2 Roll by lawendt

[raw]
made by lawendt for LD34 (JAM)
2 Roll is about two separate souls faded to pass through doors wich are only opened by their eternal partner.
How long can you delay the inevitable?
Keep falling through the plataforms and don't let anyone reach the thorns at the top.
There are two buttons, left and right
Right open the doors at the left side and rotate it anticlockwise
Left open the doors on the right side and rotate it clockwise

Ps.:checkout the other games by Unda
Broto - http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=65369
PizzTack - http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=65338

Ratings

Coolness 100% 1
Overall(Jam) 3.62 245
Audio(Jam) 3.54 223
Fun(Jam) 3.25 427
Graphics(Jam) 3.94 247
Humor(Jam) 2.14 759
Innovation(Jam) 3.83 91
Mood(Jam) 3.73 156
Theme(Jam) 4.09 158

Feedback

risingdarkstudios
14. Dec 2015 · 22:14 UTC
Best game of the year 10/10.
digi_killer
14. Dec 2015 · 22:30 UTC
Beautiful & Entertaining =D.
chriiis88
14. Dec 2015 · 22:40 UTC
Cool idea although I find it way too hard. I can't get more than 22 seconds...
CMG
14. Dec 2015 · 22:41 UTC
Great art design, but I couldn't make it very far.
NoOneJeremy
14. Dec 2015 · 22:51 UTC
It's a little bit tricky to get used, but then it gets too easy, I guess...
bazkur98
14. Dec 2015 · 23:43 UTC
You've one the internet for at least 15 minutes. Great little game. would be great time waster on phone where you use tilting to control it. Excellent Job! Only issue I had is there either was no sound, it was to quiet to be heard, or the sound was broken for me.
daveh
15. Dec 2015 · 02:07 UTC
It's pretty difficult but compels you to retry. The art and sound are very atmospheric. Loved the cog sound in particular.
keepee
15. Dec 2015 · 04:44 UTC
Pretty good idea actually. I thought the trap doors were random at first before I realized it was linked to the left/right keys. Once I got the hang of it, it felt like I could play indefinitely though, is there any difficulty increasing?
The doors should stand out from the background more
🎤 lawendt
15. Dec 2015 · 05:02 UTC
Yes, the difficulty increases~
Thanks for the advice!
And we have plans to do a mobile build.
jackyjjc
15. Dec 2015 · 21:33 UTC
The game is beautiful looking and the music is very nice too. Well done there! However, I find the game to be too hard, I couldn't get very far :(
StrehFox
16. Dec 2015 · 03:53 UTC
I like this. I kinda wish the controls were reverse for rotating, they seem backwards to me.
Bastionride
16. Dec 2015 · 06:00 UTC
Rebel Rebel, how could they know? ♪
iovorobiev
16. Dec 2015 · 12:01 UTC
nice gameplay, very original
Henez
16. Dec 2015 · 12:36 UTC
Great mood and music. Theme idea is good. Gameplay was a little fiddley. Overall a solid entry. Well done.
rockford
16. Dec 2015 · 12:40 UTC
Reached 111 seconds with some fun :)
gokottastudio
16. Dec 2015 · 13:38 UTC
I liked the iea a lot, but I think it's too hard in the beggining... It's easy to learn how it goes, but difficult to make it further than 3 or 4 plattforms.

Anyway, nice one!
Bastionride
16. Dec 2015 · 17:03 UTC
Don't ya?
Doo doo doo-doo doo doo doo doo
piper82
16. Dec 2015 · 20:35 UTC
seems hard at first but you pick it up real quick. good.
shatty
16. Dec 2015 · 20:47 UTC
It's great!

Umm... Is a cheat press both buttons?
cescababs
16. Dec 2015 · 21:43 UTC
Great original concept, really neat controls.
beetracks
17. Dec 2015 · 02:01 UTC
Wow. Very compelling. Nice art, nice gameplay, and very hard (in a good way)! Nice job!
cudabear
17. Dec 2015 · 02:01 UTC
Amazing mood here! I loved the art and music style. The gameplay was certainly unique but lacked fine control. If the doors toggled rather than only opened when you pressed the button, I think it would be better. Overall, an impressive entry. Well done!
inbetweengames
17. Dec 2015 · 13:50 UTC
Really cool entry. Love the art style (somewhat victorian; reminds me of Edward Gorey illustrations). Well polished. Conratulations :)

PS.: Was able to survive 57s.
RevelBase
17. Dec 2015 · 22:02 UTC
I loved the Game. Played several times. Sweet backgroundstory and gothic mood :)
rjhelms
18. Dec 2015 · 04:12 UTC
Amazing sound and graphics, and a great take on the theme - but as others have said, really, really hard.
Warboys
18. Dec 2015 · 09:56 UTC
Damn this game is hard! I had a really tough time getting through more than 2 doors before the thorns got me.

