SEED by sputnik

[raw]
made by sputnik for LD34 (COMPO)
left arrow to go left
right arrow to go right
hold left and right to : pick up object, drop object,

Ratings

Coolness 71% 3
Overall 4.23 13
Audio 3.95 36
Fun 4.00 28
Graphics 4.28 47
Humor 2.67 340
Innovation 3.90 86
Mood 3.96 41
Theme 4.18 104

Feedback

salmonmoose
14. Dec 2015 · 02:04 UTC
This is really fun - if feel like the plants can be a bit indulgent at times, and take too long to grow.

Otherwise, it handles nicely, plays well, and has a great progression of skill.
walaber
14. Dec 2015 · 02:37 UTC
really nice! very clever level design and aesthetic.
blohod
14. Dec 2015 · 02:59 UTC
Very fun, I find it a bit annoying how long picking up takes though
sydan
14. Dec 2015 · 03:06 UTC
I love the puzzles in this! Very good level design, and the art and sound are very pleasing. I agree with salmonmoose though, the plants take a long time to grow...
nonetheless
14. Dec 2015 · 20:40 UTC
Man, amazing idea, amazing graphics, great audio. Level design is great, curve proper. This is complete entry on the highest level. Amazing you did it in 48 hours. GRATS!!!
ajmalr
14. Dec 2015 · 20:41 UTC
Fun mechanics and great level design!
Melusine
14. Dec 2015 · 20:45 UTC
Nice game but the controls where a little bit tricky
TerraCottaFrog
14. Dec 2015 · 20:46 UTC
A really fun game! The controls are very fluid, and the puzzles get very mind bending near the end (at least for me :P)

I also think the trees could grow a little faster, especially during those first few very fast levels.
keepee
14. Dec 2015 · 21:12 UTC
nice looking game but some platforms are a little hard to read. Transitions could be quicker for picking up/dropping/rebooting. i gave you high on graphics but low on innovation because the gameplay isn't interesting. Nice trees though, are you using constructs canvas/paster plugin for that?
loxo
14. Dec 2015 · 21:40 UTC
Great game! The game starts of very easy, but it took me a few attempts until I finished the last puzzle. So the progression of difficulty is good. The game is addictive and was fun to play. I liked the captivating atmosphere created by the nice graphics and the fitting audio. I also like the 2-button controls.
gallerdude
15. Dec 2015 · 18:14 UTC
Really fun and clever design. Graphics look good, controls are tight.
interwebsninja
15. Dec 2015 · 18:14 UTC
An excellent showing - very innovative game and fantastic use of the themes
_benhumphries
15. Dec 2015 · 18:15 UTC
Great job! I loved the game! Best puzzle game from the jam that I've played so far.
NuclearCellar
15. Dec 2015 · 18:23 UTC
This is a whole package. I am impressed.
pjimmy
15. Dec 2015 · 20:03 UTC
awesome! very good visuals, clever and engaging puzzles, very professional looking for just 48h, well done :)
wongcito
15. Dec 2015 · 20:28 UTC
Very nice game, hope you can move this concept further!
CodeNMore
15. Dec 2015 · 20:35 UTC
This is so far my favorite game this LD - I love the puzzle mechanic a lot, the music and art is great, and everything just fits and controls nicely - well done!
fergarram
15. Dec 2015 · 20:45 UTC
damn the design is great, this is the first ld game that i play all the way through. excelent use of the theme, i wish i made this.
tharealjohn
15. Dec 2015 · 21:13 UTC
Excellent! Pretty fun and the level design was good. I felt some just required trial and error to figure them out, but it kept me interested.
phi6
15. Dec 2015 · 21:16 UTC
Very very cute! Great level design, loved it!
luke
15. Dec 2015 · 21:22 UTC
great game design, fun, beautiful, nice work bro!
rogberth
15. Dec 2015 · 21:22 UTC
Really great game, but I hate you for that last level haha. Brilliant. The only bad thing I can say about the game is that transactions between levels are two slow... although you only notice this at the beginning
Pusty
15. Dec 2015 · 21:30 UTC
Qwesome! I played it till the end! Nice mechanics! Nice graphics! Everything felt right! Good job!
sleepYxy
15. Dec 2015 · 21:32 UTC
Wow! Simply wow! I'm blown away, great level design.
I managed to beat it in 40min, because some levels were just mind bending.
It just looks so neat and nifty and the sound is so satisfying.

One minor thing in the early levels (when they are still easy) is that the plant is growing a little slowly which is slowing down the pace of the game.
Crashmore Studios
15. Dec 2015 · 22:44 UTC
Really nice!

I really dig the artstyle which reminds me slightly of Meat Boy crossed with Monument Valley and the very 'light' feel of the soundtrack fit the mood perfectly.

Designwise it's very well-done in both the simplicity of the control-scheme as well as the difficulty, which I felt progressed very well as the game continued. I could definitely see myself playing this on my device or the like, as it's very intriguing braintease.

I really can't think of anything negative to say about this game so far in it.

