Accretion Disc by tgrehawi

[raw]
made by tgrehawi for LD34 (COMPO)
When stars form, heavier materials are flung outward into a disk, from which planets and other celestial bodies coalesce.

Play as a small piece of debris, accumulating mass in an attempt to become a body in a brand new solar system.

Will you succeed? Or will you return to the dust from which you came.

I had a lot of fun putting this together for my first ever game jam. It's very simple, but I'm proud of it nonetheless. Enjoy!

CONTROLS:

Up or W to move, well, up
Down or S to go the other way.

Made with Unity 5

(hosted on itch.io, scroll down for downloads)

Ratings

Coolness 59% 3
Overall 3.59 218
Audio 2.48 553
Fun 3.58 191
Graphics 4.09 86
Innovation 3.19 456
Mood 3.04 426
Theme 4.12 143

Feedback

Khamekaze
13. Dec 2015 · 23:18 UTC
Byooooootiful
Eshford
14. Dec 2015 · 11:14 UTC
Nice looking simple game. Great job!
onilink_
14. Dec 2015 · 11:16 UTC
Nice Osmos reinterpretation :D
ianh
14. Dec 2015 · 11:45 UTC
Stylish! I got 1:36.78 :)
kirilllosev
14. Dec 2015 · 12:28 UTC
well done. i like the graphics and how idea and themes (both) work together
i wish controls to be more responsive, tho :)
oal
14. Dec 2015 · 14:16 UTC
Cool, a fast paced Osmos! Pretty hard, but fun. Good work using both themes. And the art style is gorgeous!
pjimmy
14. Dec 2015 · 14:47 UTC
nice visuals, very challenging
ripatti
14. Dec 2015 · 14:48 UTC
An interesting one. Too bad I cannot hold it for a long time.
MorganLeFay
14. Dec 2015 · 14:49 UTC
After I realized that there are indicators that show if I can "eat" debris or if it will destroy me I got a lot better at the game =) It's really fun to play.
djdudes100
14. Dec 2015 · 14:50 UTC
great job
Carnivoris
14. Dec 2015 · 14:50 UTC
Gorgeous game in a genre I enjoy. Well done!
chriiis88
14. Dec 2015 · 15:02 UTC
Very cool and fun implementation of the "agar.io"-genre. You could improve the font a bit (took me about 5 deaths to really notice the onscreen-tutorial). And instead of using the 2-button-theme (you already have growing) I think it would be more useful to build in left and right movement.
goffmog
14. Dec 2015 · 15:15 UTC
Great graphics, tough game but I persevered, being an Osmos veteran. The controls take a bit of getting used to, and that definitely seems to be a negative in most people's eyes. I guess it's part of the nature of Ludum Dare that people get through so many games so quickly that they don't have time to get used to anything that isn't immediately familiar
Miltage
14. Dec 2015 · 17:12 UTC
Very cool. I like that you highlighted the asteroids that were larger than you in red, turns out I'm not very good at judging size.
DesignerNap
14. Dec 2015 · 18:03 UTC
I could play this for a while! strangely soothing. I like the presentation. More audio would have been great! Nice work though.
RhythmLynx
14. Dec 2015 · 21:06 UTC
Really nice! I kept dying to things I thought should've been fine until I noticed the red outline. Really enjoyed it after that.
pianoman373
14. Dec 2015 · 21:17 UTC
This is just plain awesome.
Drtizzle
15. Dec 2015 · 15:21 UTC
Very nice looking game! Gameplay is simple but fun.
There is too much randomness to be good at this game, when you're in bad luck you get surrounded by red pieces of debris.

Well done!

Next time please make a WebGL build, so everybody can use their default browser ;)
LittleThor
15. Dec 2015 · 17:18 UTC
Nice art style!
I think the level design is based on some randomness, which is pretty sad here because sometimes, the game is just impossible. Enormous "particles" block the way and you just have to wait your death.
Very good work though!
vicious_br
17. Dec 2015 · 02:00 UTC
Fun game, but to hard for me, great job.
I would like to take this opportunity to ask a favor. You already rated my game, but I was not allowed "innovation rating." Please could you assess this item now? Take the opportunity to play with some corrections. Very thanks:http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=36629
randomhuman
17. Dec 2015 · 17:50 UTC
Tough, and somewhat luck based I think, but I kept coming back for more.
Jupiter_Hadley
18. Dec 2015 · 20:35 UTC
Beautiful graphics! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/sMG1ENTyKkU
Christina Nordlander
21. Dec 2015 · 22:40 UTC
This is a nice twist on sidescrolling space-shooters, and I'm not even normally a fan of that genre. The graphics are great, the SFX are appealing, and the growth mechanic adds a bit of a difficulty increase. I also felt that you put in a bit of leeway in whether or not your little star-to-be hits something, not the usual "touch something and you die".

Would be nice if you could restart by pressing a button instead of clicking the option. Also, a small problem that might need fixing: it's possible to get knocked back until you're almost off the edge of the screen. Those minor problems aside, this is a very neat and professional game.
emmes
22. Dec 2015 · 01:35 UTC
Very cool graphics, and a nice idea. Like!
Zanzlanz
03. Jan 2016 · 19:00 UTC
It's actually really satisfying to play this! I love how the bigger you get, the more of the disc you can see. It seems well balanced, and it's really fun to play. Good job!
NirabazGAMES
05. Jan 2016 · 01:52 UTC
nice game)