Growthia by oskardevelopment
Growthia is a slow paced strategy 4X game where the goal is to grow the kingdom and conquer the continent!
- Click on a blue territory to select the units, click on a neighbouring territory to conquer.
- Requires Java 1.7.
- Speed changes or saving are examples of things you can do in the menu.
Programming created and owned by Oskar Pr盲ntare.
Art from Kenney, http://www.kenney.nl/
Music created by Zachary Huff.
Sound effects by SFXR.
- Click on a blue territory to select the units, click on a neighbouring territory to conquer.
- Requires Java 1.7.
- Speed changes or saving are examples of things you can do in the menu.
Programming created and owned by Oskar Pr盲ntare.
Art from Kenney, http://www.kenney.nl/
Music created by Zachary Huff.
Sound effects by SFXR.
| Jar | https://app.box.com/s/q1ej906245w1zvq3llexgim9wxf2fnhl |
| Linux / Windows / Mac OS | https://app.box.com/s/q1ej906245w1zvq3llexgim9wxf2fnhl |
| Website | http://oskarprantare.herokuapp.com/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=21518 |
Ratings
| Coolness | 67% | 3 |
| Overall(Jam) | 3.09 | 732 |
| Fun(Jam) | 2.74 | 829 |
| Innovation(Jam) | 2.41 | 923 |
| Mood(Jam) | 2.76 | 812 |
| Theme(Jam) | 3.32 | 790 |
Loved how the units upgraded as they got bigger, and the artwork on the different buildings.
Thanks Jod for the kind words!
Thanks KoalaBot for the kind words! What you experienced is what I've added for Mac OS players as to avoid you being forced to use control buttons when moving around. If you're playing on any other OS you won't experience the instant movement.
That's when the game reset itself.
The game considers that you have finished the game and gives you the victory if you've eliminated all the enemy units and conquered all their buildings - even if the enemy have some land left.
I'm sorry that it felt like the game cheated you from your well deserved victory! I'll try to add a victory text to the game! :)
Well working simplistic game, didnt have any need to build any cities. Easier to just conquer opponents cities :)
i would like to test the game but cannot play
>Clicking didn't seem to do anything.
Hi OrganeeZ!
Did you try to select the blue area with the left mouse button, and then move the units to another area with the right mouse button?
If so, did it work if you restarted the game?
Well done!!
(first of all you should have said 'right' click on territory to conquer)
so..
at first the colors were confusing but then slowly I understood , ooh each turn I get one soldier
then different buildings produce different number soldiers
then i realized that I pay for the building using soldiers
hen i realized that there is a sort of dominance and places I come across takes my color
slowly then I starting thinking of stratagies
build as much castles as possible and by that I built 2000 soldiers and was to lazy to accumulate more
one because it was enough to defeat everyone and another because time isn't enough to do much clicks around
So I really loved the game and found out much about the game by playing it which is positive , I my self are working on a strategy game in my free time and find that good because it means your game is intuitive and people can grasp it easily.
Now I looked into your website , and man I saw many manifestations of the same game with different design decisions ,story and graphics.
decisions and balancing in stratagy games are really hard and I symphazie with you , especcially that you need to have an A.I in your case .
there is diffenetly much to improve and I am looking forward for advances in your game.
I made this stratagy game for LD32 and maybe you can take a look at it
http://gamejolt.com/games/nero-s-last-campaign/61915