The Beckoning by Rionisse

[raw]
made by Rionisse for Ludum Dare 59 (JAM)

https://www.youtube.com/watch?v=M8zxXVs0Wkg

Well, here I am. This place feels otherworldly. The lighthouse… What is it about it that beckons so powerfully? I cannot break free from its spell, I cannot tear my gaze from it. Yet, regardless, I must escape.

Снимок экрана 2026-04-21 044943.png

The Beckoning is a 3D platformer where your goal is to reach the lighthouse (or maybe something else?) Along the way, you’ll face a variety of obstacles, all while being irresistibly drawn toward eerie, otherworldly lights that you cannot look away from.

Снимок экрана 2026-04-21 045041.png

Controls:

  • WASD — Move
  • Space — Jump
  • Shift after jumping — Air Dash
  • E — Respawn at a checkpoint
  • P — Pause
  • 0 — Skip Cutscene

Our team:

  • Gamedesign and Leveldesign: Dmitrii Obukhov
  • Game Systems and Logic: Ivan Ivanov, Igor Vorobjev-Nikitin
  • 3D Art: Alex Shustov, Lerka Dverka
  • 2D Art: Polina Zhuchkova
  • Music and Sound Design: Stepan Masychev
  • Team Management and Cutscenes: Vitaly Bezmennikov

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