Well done and kudos! :)
David Cookie
15. Dec 2015 · 23:44 UTC
Intelligent, polish, various levels and mechanics.. You've just earned all my respect!
Leaghorn
16. Dec 2015 · 00:18 UTC
Very cool idea. One of my favorites.
Rocketship
16. Dec 2015 · 10:30 UTC
The way the game teaches you all the mechanics is excellent. I found myself feeling pretty smart every time I solved a puzzle and really dumb every time I didn't understand it at first, that's a good thing! Picking up the puzzle elements could have been instant, I didn't see any reason for there to be a wait. All in all a very well designed puzzler, good job!
vicious_br
17. Dec 2015 · 01:25 UTC
I love puzzles and this one is the best.
I would like to take this opportunity to ask a favor. You already rated my game, but I was not allowed "innovation rating." Please could you assess this item now? Take the opportunity to play with some corrections. Very thanks:http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=36629
Lullaby
17. Dec 2015 · 10:21 UTC
This is incredibly polished, great work on all levels!!! Hard to believe this is not a jam entry xD
emmes
18. Dec 2015 · 00:31 UTC
Cool game mechanics, and awesome art design! I really like the hero :-)
mike.cullingham
18. Dec 2015 · 05:45 UTC
I'm curious whether the trees are procedural? I really like their art style. Interesting little puzzle game. Nice job.
Polith Games
18. Dec 2015 · 15:04 UTC
Omg, i'm so amazed by this game. Great tree generation.
Excellent job!
timeshapers
18. Dec 2015 · 15:17 UTC
I love the aesthetic, both graphic and audio. I think you managed to develop some interesting game mechanics, but didn't really deliver in the level design. The first challenge I faced was level 18, and it was the only place where it took me a while to figure out how to finish the level with the tools at my disposal. The rest of the levels took me a while only because I had to try out all the buttons to see where the platforms move, since this is not communicated at all.
Also, the plant growing is a bit tacked on, and seems unnecessary.
gebirgsbaerbel
18. Dec 2015 · 15:26 UTC
I did not know, you could create an amazing puzzle game with a two button control. :)
Teren
18. Dec 2015 · 15:28 UTC
Probably the best game I've played yet in the compo. Nice job :)
OnionBlaze
18. Dec 2015 · 15:33 UTC
Great mechanic, love the puzzles!
brainstorm
18. Dec 2015 · 15:50 UTC
Though it isn't really innovative, the surprising use of the grow theme, the duration and the cute graphics makes this a great game.

5/10
Elit3dGaming
18. Dec 2015 · 16:18 UTC
Really fun puzzle game, love how you incorporated both themes into this game!
ssodelta
18. Dec 2015 · 16:24 UTC
Really nice artwork and animations! :) aaand a nice puzzle game ;)
ButtonMasherBros
18. Dec 2015 · 17:00 UTC
You have been featured in today's Ludum Dare to Believe! Check it out - https://www.youtube.com/watch?v=i9hEAf60v38
adsilcott
18. Dec 2015 · 17:58 UTC
This deserves top scores in innovation in my opinion. I also love the graphics and sounds!
Geckoo1337
18. Dec 2015 · 18:53 UTC
Great puzzle game. I liked the logical. Minimalist music and aesthetic are pleasant. One of my favorites for this LD session. Well done ++
Trasevol_Dog
18. Dec 2015 · 18:55 UTC
This is some absurdly good level design you have there. Nice job!
KilliganIndustries
18. Dec 2015 · 20:18 UTC
Smart yet so simple mechanic. Nice work!
alpha_rat
18. Dec 2015 · 20:26 UTC
Nice entry! I like the graphics and the variety of levels
electric_monk
18. Dec 2015 · 22:54 UTC
Very slick and simple. Loved the music!
EwChap
19. Dec 2015 · 06:34 UTC
Great game overall. Love the audio design, love the artwork, love the puzzle design. I like the plants at the end that give you a bit of a nice reward for beating a puzzle.
jackrugile
19. Dec 2015 · 22:30 UTC
Excellent game concept and level design. This is one of the best entries I've played so far. The difficulty ramps up nicely and it was a lot of fun. You managed to pack a lot of emotion into the character as well. Nice work!
Pilly
20. Dec 2015 · 00:16 UTC
Great entry! Played till the end. Very impressive that you had time to make - let alone test - all the levels in the span of 48 hours.

Fantastic level design - though it does seem to take a sudden hike in difficulty around level 17 or 18. Not complaining, though - it's one of the few puzzle games where you really have to think about your actions, rather than just "keep trying random things till you solve it".

Kudos for the graphics / audio too - simple but effective in establishing an underwater puzzle-y mood :)
rogueNoodle
20. Dec 2015 · 12:03 UTC
Excellent game! Nice progression of mechanics/difficulty, and very pleasing sound/visuals. Movement and some actions felt a bit slower than needed which made rebooting some levels feel like a bit of a chore, but overall, awesome job
LeReveur
21. Dec 2015 · 22:32 UTC
Clever and nice designed puzzle, I liked playing it ! Thank you, and well done !
CPau
21. Dec 2015 · 23:37 UTC
Really nice work! Love the level design!
Tapehead
22. Dec 2015 · 11:22 UTC
love this game! keep it up!
SaintHeiser
23. Dec 2015 · 15:06 UTC
Wow! Very good one! Like the puzzles despite they're looking pretty simple at first half. But last puzzles have good challange! Visuals are great too :-)
Excellent work, yeah!
Gunzil
24. Dec 2015 · 04:04 UTC
Good puzzles, good use of 2-button controls, good visuals / audio. I found there to be too many easy introductory levels at the beginning vs more challenging ones that take advantage of the mechanics established. It seemed like 80% of the game was just easy levels that introduced mechanics and then there was a 20% at the end where you had to do actual puzzles. The last level was also a significant spike in difficulty for me.
euske
29. Dec 2015 · 02:28 UTC
Solving the last level was so satisfying. Good job!
NirabazGAMES
03. Jan 2016 · 03:45 UTC
great graphic and really interesting game!
dvdfu
05. Jan 2016 · 03:19 UTC
Very beautiful aesthetics!
Jupiter_Hadley
09. Jan 2016 · 15:23 UTC
Cool game, lovely graphics! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/yY4Ylj7ccuc