Spinning Around by DinnerInTheDark

[raw]
made by DinnerInTheDark for LD34 (JAM)
WINDOWS DESKTOP VERSION is preferred for SUPERIOR GRAPHICS. WebGL is slower and on minimal graphics.

You play the role of a two-button-controlled robot in a circular platform & puzzle game. Solve the puzzles and save the princess!

Made by:
Simon Chuptys aka Simon@LD
Michiel Huygen aka mhgamework@LD

Ratings

Coolness 100% 1
Overall(Jam) 4.20 24
Audio(Jam) 3.64 171
Fun(Jam) 3.88 69
Graphics(Jam) 4.20 129
Humor(Jam) 2.74 457
Innovation(Jam) 3.85 82
Mood(Jam) 3.84 110
Theme(Jam) 4.09 158

Feedback

Zknet
15. Dec 2015 · 07:24 UTC
Fantastic! I really liked the entire aesthetic. Very polished feeling.
jhilven
15. Dec 2015 · 08:31 UTC
That was pretty awesome! Loved the concept, the audio and the graphics. The game plays really smooth, great job guys!
FlorianHendrickx
15. Dec 2015 · 15:36 UTC
I loved this game!!
3d graphics with 2d controls
Lovely audio
Lovely little guy
A fundament for a larger game :)
Polith Games
15. Dec 2015 · 18:47 UTC
Amazing graphics, fun game, congrats!
Dooskington
15. Dec 2015 · 18:50 UTC
Excellent game. Nicely polished!
Tony Coculuzzi
15. Dec 2015 · 18:52 UTC
Great job! I really enjoyed it! I'd love to see more of this
chaomoon
15. Dec 2015 · 18:54 UTC
cool game! the puzzles weren't really challenging at all, but it was still a cool take on the 2 button controls theme. good audio, decent graphics, and cool idea!
ceosol
15. Dec 2015 · 18:57 UTC
I think this was a really neat concept. Sort of like a fez, but without the same exact puzzle mechanics. I did not really get why the robots swung their arms as if they were walking... If almost seems like remade models were used for them. Also, I would leave out the orbs. They did not serve any purpose for the game. In order to beat you, you were forced to collect all of the orbs anyway.

I would like to see this continued post comp. I think this would look and play great on mobile. You are have some nice puzzle mechanics. You could easily have ten levels as a tutorial teaching the player the base mechanics. Then make some levels with various interesting combinations.
MikeTsunami
15. Dec 2015 · 18:59 UTC
Beautiful game and fun little puzzles. Really well done! Could picture it being a fun mobile game too.
GoodwolfStudio
15. Dec 2015 · 19:05 UTC
Nice style, feels like a good platform!
Shurty
15. Dec 2015 · 19:10 UTC
Wow ! Amazing game, great sound, great graphics, great game design :D
Improvement can be the animations, when the character moves too abruptly it breaks a little bit the feeling of the game, and the sound of the rolling wheel could wear off progressively... but don't get me wrong, I'm just being picky, I would play the sequel for sure :D
LadyS
15. Dec 2015 · 19:11 UTC
Loved it! A lot of fun and really beautiful!
stargardengames
15. Dec 2015 · 19:28 UTC
I really enjoyed playing it. You took the limitation of the 2 buttons and used it to create interesting 3d space with some nice puzzles. I liked how you used the teleporters so that the player could move along the radius of the cylinder.
Simplest
15. Dec 2015 · 19:48 UTC
Fantastic entry! Is really good!! I play It until the end
Si1ver
15. Dec 2015 · 19:52 UTC
Dizziness...
Indie L
15. Dec 2015 · 20:27 UTC
Good work,i liked a lot!
George
15. Dec 2015 · 20:27 UTC
Love the level/puzzle design and the concept, great job guys :)
_HopFrog
15. Dec 2015 · 20:27 UTC
Lovely! Very creative and fun!
ss64games
15. Dec 2015 · 20:33 UTC
Great aesthetic! I love the perspective of looking inside of a Coliseum shaped structure. I wished there were a few more interesting puzzles using the mechanics as I walked through most of the game without needing to think much, however it's hard to design great puzzles in three days. Well done and extremely polished!
UrbanHelsing
15. Dec 2015 · 20:35 UTC
Really good puzzle game with simple yet great 3D-graphics. Love the spiral-shaped level design.
blackname
15. Dec 2015 · 20:38 UTC
I really like the graphics, music and that it runs so smooth. The only thing I miss are more puzzles and challenges.

Amazing job!
timsjostrand
15. Dec 2015 · 20:38 UTC
Love it!
fullmontis
15. Dec 2015 · 20:52 UTC
Wonderfully designed puzzle in this game! A true gem. I really liked it and I was actually looking for more. Really enjoyed it.
andyman404
16. Dec 2015 · 00:45 UTC
Damn! Very very cool. You should definitely continue on after the jam and make this into a full game to sell!
murlsousa
16. Dec 2015 · 13:32 UTC
Amazing!! Very good and polished game, congratz
ohmaigawd
16. Dec 2015 · 18:20 UTC
Amazing! Good idea, excellent execution. One of the best games I've played on this jam so far :D
newbeings
16. Dec 2015 · 20:17 UTC
So good! Very polished! Great level design!

