Cavers Cantina by kristinamay
Note that the embed doesn't seem to be working properly on this site, but it works fine at kristinamay.itch.io/cavers-cantina
You are the proprietor of Cavers Cantina, a place where adventurers and other cave explorers find the potions and food they need to succeed. Unlock new tools and ingredients to help them! Play it here or at kristinamay.itch.io/cavers-cantina !
Each time an adventurer visits, they will have a specific request that will tell you what kind of food or drink they are looking for.

Click and drag items from storage to the food/drink appliance you choose. Every recipe uses two (and only two) ingredients.
Don’t forget to check out the encyclopedia (‘e’) to see a list of all the ingredients and recipes you have discovered so far.
Discover all 50 potions to help all 10 (or 11??) unique customers get through the caves alive!
--Dev notes--
UGH THIS GAME. I was much too ambitious so I ended up with a game that, while fully finished and playable from end to end, was missing a number of features I intended to implement. So, when you're playing, if you think, "gee this would be better if X" I probably meant to do it and ran out of time.
This was a solo dev effort, just not enough time to get everything wrangled for the compo. So, since I was submitting for the jam anyway, I decided to get some cool free sfx in there!
If anyone needs a mac or windows build instead of html5, please lmk and I can get one up.
--Credits--
All art, code, and game design made by kristinamay for Ludum Dare 57
font is ‘Macondo’ (fonts.google.com)
thanks to my playtester Matt!
Sound effects and background music attributions:
Failure 01 by rhodesmas -- freesound.org/s/342756/ -- License: Attribution 3.0
Success by Sjonas88 -- freesound.org/s/538554/ -- License: Creative Commons 0
mixing.mp3 by artur_mb -- freesound.org/s/671469/ -- License: Creative Commons 0
Blender (Contact mic) by nicStage -- freesound.org/s/462274/ -- License: Attribution 4.0
Chicken sizzling in a pot.wav by natemarler -- freesound.org/s/338697/ -- License: Attribution NonCommercial 4.0
pixelsonthe_moon by smethng -- freesound.org/s/656689/ -- License: Attribution 4.0
Source code can be found here: https://github.com/kristinalustig/LD57
| Link | https://github.com/kristinalustig/LD57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/cavers-cantina |
Ratings
| Overall | 467th | 3.5⭐ | 24🧑⚖️ |
| Fun | 508th | 3.286⭐ | 23🧑⚖️ |
| Innovation | 596th | 3.024⭐ | 23🧑⚖️ |
| Theme | 764th | 2.833⭐ | 23🧑⚖️ |
| Graphics | 376th | 3.81⭐ | 23🧑⚖️ |
| Humor | 114th | 3.75⭐ | 22🧑⚖️ |
| Mood | 372th | 3.667⭐ | 23🧑⚖️ |
| Given | 22🗳️ | 24🗨️ |
I did find the blender kept saying it was full when there was only 1 ingredient in it after mixing something in it, but clicking the trash button and starting again seemed to sort it so only a fairly minor issue!
The dialogue add really something to the mood, because it's not focus on reaction speed, you can take your time reading all the thing they have to say
Once I got over that initial learning curve, I found myself wishing there was time pressure to keep challenging me and upping the difficulty. With the different cooking methods, I could also see serving multiple waiting customers at the same time, but I understand there's not time for everything in the jam :)
I loved the different personalities of each character! That kept the prompts from getting too repetitive. I'm curious whether you mixed and matched pieces of text or hand-wrote all of them. I played for about 10 minutes, and I guess there's no win condition, but I'm proud to have served the adventurers.
The only feedback I could give is:
- Id love more time to read the mystery dudes prompts
- There was a reoccuring bug where the mixer was already filled by something (nothing terrible as I just spammed T after every level)
You probably already know this since it's not your first jam, but if you like the feedback please do give us a <3, it helps with the smart balance system.
The puzzle mechanics are clever; I even had to google a couple of words to understand what stat it related, so I could choose the right ingredients.
It was nice to try to find the right mix.
FYI : it took me a few tries to start because putting the ingredients on the top of the salad bowl doesn't work, you have to put them on the side of the salad bowl. Also sometimes the text is longer than the text background. But very nice jam entry, I liked it !
Looking forward to the recipe overview page in the post-jam version, if there's one in the works. I guess that feature would be needed to read about the recipes you've unlocked during the way?
A minor typo: the encyclopedia talks of Crystalline, but the ingredient is labelled Crystallite.