2 Roll by lawendt
2 Roll is about two separate souls faded to pass through doors wich are only opened by their eternal partner.
How long can you delay the inevitable?
Keep falling through the plataforms and don't let anyone reach the thorns at the top.
There are two buttons, left and right
Right open the doors at the left side and rotate it anticlockwise
Left open the doors on the right side and rotate it clockwise
Ps.:checkout the other games by Unda
Broto - http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=65369
PizzTack - http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=65338
How long can you delay the inevitable?
Keep falling through the plataforms and don't let anyone reach the thorns at the top.
There are two buttons, left and right
Right open the doors at the left side and rotate it anticlockwise
Left open the doors on the right side and rotate it clockwise
Ps.:checkout the other games by Unda
Broto - http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=65369
PizzTack - http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=65338
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.62 | 245 |
| Audio(Jam) | 3.54 | 223 |
| Fun(Jam) | 3.25 | 427 |
| Graphics(Jam) | 3.94 | 247 |
| Humor(Jam) | 2.14 | 759 |
| Innovation(Jam) | 3.83 | 91 |
| Mood(Jam) | 3.73 | 156 |
| Theme(Jam) | 4.09 | 158 |
The doors should stand out from the background more
Thanks for the advice!
And we have plans to do a mobile build.
Anyway, nice one!
Doo doo doo-doo doo doo doo doo
Umm... Is a cheat press both buttons?
PS.: Was able to survive 57s.
Really cool concept and a great mood. Despite me sucking, I had a good time and would totally play an 'easier at the start' version some more :)
You should introduce the bouncy surface a bit earlier because If I understand it correctly, most players don't get past 60 seconds.
My record is 161 seconds.
Then I just pressed PLAY and figured out everything in 3 seconds, just by pressing A/D. Playing it with one hand.
Well done.
PS: the game is not too hard, it is as hard as it should be ;)
I feel like the controls are backwards than what I would have expected, which might have made it unnecessarily difficult to get used to... but I do really love the unique door mechanic you have.
Not that it makes any difference on your score, but I noticed you misspelled "platforms" a couple times.
Good game!