{"author_link":"\/author\/vadinci\/","author_name":"Vadinci","author_uid":"10190","comments":[{"author_name":"dtroyt","author_uid":"64873","time":"Dec 14, 2015 @ 2:00am","epoch":1450058100,"text":"Looks really promising but at some point I got kind of lost as to what I should be doing and how to progress."},{"author_name":"JamesMowery","author_uid":"64932","time":"Dec 14, 2015 @ 3:11am","epoch":1450062360,"text":"I'll echo dtroyt's sentiment. It really does look very nice. The visuals are great, and everything seems very fluid! I'd strongly suggest working on the &quot;game&quot; part of it though, as it's not clear to me as to what I'm supposed to be doing. :)"},{"author_name":"danbolt","author_uid":"6930","time":"Dec 14, 2015 @ 3:14am","epoch":1450062540,"text":"I wasn't 100% sure what do to during the gameplay, and my units were kind of cut off from the top of the screen, but it was a lot of fun to place things. I got a bit stuck though, as I was unsure how to get more population, or specific resources, or if I even could!\r<br\/>\r<br\/>Still, the theme and graphics are a great fit. Good idea!"},{"author_name":"FuzzyWuzzie","author_uid":"22923","time":"Dec 14, 2015 @ 3:33am","epoch":1450063680,"text":"Really cool, and impressive to accomplish in the weekend! Some sound and objective \/ opponent would be a great addition! I also seemed to get way more villages than I needed.."},{"author_name":"NickMakesGames","author_uid":"29805","time":"Dec 14, 2015 @ 3:36am","epoch":1450063860,"text":"The game is very pretty, but somewhat vague in terms of gameplay. I had a hard time identifying any real win or lose states, as well as how exactly settlements interacted with one another to move towards either state. Text was provided, but a little more real-time feedback, like resources moving back and forth between settlements, would have really helped."},{"author_name":"takemikazuchi545","author_uid":"29379","time":"Dec 14, 2015 @ 5:13am","epoch":1450069680,"text":"I really like the art direction here. Simple but good."},{"author_name":"Elenesski","author_uid":"57748","time":"Dec 14, 2015 @ 6:55am","epoch":1450075800,"text":"Really promising.  Not sure what I am supposed to do really.  Will there be attackers, or is it micromanagement?  If you have been working on it a week already, does it qualify for LD34?"},{"author_name":"sanojian","author_uid":"7542","time":"Dec 14, 2015 @ 8:23am","epoch":1450081080,"text":"The art is beautiful and the UI is smooth but I was not really sure how to advance."},{"author_name":"RyanTheGreat","author_uid":"53638","time":"Dec 14, 2015 @ 6:05pm","epoch":1450116000,"text":"Great game and lots of fun but it has some bugs and could stand a few game balance issues. a bit difficult to start off unless you can get a good tool production, which can be impossible if the cards come up wrong, and on my last playthrough i had to restart because i got 4 fisherman huts and i had no water tiles"},{"author_name":"ninos","author_uid":"48763","time":"Dec 14, 2015 @ 6:43pm","epoch":1450118280,"text":"Visuals are perfect, really loved the game, I hope you will work on it more 10\/10"},{"author_name":"oskardevelopment","author_uid":"21518","time":"Dec 14, 2015 @ 7:27pm","epoch":1450120920,"text":"Awesome game with very fitting graphics! I got a tad sad when I only received mines and markets without any tools nor any high ground. Fel nice to see the empire grow and felt like an impressive work for a weekend, good work!"},{"author_name":"HuvaaKoodia","author_uid":"21836","time":"Dec 14, 2015 @ 11:29pm","epoch":1450135440,"text":"The presentation is great, the idea of an empire management puzzle game hybrid is also great, the randomization is not.\r<br\/>\r<br\/>The main gameplay problem is not getting the right buildings when needed due to RNG. There are multiple ways to tweak this:\r<br\/>\r<br\/>- Refresh all buildings rather then just those used.\r<br\/>- Refresh all buildings but one (the oldest one).\r<br\/>- Refresh all buildings except those that the player wants to keep.\r<br\/>- Allow discarding one building every turn.\r<br\/>\r<br\/>There's also a bug concerning the building costs. The farm, for one, don't cost anything to build even though the card begs to differ.\r<br\/>\r<br\/>Also, building a mine should not cost any iron."},{"author_name":"kepons","author_uid":"64216","time":"Dec 19, 2015 @ 8:56pm","epoch":1450558260,"text":"The game looked great, but the lack of sounds was a bit disappointing. I liked your take on the theme and an ability to remove buildings would be nice."},{"author_name":"psychonull","author_uid":"31386","time":"Dec 22, 2015 @ 3:06am","epoch":1450753260,"text":"loved the art. I enjoyed the gameplay, but it took me a lot to discover how it works and I didn't get it too much. the game is awesome and seems to be very polish, I would work on leveling the cards. great entry!"},{"author_name":"Larzan","author_uid":"10395","time":"Jan 3, 2016 @ 6:41pm","epoch":1451846160,"text":"Beautiful, couldn't find hills though...\r<br\/>Very polished look."}],"images":["ld34\/10190-3c56ac4b725f757b754b2887e6fd4f4d.jpg"],"links":[{"url":"http:\/\/realm.vadinci.net\/","text":"Web"},{"url":"http:\/\/realm.vadinci.net\/src.zip","text":"Source"}],"metadata":{"g_key":"6865","g_author":"10190","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"6897","g_title":"Realm","g_status":"UCHK1","g_place":"320","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/10190-shot0-1450044965.PNG-eq-900-500.jpg"],"text":"My goal for this LD was to make in game in which you rule over an empire which continuously has to expand. It worked out decently I think, but there are some loose ends that need to be tied up still.\r\n\r\nFor this jam I used my onw HTML5 'engine' that I hacked together over the last week or two, and it suited me pretty well. I'll keep improving it and hopefully will use it the next jam again! :)","title":"Realm"}