Multi-Snake-Arcade by JonathonDHart
This is my entry for my first Ludum Dare. I tried to use both themes. Two Button Controls means that you can only rotate your base left and right. Growing as in the snake grows out of the base.
It is a 4 Player multiplayer or single player with AI. It works fully on desktop but it was designed for big tablets or table top touchscreen(See: https://www.dropbox.com/s/vlc0wld22by83ah/TouchTable.jpg?dl=0). [The game would have just have 2 buttons as touch controls per corner]. In the menu you can toggle each player as a human or AI.
In the game you basically try to destroy the enemy bases by using your snakes without dying yourself. There are 3 types of snakes, they are:
Basic snakes: They just wander around. (You can only grow these by default)
Defensive snakes: They wander around in your corner.
Aggressive snakes: They attack an enemy base at random.
There are power ups (the purple circles with letters in them). Any snake can pick one up and you can of course shoot towards these powerups. They are:
A: Grow 3 [a]ggressive snakes.
D: Grow 3 [d]efensive snakes.
M: Grow [m]ultiple (4) normal snakes at half regular snake growing intervals.
B: [B]omb/Destroy all enemy snakes in your corner.
You also have a nub... in the direction where you grow your snakes... this can also be used to repel enemy snakes.
I think that is everything. Enjoy :)
Other Stuff:
-Made with Unity.
-Used UnitySteer (https://github.com/ricardojmendez/UnitySteer)
-Used Game Jam Menu Template (https://www.assetstore.unity3d.com/en/#!/content/40465)
I haven't tested the Mac/Linux builds... please tell me if they work..
I have updated all ports and the source of the game after deadline as per the rules with fixes.
Fixes:
1) Blue and Green AI works.
2) Text is no longer blurry.
3) Game name consistent.
It is a 4 Player multiplayer or single player with AI. It works fully on desktop but it was designed for big tablets or table top touchscreen(See: https://www.dropbox.com/s/vlc0wld22by83ah/TouchTable.jpg?dl=0). [The game would have just have 2 buttons as touch controls per corner]. In the menu you can toggle each player as a human or AI.
In the game you basically try to destroy the enemy bases by using your snakes without dying yourself. There are 3 types of snakes, they are:
Basic snakes: They just wander around. (You can only grow these by default)
Defensive snakes: They wander around in your corner.
Aggressive snakes: They attack an enemy base at random.
There are power ups (the purple circles with letters in them). Any snake can pick one up and you can of course shoot towards these powerups. They are:
A: Grow 3 [a]ggressive snakes.
D: Grow 3 [d]efensive snakes.
M: Grow [m]ultiple (4) normal snakes at half regular snake growing intervals.
B: [B]omb/Destroy all enemy snakes in your corner.
You also have a nub... in the direction where you grow your snakes... this can also be used to repel enemy snakes.
I think that is everything. Enjoy :)
Other Stuff:
-Made with Unity.
-Used UnitySteer (https://github.com/ricardojmendez/UnitySteer)
-Used Game Jam Menu Template (https://www.assetstore.unity3d.com/en/#!/content/40465)
I haven't tested the Mac/Linux builds... please tell me if they work..
I have updated all ports and the source of the game after deadline as per the rules with fixes.
Fixes:
1) Blue and Green AI works.
2) Text is no longer blurry.
3) Game name consistent.
Ratings
| Coolness | 60% | 3 |
| Overall | 3.07 | 625 |
| Fun | 3.12 | 509 |
| Graphics | 2.56 | 749 |
| Humor | 2.75 | 309 |
| Innovation | 3.56 | 238 |
| Mood | 3.00 | 444 |
| Theme | 3.75 | 468 |
Played on Mac, btw, and it works fine.
I had to install these libraries on Linux ubuntu:
aptitude install libxcursor-dev # or maybe just needed `libxcursor`
aptitude install libxrandr2:i386