{"author_link":"\/users\/lazyanttu","author_name":"Lazyanttu","author_uid":1408255,"comments":[{"id":1122852,"author_name":"Lazyanttu","author_uid":"lazyanttu","epoch":1743987591,"text":"I'll post source code during the 1h timeframe to upload.","format":"md","likes":0,"spam":"N"},{"id":1122908,"author_name":"Lazyanttu","author_uid":"lazyanttu","epoch":1743990864,"text":"Nice, it is done :D \n\nI got last code changes and project finished ~10 minutes before the deadline, and last publishing stuff done ~7 minutes before the deadline\n\nThis was my first time participating in a game Jam, was quite an experience ^^","format":"md","likes":1,"spam":"N"},{"id":1123264,"author_name":"oxnh","author_uid":"oxnh","epoch":1744009510,"text":"Really unique gameplay for a gamejam, the wall of text on how to play hurt a little but once I was past that it was a lot of fun.","format":"md","likes":1,"spam":"N"},{"id":1123908,"author_name":"JavaSaurus","author_uid":"javasaurus","epoch":1744028716,"text":"Very interesting take on the theme. It took me a good while to understand what I am supposed to do though. Very nice to see a text-based adventure style game.","format":"md","likes":1,"spam":"N"},{"id":1123949,"author_name":"dhim","author_uid":"dhim","epoch":1744029412,"text":"I need more brain cell to play this game!","format":"md","likes":1,"spam":"N"},{"id":1123963,"author_name":"Aleksey4adoff","author_uid":"aleksey4adoff","epoch":1744029702,"text":"This is really a unique experience, I did not expect this from the evaluation process of the game jam participants! I had to build everything locally from the source codes (fortunately, I am a backend developer and I am familiar with sbt), dear author, you definitely need to do something with the build on itch, otherwise you will not be able to collect feedback on your project.\n\nNow to the project, it looks very stylish, if the goal was to make something similar to the old dos games, then it really turned out!\n\n\n","format":"md","likes":1,"spam":"N"},{"id":1124148,"author_name":"Lazyanttu","author_uid":"lazyanttu","epoch":1744033586,"text":"Thanks for feedback!\n\n@oxnh , @javasaurus , @dhim I planned to have tutorial in game, but failed to do so in this timeframe, so I just put a wall of text on this\/Itch pages, but that was definitely not ideal. The game is not very self explanatory. Levels attempt to be in ascending difficulty order, the first ones teaching more basic stuff first, but you can play them in any order. Thanks for feedback!\n\n@aleksey4adoff I made a mistake with assets (for example, using .wav for sounds, and too big images) and too big resolution, so it takes quite a while to load on itch. I originally thought it would be desktop game, but then I went for HTML5 on web for ease of access without testing it first properly (I was running quite thin on time tbh). Thanks for effort for building it regardless of the hassle, I'm sorry for that experience. Yeah, I took inspiration from the old dos games definitely!","format":"md","likes":1,"spam":"N"},{"id":1124244,"author_name":"Lazyanttu","author_uid":"lazyanttu","epoch":1744035250,"text":"\nEDIT: I fixed three bugs from the Itch version:\n-Scenario 7 is now winnable (it was missing one equipment)\n-Orb of the Depths is now properly consumed after use.\n-Fullscreen in itch.io partially works, however with it WASD scrolling no longer works (not essential in the game, but nice to have)","format":"md","likes":0,"spam":"N"},{"id":1124433,"author_name":"Lazyanttu","author_uid":"lazyanttu","epoch":1744039030,"text":"@aleksey4adoff \n\nI updated few critical bugs from the itch version (looking at that performance issue later). Currently very likely your local version Scenario 7 is unplayable, and the Orb of the Depths is not properly consumed per use. I updated the source code download link also (Itch version is also up-to date, also partially fixed its fullscreen issue).","format":"md","likes":0,"spam":"N"},{"id":1124690,"author_name":"TasakaSama","author_uid":"tasakasama","epoch":1744044853,"text":"A little rough at first, we don't really know where to look and what to do, but it's a big job done, well done.","format":"md","likes":1,"spam":"N"},{"id":1124696,"author_name":"LDJam user 