Really cool concept and a great mood. Despite me sucking, I had a good time and would totally play an 'easier at the start' version some more :)
felixreeve
18. Dec 2015 · 12:15 UTC
Could definitely do without the gaps only being open sometimes! (was about to say it seems weird they're randomly open but just re-read the description)... So after playing and understanding that they open when I press the correct button I actually lasted 72 seconds, so much better when you get it! Solid entry, although I reckon lots of people won't pick up on that bit of the game and might mark you a little harshly!
sonelliot
19. Dec 2015 · 05:23 UTC
This game is super hard. I'm not ambidextrous enough to make it much past 30 seconds. Super awesome idea, art and music! :-)
Mnemusyne
19. Dec 2015 · 12:08 UTC
Nice mood. Very hard with the disappearing platforms. I think they should just be holes, at least at first.
🎤 lawendt
19. Dec 2015 · 13:01 UTC
Thanks everyone for the advices, we are really looking forward to create a nice story for the game and to amplify its mechanics. I'll leave a comment in each one of your games. Thanks for stopping by, fellow developers! - Jeremias.
randomhuman
19. Dec 2015 · 18:34 UTC
Nice :) Kind of had to rearrange my brain to play it. Love the art style as well.
nunesbarbosa
20. Dec 2015 · 00:24 UTC
Game is great but the difficulty was too extreme for me!
akirassasin
20. Dec 2015 · 00:31 UTC
It is very fun and challenging, but sometimes it gets very frustrating and you just mash the buttons in rage :P
adsilcott
20. Dec 2015 · 00:32 UTC
Cool idea! Really challenging but I started to get good at it after a while! Also the music and graphics fit each other really well.
LeReveur
20. Dec 2015 · 01:16 UTC
Nice interpretation of the themes. Hard but challenging game, and polished realisation. Good job. :)
VascoF
20. Dec 2015 · 01:23 UTC
Lasted 143 seconds! Great idea and visuals, well done.
MrJoshuaMcLean
20. Dec 2015 · 04:24 UTC
I like that you focused on the "two" part of the two-buttons and implemented two in the mechanic as well. Nice meditative music. Simple gameplay, but entertaining nonetheless.
Allthebees
20. Dec 2015 · 12:26 UTC
Great art and music! Loved the mood of the game but found it a bit too difficult/not really responsive enough and it was on the boundary of frustrating than fun for me.
scorched
20. Dec 2015 · 12:42 UTC
I liked the idea! But didn't play much because it's not clear when the holes will be open next time (seems random)
🎤 lawendt
20. Dec 2015 · 20:49 UTC
Be sure to check the descriptions, all the informations about the gameplay is in there since the upload of the game! - Jeremias
NirabazGAMES
21. Dec 2015 · 03:09 UTC
Good for you! graphic and atmosphere are good!
fragileannihilator
21. Dec 2015 · 22:01 UTC
Great mechanics, quite addictive! I think you shouild this port to the mibile platfroms, it is a nice time killer.
You should introduce the bouncy surface a bit earlier because If I understand it correctly, most players don't get past 60 seconds.
My record is 161 seconds.
fragileannihilator
21. Dec 2015 · 22:06 UTC
Also, don't listen to those who say that controld are unresponsible. They're just OK.
fragileannihilator
21. Dec 2015 · 22:08 UTC
*unresponsive
fragileannihilator
21. Dec 2015 · 22:12 UTC
One more note. The "instructions" section is overloaded with informatiuon. I tried to figure out the controls by reading tutorial but didn't understand nothing.
Then I just pressed PLAY and figured out everything in 3 seconds, just by pressing A/D. Playing it with one hand.
Mr MadCat
22. Dec 2015 · 17:34 UTC
Very cool atmosphere and very creative gameplay.
Well done.
Galvesmash
23. Dec 2015 · 18:35 UTC
Gorgeous entry, everything was perfect. Really simple game (a bit difficult), it fit so well in theme. Congrats, one of the best!
crucknuk
29. Dec 2015 · 16:59 UTC
Excellent entry! The concept is excellent, it would work great on mobile phone! Great job ;)

PS: the game is not too hard, it is as hard as it should be ;)
Zanzlanz
03. Jan 2016 · 22:52 UTC
Awesome work!! I got 82 seconds ;) The art and sounds are great and establish quite an atmosphere. Overall the game plays really well and is quite fun!

I feel like the controls are backwards than what I would have expected, which might have made it unnecessarily difficult to get used to... but I do really love the unique door mechanic you have.

Not that it makes any difference on your score, but I noticed you misspelled "platforms" a couple times.

Good game!
Jupiter_Hadley
09. Jan 2016 · 15:21 UTC
Cool game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/yY4Ylj7ccuc