Growing Dragon by Erfeo

[raw]
made by Erfeo for LD34 (COMPO)
Roast your prey and eat the meat to grow to a bigger dragon

Press Z or Left Mouse Button to jump, flap your wings and Soar.

Press X or Right Mouse Button to breath fire.

Ratings

Coolness 56% 3
Overall 2.57 910
Fun 2.70 768
Graphics 2.22 847
Humor 2.14 577
Innovation 2.22 897
Mood 2.25 825
Theme 3.38 725

Feedback

Elenesski
14. Dec 2015 路 05:45 UTC
Good game. Would have liked more play area to plan my moves better. Minor point.
mathijs750
15. Dec 2015 路 03:27 UTC
Our game shares some elements. You are a clever person for agreeing with us.
dalbinblue
15. Dec 2015 路 06:42 UTC
Good use of of both themes, also it was interesting that in each form the controls changed slightly as dragon progressed. I did find some weirdness in the controls though. After the first form, the keyboard doesn't seem to work, only the mouse. This made things very difficult on a touch pad with no dedicated mouse buttons, but was a lot better once I got an actual mouse to play.

Out of curiosity is there anything after the third form? The first two changed after five meals, but the third form I know I ate more than five.
馃帳 Erfeo
15. Dec 2015 路 12:33 UTC
I fixed the bug in the second stage, thanks for reporting it.

There isn't anything past the 3rd stage, I was going to make some sort of win state but I didn't have the time.
Zanzlanz
16. Dec 2015 路 19:58 UTC
Nice little game Erfeo! It seemed a bit buggy, but I think you balanced your time well enough (3 stages, whoo!). I liked how you changed things up for each stage, including the dragon graphic of course. I hope you consider making a polished post-LD version! :)
Quadnozzle
16. Dec 2015 路 22:30 UTC
Nice way to combine the themes! I liked the shift in control style between forms. Couldn't manage to die or lose (either by getting stuck behind walls or by falling off the bottom of the screen), not sure if that's a bug or if you ran out of time to implement.
Skruffye
17. Dec 2015 路 05:24 UTC
Interesting game. The first level seems very buggy. Well, unless baby dragons can teleport through walls, in which case, never mind. :P Overall, it was surprisingly fun, good job.
kepons
19. Dec 2015 路 13:37 UTC
An interesting take on well known game mechanics. Not sure if there were more than 4 levels so I stopped after a while on the 3rd.
tc4mpbell
19. Dec 2015 路 13:48 UTC
Agree that the play area could have been bigger -- coulda zoomed out by a lot and would've still worked.
In my first attempt I eventually just lost my dragon off the screen and he never came back, haha. Controls worked pretty well, otherwise!
wilbefast
19. Dec 2015 路 13:50 UTC
I got pushed off the screen :'(

Simple but fun to play - all it needs now is a little polish I think, and maybe a lose condition while you fall off the map.

Good job :)
Ghen
19. Dec 2015 路 14:25 UTC
is the dragon supposedly can't die?, or is it a bug?
veverichka
19. Dec 2015 路 22:01 UTC
Cute dragon, I also liked how it's mechanics changed a little every level :)
DecayConstant
02. Jan 2016 路 22:33 UTC
Nice use of the two button theme! :)
I kept getting squished off the screen though and then there was no way to lose or restart.
Dayko
03. Jan 2016 路 13:08 UTC
The structure and the different gameplays are very nice. It could gain greatly from debug & polish though.