336676","author_uid":"336676","epoch":1744044887,"text":"a very interesting concept, i will be returning to play it proper when i have the time :D","format":"md","likes":1,"spam":"N"},{"id":1126989,"author_name":"LDJam user 76491","author_uid":"76491","epoch":1744080010,"text":"Wow I had a blast with this game! The beginning is very overwhelming, so many options and things to do, but when you start understanding what each thing does, the game becomes SO FUN. I played scenarios 1-6 but I plan to get back to this later. For a first jam game, and for a jam this short, the amount of depth of this game is unreal. I spent lots of time to beat level 6 but it definitely had that eureka moment when I was able to figure everything out. Dealing with your inventory, knowing how to traverse from one point to another, surrounding them, and then making them fall to you one by one is a hell of an experience.\n\nAlso, I love this kind of theme (cultists, creatures from the deep, cosmic horrors, this kinda stuff). The fact that all characters had their uses reminded me a lot of the lost vikings (norse by norsewest), but in a tactical kinda setting.\n\nGreat job on this one, I'll definitely follow you on itch to see what comes up next haha","format":"md","likes":1,"spam":"N"},{"id":1127997,"author_name":"freamdev","author_uid":"freamdev","epoch":1744094177,"text":"There was way too many  things to do at the first, even on story 1, and the game let me pick story 6 wich was silly considering my brain capacity. Once I went back to level 1 I had fun :smiley: ","format":"md","likes":1,"spam":"N"},{"id":1138973,"author_name":"grid96","author_uid":"grid96","epoch":1744214533,"text":"I feel like I'm lacking the knowledge and vocabulary in that thematic area so I don't quite understand what's happening. Looks promising though!","format":"md","likes":1,"spam":"N"},{"id":1141026,"author_name":"hubol","author_uid":"hubol","epoch":1744242377,"text":"Very interesting, reminds me a bit of Michael Brough's stuff...\n\nVery intimidating at first, but you get the hang of it eventually and get to feel smart :-) Very nice!!","format":"md","likes":1,"spam":"N"},{"id":1148864,"author_name":"jtap","author_uid":"jtap","epoch":1744507398,"text":"I don't know English very well, so I couldn't play the game fully, but I really liked the visuals and sound, which were incredible.","format":"md","likes":1,"spam":"N"},{"id":1148989,"author_name":"hijomo","author_uid":"hijomo","epoch":1744515192,"text":"I enjoyed the idea. there was a ramp up in complexity that did a good job of teaching. Has a retro gameboy feel. ","format":"md","likes":1,"spam":"N"},{"id":1149424,"author_name":"Liam","author_uid":"liam","epoch":1744545655,"text":"Very cool idea, nice audio work. Definitely think spacing out the gameplay text or re-working that part of the UI would immediately improve how easy it is to parse what's going on. I enjoyed playing and would happily play more of this game if it existed!","format":"md","likes":1,"spam":"N"},{"id":1156166,"author_name":"Alvaron","author_uid":"alvaron","epoch":1745339851,"text":"Couldn't make heads or tails of it. Too bad I wasn't able to play when you where in chat. Hope to play again or another game from you in future LDs","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld57\/wayback-placeholder.png"],"links":[{"url":"https:\/\/lazyanttu.itch.io\/cthonic-depths","text":"Link"},{"url":"https:\/\/drive.google.com\/file\/d\/10uKnPTFHOMZKdnS9nXhIkLEPKoTQr2b_\/view?usp=sharing","text":"Link"}],"metadata":{"g_key":"68684","g_author":"1408255","g_event":"LD57","g_eventkey":"111","g_subevent":"COMPO","g_urlkey":"292431","g_title":"Cthonic Depths","g_status":"WAYBACK","g_place":"187","g_commentcount":"19","g_site2_node_id":"410395","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"410395","n_urlkey":"292431","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/cthonic-depths","n_slug":"cthonic-depths","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"408255","n_created":"0","n_modified":"0","n_version":"1294541","n_status":"WAYBACK"},"node":{"id":410395,"parent":406845,"_superparent":9,"author":408255,"type":"item","subtype":"game","subsubtype":"compo","published":"2025-04-07T01:03:31Z","created":"2025-04-04T16:24:37Z","modified":"2025-06-30T07:32:08Z","_trust":1,"version":1294541,"slug":"cthonic-depths","name":"Cthonic Depths","body":"![MainMenu.png](\/\/\/raw\/fba\/36\/z\/69e17.png)\n\nCthonic Depths is a puzzle game about rousing the incomprehensible might of the Cthonic Masters from the Depths below to overtake the realm of men and submerge it into insanity.