I want to see what those robots do behind that final curtain!
Max Amaden
16. Dec 2015 · 20:17 UTC
Great little puzzle game! The gameplay mechanics were entertaining and interesting, and the art-style felt very smooth and polished. Keep up the good work!
zenmumbler
16. Dec 2015 · 21:10 UTC
Very nice setting, tone and feel. This went on for much longer than I thought it would. I liked how the inner stairs built up as you progressed. Well designed. Bravo.
local minimum
18. Dec 2015 · 13:12 UTC
Very very very good puzzles you've made here. A nice cylindrical structure to explore. I sometimes got the feeling that maybe if I hadn't understood the puzzle correctly that could have pushed a block to where it wasn't retrievable. Maybe it wasn't true or you'd thought if it. But in any a case, I think it is important that the player can't end up in a fail state. The difficulty was perfect for me. Having to think some, but not getting frustrated anywhere. For there teleporters, it would have been nice if there was a trigger around them a bit larger than them that displayed some 'awareness' effect so that the player could know where the player would end up before jumping in to it. My one reservation would be that, while the effect of the other character following you up as you go up was really nicely done, the plot felt quite unnecessary. And even if deciding to keep the lovers' embrace in the end, if the player didn't know if it was a lover or an enemy monitoring the players progress, it would make for a more interesting story-dynamics while playing.

Great game though.
Polith Games
19. Dec 2015 · 16:07 UTC
Very good game. The graphics remind me a bit Monument Valley. I liked the mechanics of mini puzzles to continue rising. The game is very fun and very beautiful.
Just had some problems of low framerate, even with a computer that runs AAA games.
little-burrito
20. Dec 2015 · 20:20 UTC
I'm really, really impressed! I recorded when I played and commented, and I'm uploading it here: https://youtu.be/emEg6Y1WH7k
Jod
20. Dec 2015 · 20:59 UTC
Gorgeous! Just gorgeous! Loved the whole feel of the game. Very relaxing, very pretty. The music paved the way for the 'smooth' feeling! Grand!
mike.cullingham
21. Dec 2015 · 03:54 UTC
Cool game. Impressive cylindrical engine and graphics.
AsixJin
22. Dec 2015 · 03:19 UTC
This was a really neat game! I'd like to see this kind of idea expanded on. It would be fun.
Weeping Rupee
23. Dec 2015 · 00:52 UTC
This game looks beautiful and the puzzles feel really rewarding. Although I think most can be solved just by exploration I really really enjoyed the one with the three switches and the gates. Loved it.
crucknuk
24. Dec 2015 · 18:22 UTC
Excellent entry! The game design rocks! Well done! ;)
KanedaXIII
26. Dec 2015 · 23:50 UTC
Very nice game with awesome graphics. I really like the concept of the game :)
DieBackStudios
27. Dec 2015 · 17:17 UTC
Amazing fantastic awesome excellent great! Loved the graphics gameplay puzzles :) kudos
Galvesmash
27. Dec 2015 · 17:28 UTC
Wow! Awesome game! The low poly art is great, the mechanics are simple and the gameplay feels cool.
The only problem is that the game is to linear so the puzzles stops being puzzle.
Perfect premise to a great game! Keep working on this!
Tapehead
27. Dec 2015 · 18:47 UTC
great! just great! very well done!
LittleThor
28. Dec 2015 · 12:40 UTC
Good job here!
The art is very cool! Make me think of Monument Valley :) and nive level design too!
Only negative feedback : try to differentiate triggers you have to activate one time and those you have to keep pushing.
wehard
30. Dec 2015 · 08:56 UTC
Nice game!
NoWandStudios
31. Dec 2015 · 11:29 UTC
Very solid entry guys. I love the background so much and music combine perfectly.
Instant Noodles
03. Jan 2016 · 18:44 UTC
Well done !
Very nice game.
LeReveur
03. Jan 2016 · 19:12 UTC
Nice puzzle, and good mood, well done !
Archonthewizard
03. Jan 2016 · 19:13 UTC
Great work! Very impressive in such a short time. The puzzle were fairly straight-forward, but the audio, art, and mechanics were very impressive.
nosfer
03. Jan 2016 · 19:35 UTC
Great graphics and puzzles. Could be extended to full game with more levels :)
StaNov
03. Jan 2016 · 19:53 UTC
Wow, just wow. Two guys in three days... I have no words, perfect!
Mach60KAS
03. Jan 2016 · 21:06 UTC
So, I helped two robots find love! :')

I quite liked this game, the aesthetic reminded me a little of Monument Valley! I really enjoyed the core game mechanics - I think there's a lot of room to add further puzzle mechanics if you want to do a post-compo as well. The jazzy music was a nice touch!

Great work, keep it up! :)
swipefaststudios
03. Jan 2016 · 21:26 UTC
Cool Game Reminds me of Monument Valley!
A-Flat Miner Studios
03. Jan 2016 · 22:29 UTC
Great entry! Very complete game, loved the circular tower style. very calming
jim3wg
04. Jan 2016 · 07:34 UTC
Nice game, you should realy share the way you "bend" levels in unity ! Did you bend everything together or by objects ?
bloomingbuds
04. Jan 2016 · 15:22 UTC
Nice game!
RevelBase
04. Jan 2016 · 21:46 UTC
Wow, this was so cool! One of the best entries. Awesome!
Strike
04. Jan 2016 · 23:29 UTC
One of my favourite LD34 games. I really love the atmosphere of the game. Maybe the floor switches need a little improvement but except that, everything is perfect. Very clever way to go around the 2 themes together, mostly the growing part ;) Very good job.
utgarda
04. Jan 2016 · 23:51 UTC
Finished it! Awesome!
Krafty
05. Jan 2016 · 01:14 UTC
This game was fun and it looked really nice! I liked the puzzles, and the music was pretty good too =P Great job! :)
gBouckaert
05. Jan 2016 · 01:31 UTC
Very cool, I liked the fact that the princess robot was climbing in the center, even though it was a bit visually too much sometimes. Very cool level design as well :).
aensi
13. Feb 2016 · 10:15 UTC
Really cool, would love playing a full fledged game, or at least a longer one based on this!