Race Through the Depths by Cure
Discover the depth of movement expression in these seemingly simple controls--left, right, and jump--as you race through the depths to not just beat the level, but claim a Gold Medal! Double jump and wall jump will be the bread and butter of your race, but with a bit of experimentation you'll find many more tricks to improve your time.
A speedrunning platformer with my first ever attempts at level design, tilemaps, shaders, a custom character controller, just a lot of stuff I haven't done before. It was incredibly fun to make, and I hope you have fun playing!
The zip file contains linux and windows builds :)
P.S. The current record time is 26.38, achieved by my bestfriend/roommate on his steam deck. I think that is super cool, and would also LOVE to hear if anyone beats it!
Ratings
| Given | 61🗳️ | 81🗨️ |
I think that the heavy vignette effect made it a little difficult for me to see what was coming up in platforming sections, and I often died because I needed to make what amounted to a blind jump.

Thank you for playing and your game is cool, even when I always fall down the ladder


The blue boxes are low gravity.
I can definitely feel the depth in the movement of the character. Sadly the level design and the visibility makes it really hard, because of that Im not really tempted to speedrun it. However it reminded me of super meat boy because of the difficulty, I'd say it works better as a die and retry in that sense. Great job nonetheless !
'll try it again later.
it's a fun short challenging speed game and I like that
Overall really nice game!

Unfortunately, I couldn't figure out how to complete the course 😢 The vignette effect made it so that I couldn't see where to turn next, and moving quickly often led to my death as I hit an off-screen lava pit, which was frustrating.
I managed to figure out path up until these moving platforms, but once I got up to the top of them, I couldn't figure out where to go next - There was a wall to the left, and jumping to the right just led to my death.

I haven't left a rating, because I don't want to rate half of the game, and I'm happy to come back and try again later, but I wanted to pass along that feedback in case it's useful!
Let me know what I'm missing 😅

After finishing the game, I think that I definitely agree with the above feedback that a checkpoint halfway in would have been really useful, even with how short of a game it is - I had *so many* runs make it to this jump and die, that I eventually just stopped at the jump and kept practicing a very slow and consistent wall jump until I knew I could get over it in my next run. It would have been great if I could have kept practicing it at full speed from a checkpoint. It felt incredibly difficult, as a first-timer

Otherwise, I think that's all the feedback I really have - Hopefully it's useful! :) And great job!
I'm a sucker for a speedrunning platformer with tight controls. Nice job on this one!
I really enjoyed getting better at this game as I played. That felt super satisfying. I also think there are some really fun little flows in the level design that just feel so good to nail. Excellent job!
Congratulations
https://www.youtube.com/live/SCbuh9WZHdA?si=ktOeS1BXpnjJqBeH&t=3385
https://www.youtube.com/live/IBbnvXqYD3A?si=Q5vdNbo9zSwWzpmP&t=172
I’ll admit, this genre isn’t really my thing — speed and precision are not exactly my strong suits — but I gave it an honest try. At least 30 times!
What I do love about games like this is the feeling of progress — how your own skill grows. At first, I couldn’t even jump onto the first ledge, but by the end, I was clearing it almost with my eyes closed!
The visuals are cool, and the environmental mechanics are really nice — wall-jumping, in particular, was something fresh and new for me.
The one thing I really missed was music. I ended up playing Megalovania in the background, and it made the whole thing way more fun :^D
Overall, it was an interesting experience. As a representative of its genre, I think this game does a great job! Thank you so much for your work!