. It was supposed to be an Idler or a Tycoon, but there wasn't enough time and energy.
Please at least rate the visual style.
| Itch.io | https://pavel-cherepanov.itch.io/ld59 |
| GitHub | https://github.com/cherepanovpd/ld59 |
| Original URL | https://ldjam.com/events/ludum-dare/59/signal-rush |
Ratings
| Overall | 175th | 3.354⭐ | 26🧑⚖️ |
| Fun | 139th | 3.354⭐ | 26🧑⚖️ |
| Innovation | 177th | 3.229⭐ | 26🧑⚖️ |
| Theme | 114th | 3.88⭐ | 27🧑⚖️ |
| Graphics | 18th | 4.28⭐ | 27🧑⚖️ |
| Audio | 39th | 3.891⭐ | 25🧑⚖️ |
| Humor | 53th | 3.357⭐ | 23🧑⚖️ |
| Mood | 63th | 3.82⭐ | 27🧑⚖️ |
| Given | 13🗳️ | 20🗨️ |
@silentwander — thank you for your kind words about the visual style, that's exactly what I focused on the most. Really glad you appreciated it.
@boroboro — glad the game felt satisfying even with its short length. Style and feel were my top priorities.
@oxnh — yes, unfortunately ran out of time.
@cornex — thank you! The visual style and animations are what I really aimed for.
@AO-85 and @fkjaha — great ideas about the city, towers. That sounds like a logical and cool next step for the mechanics — thanks for the inspiration!
@smilewood — you're absolutely right, there are always a couple more mechanics that didn't make it 😄 But I'm glad the vision still comes through.
@BoltDaPikachu234, @starr — thanks for stopping by and appreciating even the simple version.
Once again, huge thanks to everyone for the feedback — it really helps me understand where to go next!