The Beckoning by Rionisse
https://www.youtube.com/watch?v=M8zxXVs0Wkg
Well, here I am. This place feels otherworldly. The lighthouse… What is it about it that beckons so powerfully? I cannot break free from its spell, I cannot tear my gaze from it. Yet, regardless, I must escape.

The Beckoning is a 3D platformer where your goal is to reach the lighthouse (or maybe something else?) Along the way, you’ll face a variety of obstacles, all while being irresistibly drawn toward eerie, otherworldly lights that you cannot look away from.

Controls:
- WASD — Move
- Space — Jump
- Shift after jumping — Air Dash
- E — Respawn at a checkpoint
- P — Pause
- 0 — Skip Cutscene
Our team:
- Gamedesign and Leveldesign: Dmitrii Obukhov
- Game Systems and Logic: Ivan Ivanov, Igor Vorobjev-Nikitin
- 3D Art: Alex Shustov, Lerka Dverka
- 2D Art: Polina Zhuchkova
- Music and Sound Design: Stepan Masychev
- Team Management and Cutscenes: Vitaly Bezmennikov
| Link | https://rionisse.itch.io/the-beckoning |
| Original URL | https://ldjam.com/events/ludum-dare/59/the-beckoning |
Ratings
| Given | 0🗳️ | 0🗨️ |