The Machine by jeremyfa

[raw]
made by jeremyfa for LD36 (JAM)
A machine from several billion years ago is talking to you, and needs your help.

Technical notes:
- This game was created with pixi.js framework and haxe programming language.
- While the game is playable "as is". The story nor the gameplay are finished. There is room for a lot of improvements and additions that go beyond this LDJAM.
- There is no sound.

I hope you will like it!

Feedback

PanicTheFirst
30. Aug 2016 · 13:59 UTC
Pretty good start for a game like this. Story seemed interesting, too. Good job :)
Aree Vanier
30. Aug 2016 · 14:03 UTC
Fun and well made!
The reminds me of the old game Zork.
No bugs to my knowledge, well done.
xclementx
30. Aug 2016 · 14:15 UTC
Thanks for the blue :) Everything around me is Yellow now ! Quite fun and absorbing.
bushmango
30. Aug 2016 · 14:42 UTC
It is a good game and I like the story.
Vaiaphraim
30. Aug 2016 · 14:53 UTC
Nice terminal emulation, graphically. I initially "feared" that I had to guess and write input manually - so the provided options to select were very welcome :)

The puzzles inbetween were a nice change after learning something new about the world the game takes place in.

All in all, a fun game, and a nice take on the theme :)
leondryaso
30. Aug 2016 · 15:02 UTC
The story was great, I enjoyed it. The ending was a bit of a cliffhanger though :D
🎤 jeremyfa
30. Aug 2016 · 15:10 UTC
@leondryaso Ah right :D Unfortunately I was running out of time so could not go further. I hope I will find some time to continue the story :)

@Aree Vanier Thanks! I will check out "Zork" :)

@Vaiaphraim Yea, I hope I can improve the puzzles on an updated (post-jam- version :)
Palmish
30. Aug 2016 · 20:52 UTC
Sooo cool. Great entry.

Almost perfectly executed! It's so well polished. I liked the story, although because you are trying to be cryptic/mysterious it also becomes a bit hard to follow. Shame you weren't able to finish it in time.

I really how well the timing of the text is tuned. Such a small detail to get right in 72 hours.

Adding a puzzle to break up the storytelling was a great idea, but the puzzles are far too simple to be interesting. Obviously, understandable with the time constraint.
Sean
30. Aug 2016 · 23:02 UTC
I played up until the third module "puzzle", but it got stuck on a blank blue screen when I messed up. I was going to retry from the start because it was an interesting story so far, but waiting for each line to finish before advancing was going to take too long. It would be nice if you could click to advance text immediately.
Avalanche Games
30. Aug 2016 · 23:16 UTC
Looks great and story is interesting eventhough it seemed mostly linear.
blackcode
31. Aug 2016 · 00:37 UTC
Daaaaaamn, why the cliffhanger!? :P
Great story, cool puzzles. It could also use some sound to make a better effect on the player, but I understand it's hard to do in such a short amount of time.
If you ever happen to finish this game, please message me on Twitter (@kacperski1), I wanna know how the story ends :D
RafaSKB
31. Aug 2016 · 01:05 UTC
Interesting story, but now I'm curious to know the end of it haha

It would be awesome if you always had more than one option to communicate, to give a sense of control over the story.
Abdullah Elsayed
31. Aug 2016 · 02:33 UTC
That was interesting.. waiting the full story maybe with in game play that time :)
Quicklyer
31. Aug 2016 · 05:05 UTC
Very very nicely done! Easy to understand gameplay sections with no need to tutorialize.

Super cool visual effects: the fading in/out, the really smooth animation, the timing on the drawn text. I liked the font and color choices too.

Also really intriguing story. Humans as “one of the few/only successful” civilizations is a very interesting theme for an astronomy nerd like myself. Would love to see more.
Lonely Vertex
31. Aug 2016 · 06:54 UTC
I really do hope you will finish this, that end! I want to know how it ends!

I really like the combination of text game with some slight logic mini games! Interesting story! Nicely done.
tomisoka
31. Aug 2016 · 07:12 UTC
Nice game concept!
I would like to play "full" version based on this "demo". So continue developing this and don't forget to add more than only one option.
kapricornmedia
31. Aug 2016 · 07:22 UTC
Great work! interesting simple solution to a mysterious futuristic story
joemid
31. Aug 2016 · 20:50 UTC
Great little text game! Can't wait for the long form!
Volcanic Giraffe
31. Aug 2016 · 22:47 UTC
prison.js - sounds promising. Some ambient sounds could help to complete the atmosphere and the narration.
kfischer_okarin
03. Sep 2016 · 03:28 UTC
Great story, simple but great visual style... I'm also very curious how it turns out if you should ever continue it (My Twitter: @kfischer_okarin).

A little logic issue maybe towards the end:
Not sure how well the ancient computer can navigate and interpret the internet already after connecting, but I would have expected that he could just search online for the term smartphone and would maybe understand what it is. But maybe he's not yet used to the internet yet :)
Eggplant
05. Sep 2016 · 00:19 UTC
Very intriguing. Please continue it!
csanyk
14. Sep 2016 · 04:07 UTC
The narrative was pretty interesting, but way too linear. I'd like to see where this goes, but it needs more decisions to feel like a proper game.
🎤 jeremyfa
19. Sep 2016 · 12:38 UTC
@csanyk Yea, as mentioned in the description, the story is far from being finished. Ideally, it would need much more "branches", but that goes beyond this LD :)