The concept and implementation of the signal search are interesting. But the gameplay is pretty repetitive. The signal sound was interesting the first couple of times, but then it started to get very annoying. Good work for the Compo.
Cool, I like how it's pretty chill but slowly terrifying as you uncover the message and more black particles appear. The particles don't seem to hinder you really, maybe they could cause the message to change location so it is a bit of a setback and you therefore need to avoid them.
cool concept with a solid creepy atmosphere that builds nicely as you uncover the message but the white-on-white ui is confusing and the signal audio gets repetitive after a bit though the glitchy visuals are really neat and it's a satisfyingly short experience overall for a compo entry
This is interesting! I expected to run across a few “tune into the signal”-type games but the addition of the things-to-avoid on the screen was a good twist on it. It did get a little repetitive after a while and I kept hoping for an unexpected turn in the message… but I do think there’s something fun here, maybe as a mechanic in a larger game. Nice work.
Great game. With a very simple idea but a strong atmosphere and engaging gameplay. Congratulations on a successful Compo!
Bzi bzi bzi, bzi bzi bzi
Good game