MEOWTERSPACE by Tetracold
This is a cat-astrophe!!
https://www.youtube.com/watch?v=Ck8wxWSrKyk
Feline shaped aliens are going to invade our planet...and YOU are gonna be the one to help them!
You will be tasked with the very important duty of protecting the Alien Queen from being attacked by summoning in troops in order to fight against the evil fish.
here's a total of 7 classes with unique attributes to choose from. All you gotta do is summon a UFO, place a troop of your choice in it and you are good to go. You can even swap them anytime you like. We encourage you to experiment and pair together every class! Be sure to preserve you battery power too!
How To Play:
| Action | Controls | | -------------------| ----------------------------------- | | Pick up cat | Click the cat LMB and move cursor | | Move UFO | LMB Held and move cursor | | Turn UFO on/off | Click RMB on the UFOs |
Summoning UFO costs 25 bells.
in order to use a UFO you will have to place a cat in it, you can change the UFO's ability at any time by picking and placing another cat over the UFO




Director's Note:
There's a lot of mechanics, assets, music and cutscenes finished that sadly couldn't be added in this build due to a set of unfortunate circumstances during development.
The current version is not what we had in mind, but we made this way due to time constrains. We hope you enjoy this version but also wait for the complete patch too! It will have some surprises you may like!
Credits (Team Gladiolus):
Tetracold
Director - Lead Artist - Sprite Artist - BG Artist - UI Design - Animator
ELE
Programming
Canana
VFX Artist - Developer - UI
Domalomn
Developer
Roasted And Toasted
Composer
Sharb
Developer
McKrak
UI Design - Developer
Special thanks:
Sightseeker, DMG, Glitchy Pixel, Taemolien, Terpacey
Post Jam Trailer:
https://www.youtube.com/watch?v=HNdEtFYcTSY
Post Jam Patch Notes:
Additions
- Added new enemies, from a ferocious shark who can eat your bullets to a mysterious bell shaped fish
- Added a tutorial popup that will teach you how to play the game and adapt to how you're playing
- Added a high contrast mode that improves visibility for items and enemies
- Added settings for skipping tutorials, high contrast mode and reduced motion
- Added a bunch of new visual and sound effects
- Added a popup describing what each troop does when hovering their icons on the menu
- Added a retry button on the game over screen
- Added a new intro animation when starting the game (it's skippable don't worry)
- Added reaction popups for different troop states
Changes and fixes
- The game now goes on forever
- Shield and heal troops now shoot a bullet every few seconds
- Increased beam troop's battery consumption
- Beam troops now get pushed back when active
- Beam troops are now deactivated by default when sent to a UFO
- Magnet troops will not attract items more reliably
- Increased missile troop's battery consumption to use one bar for each shot
- Meteor fish will now chase the mothership when in their exposed state
- Changed the initial bell count to 30
- Tweaked various enemy stats
- Tougher enemies will now only spawn when reaching a high enough score
- Improved various effects
- Fixed some problems with the title screen
- Removed Scott the Woz
The itch.io build is the Post Jam version, if you wanna play the original download the MEOWTERSPACE file from below
| Web Build | https://tetracold.itch.io/meowterspace |
| Original URL | https://ldjam.com/events/ludum-dare/55/meowterspace |
Ratings
| Given | 131🗳️ | 250🗨️ |