chronis by torcado

Someone is in the middle of a block dropping puzzle game, but they're about to lose. It is inevitable. Wait, what is that? A time rift?! Maybe you could use that to prolong their game..
-- CONTROLS --
Mouse: Click to create a time rift, drag away from the center to rewind time. Release to confirm.
Tip: You can get fine-grained control of the rewind point by dragging perpendicularly away from the main axis (for example, click and drag horizontally to get near the target you want, then drag up/down to fine-tune the selection)
| Link | https://torcado.itch.io/chronis |
| Link | https://torcado.itch.io/chronis |
| Link | https://torcado.itch.io/chronis |
| Original URL | https://ldjam.com/events/ludum-dare/50/chronis |
Ratings
| Overall | 79th | 3.9⭐ | 52🧑⚖️ |
| Fun | 256th | 3.47⭐ | 52🧑⚖️ |
| Innovation | 5th | 4.5⭐ | 52🧑⚖️ |
| Theme | 50th | 4.17⭐ | 52🧑⚖️ |
| Graphics | 28th | 4.35⭐ | 52🧑⚖️ |
| Audio | 106th | 3.719⭐ | 50🧑⚖️ |
| Humor | 260th | 2.897⭐ | 41🧑⚖️ |
| Mood | 138th | 3.633⭐ | 47🧑⚖️ |
| Given | 6🗳️ | 11🗨️ |
As someone who doesn't play a lot of match 3s, it took me an embarrassingly long time to figure out that the goal is to match three of the same tile, rather than fill a row (as in another well known unnamed block falling game).
Also possibly a very minor bug - I noticed that it seems the check for matches only happens after a block has touched the one below and not after a time warp. So when I did a time warp that resulted in a match, it didn't "consume" the match until the next block landed on top of it. I couldn't work out how to reproduce that situation again though.
Overall a really fun idea!
Tried my best.
Really interesting idea. It is so frustrating for the AI to move the piece at the last moment lol ...
Thanks for the game :D
It fits the theme really well, and is probably the most unique entry I've seen this far!
Great job!
I think it'd make the game easier to understand if the mechanics worked a bit more like Tetris, not a match-3 game. Right now it feels like it's just a bit random how the game is going to develop.
Apart from the mechanic, every other aspect of the game (visuals, game-feel, sounds) is great!
Mechanics can lead to complex thoughts and bright a lot of depth in gameplay.
Congrats!
This is definitely easy to learn but hard to master!
I love the graphics. It's really well polished!
great (hard) game :p
Its fun, challening and super original.
I loved it.
Definitely just tried playing the puzzle game at first, and then just had to get used to how the time square could change things you wouldn't normally expect in the puzzle game (like cutting up pieces, reusing pieces, etc). nice job!
anyways, i always love seeing your submissions! great work as always
I think personally for me the gameplay was just a little slow, it could use maybe faster paced.
Graphics were solid and pleasing. This was great overall, nice job!