\n\nYou are playng as a Cthonian servant, a fishman being capable of assuming different forms, such as humanoid disguise, foul-preaching cultist or your trueborn form. You may change that at any Depth Sanctum.\n\n# Gameplay:\n\nYou win the game by getting every location under the Depths' control. This is accomplished either by finding locations under your human cultists' control while being in cultist form yourself or by Activating the Sanctum. The other, more rare occasion is if you manage to convert the Cults of the Sun to your loathsome faith.\n\nYou lose the game if you are slain. When you move to a human-controlled or contested location without your Human Appearance form, the local suspicion rises. If it rises above \"High\", you are slain and lose the scenario.\n\nYou can equip one equipment at a time, but you can swap them.\n\n- Dark Truth: You can use this at any contested location. You promise salvation from the invading Cthonians, turning the location under your (still) human cultists' control.\n\n- Ritual Dagger: At Elder Circle, you can blot out the sun. Border patrols and city watches cannot catch you (no effect on suspicion), but the Sun Cult goes into hiding. Can be reverted by you.\n\n- Amulet of Breathing: You can move through coastlines even without a Cthonian Trueborn body.\n\n- Fake Papers: You can pass patrolled main roads with these documents (no matter what your form is).\n\n- Orb of the Depths: While in Cultist form, you can use this to turn any place from human control into contested. This is only consumable equipment; it is removed after use. It also increases suspicion by one when used, so be careful to not lose.\n\nYou always have one of the three forms:\n\n- Human Appearance: You can enter human-controlled or contested locations without raising suspicion, and you can neutralize suspicion in locations.\n\n- Cthonian Trueborn: You can swim through coastlines. You can turn any aquatic location from human control to contested by calling your brethren. If two adjacent areas are Cultist or Depths controlled, you can call the Cthonias to shift the current location from human control to contested.\n\n- Cultist of the Depths: You can Activate Sanctums and turn your cultist controlled locations into Depth Sanctums. You can use the Orb of the Depths, and you may read Cthonic Scriptures in the library, which causes the location and all nearby to become Enthralled.\n\n## Game States:\n\nLocations have two attributes, control and suspicion:\n\nControl in general goes: Human, Contested, Cultist, and Depths.\n\nSuspicion in general goes: Enthralled, Low, Medium, High and Agent Slain (defeat).\n\nOnce suspicion hits Enthralled, it can never go up. The location will never be harmful to you again.\n\n\n\n# Changelog: I fixed major bugs\n-Scenario 7 is now playable. It was missing one equipment data entry.\n-Obr of the Depths is now properly consumed when used.\n-Itch version now partially support fullscreen.","scope":"public","node-timestamp":"2025-04-07T15:15:05Z","meta":{"author":[408255],"cover":"\/\/\/content\/fba\/36\/z\/69e1c.png","grade-06-out":"1","link-01-tag":[50],"link-02":"https:\/\/lazyanttu.itch.io\/cthonic-depths","link-02-tag":[42336],"link-01":"https:\/\/drive.google.com\/file\/d\/10uKnPTFHOMZKdnS9nXhIkLEPKoTQr2b_\/view?usp=sharing"},"meta-timestamp":"2025-06-30T07:32:08Z","path":"\/events\/ludum-dare\/57\/cthonic-depths","parents":[1,5,9,406845],"files":[{"id":38204,"author":408255,"node":410395,"tag":0,"name":"$$embed-38204.zip","size":168899505,"timestamp":"2025-04-07T01:00:37Z","status":64},{"id":38219,"author":408255,"node":410395,"tag":0,"name":"$$embed-38219.zip","size":168899505,"timestamp":"2025-04-07T01:05:10Z","status":64},{"id":38249,"author":408255,"node":410395,"tag":0,"name":"$$embed-38249.zip","size":168899505,"timestamp":"2025-04-07T01:15:24Z","status":64}],"files-timestamp":"2025-04-07T01:15:24Z","love":0,"comments":19,"comments-timestamp":"2025-04-22T16:37:31Z","grade":{"grade-01":23,"grade-02":23,"grade-03":24,"grade-04":24,"grade-05":24,"grade-07":19,"grade-08":24},"magic":{"cool":66.174655022299,"feedback":16,"given":8.375,"grade":23,"grade-01-average":3.333,"grade-01-result":187,"grade-02-average":2.762,"grade-02-result":262,"grade-03-average":3.614,"grade-03-result":88,"grade-04-average":3.773,"grade-04-result":98,"grade-05-average":3.114,"grade-05-result":220,"grade-07-average":2.471,"grade-07-result":187,"grade-08-average":3.591,"grade-08-result":110,"smart":-15.622483934455},"_wayback":{"timestamp":"20250630231711","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/415515+415512+415509+270751+415504+415501+415499+415498+415497+415495?author&parent&superparent","source":"global-node-catalog"}},"text":"![MainMenu.png](\/\/\/raw\/fba\/36\/z\/69e17.png)\n\nCthonic Depths is a puzzle game about rousing the incomprehensible might of the Cthonic Masters from the Depths below to overtake the realm of men and submerge it into insanity.\n\nYou are playng as a Cthonian servant, a fishman being capable of assuming different forms, such as humanoid disguise, foul-preaching cultist or your trueborn form. You may change that at any Depth Sanctum.\n\n# Gameplay:\n\nYou win the game by getting every location under the Depths' control. This is accomplished either by finding locations under your human cultists' control while being in cultist form yourself or by Activating the Sanctum. The other, more rare occasion is if you manage to convert the Cults of the Sun to your loathsome faith.\n\nYou lose the game if you are slain. When you move to a human-controlled or contested location without your Human Appearance form, the local suspicion rises. If it rises above \"High\", you are slain and lose the scenario.\n\nYou can equip one equipment at a time, but you can swap them.\n\n- Dark Truth: You can use this at any contested location. You promise salvation from the invading Cthonians, turning the location under your (still) human cultists' control.\n\n- Ritual Dagger: At Elder Circle, you can blot out the sun. Border patrols and city watches cannot catch you (no effect on suspicion), but the Sun Cult goes into hiding. Can be reverted by you.\n\n- Amulet of Breathing: You can move through coastlines even without a Cthonian Trueborn body.\n\n- Fake Papers: You can pass patrolled main roads with these documents (no matter what your form is).\n\n- Orb of the Depths: While in Cultist form, you can use this to turn any place from human control into contested. This is only consumable equipment; it is removed after use. It also increases suspicion by one when used, so be careful to not lose.\n\nYou always have one of the three forms:\n\n- Human Appearance: You can enter human-controlled or contested locations without raising suspicion, and you can neutralize suspicion in locations.\n\n- Cthonian Trueborn: You can swim through coastlines. You can turn any aquatic location from human control to contested by calling your brethren. If two adjacent areas are Cultist or Depths controlled, you can call the Cthonias to shift the current location from human control to contested.\n\n- Cultist of the Depths: You can Activate Sanctums and turn your cultist controlled locations into Depth Sanctums. You can use the Orb of the Depths, and you may read Cthonic Scriptures in the library, which causes the location and all nearby to become Enthralled.\n\n## Game States:\n\nLocations have two attributes, control and suspicion:\n\nControl in general goes: Human, Contested, Cultist, and Depths.\n\nSuspicion in general goes: Enthralled, Low, Medium, High and Agent Slain (defeat).\n\nOnce suspicion hits Enthralled, it can never go up. The location will never be harmful to you again.\n\n\n\n# Changelog: I fixed major bugs\n-Scenario 7 is now playable. It was missing one equipment data entry.\n-Obr of the Depths is now properly consumed when used.\n-Itch version now partially support fullscreen.","title":"Cthonic Depths","wayback_recovered":true,"wayback_source":{"timestamp":"20250630231711","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/415515+415512+415509+270751+415504+415501+415499+415498+415497+415495?author&parent&superparent","source":"global-node-catalog"}}