Search for the Bygone by sudorossy
Search for the Bygone is an exploration game. The goal is to explore different ancient structures, and the mechanisms surrounding them. Art by @itsandrea
WASD to move
Space to jump
Left click to get a pointer to your next location
I ran out of time to fix bugs/optimize, so sorry if you come across any!
*New BUILD post-jam for Linux and Windows Low Spec PCs*
*Update 1*
--WebGl version is discontinued, for best experience use the Windows version--
WASD to move
Space to jump
Left click to get a pointer to your next location
I ran out of time to fix bugs/optimize, so sorry if you come across any!
*New BUILD post-jam for Linux and Windows Low Spec PCs*
*Update 1*
--WebGl version is discontinued, for best experience use the Windows version--
I'd have liked there to be a non-inverted y-axis on the mouse, but that's only a small criticism. ;P
I love the title. Really fits in the with the atmosphere you were going for.
There is some work to be done on the camera and gameplay itself as we don't really know what to do at the moment!
Could be a good start to make something nice though!
Sadly I didn't go very far because I didn't know where to go. The fact that the character move quite slowly compared to the size of the world makes exploration a bit tedious. It was not helping that guidance system pointed to a corridor with moving pillars and refused to point anywhere else, even though I walked on the red plate (that became green). Or maybe I missed something ?
Also, the shadows where completely black, which is annoying and does not really fit the environment. A bit of ambient light would have greatly improved this I believe.
Note that I played using the experimental WebGL version, so maybe it explain some issues. I might try the Windows version later.