{"author_link":"\/users\/istok","author_name":"Istok","author_uid":1163181,"comments":[{"id":1129293,"author_name":"Nef1k","author_uid":"nef1k","epoch":1744109499,"text":"This game feels dynamic as hell. Lots of mobs, but it's kinda easy to kill them so in overall seems joyful. \nI couldn't figure out how to pickup the drill and exit the first room though =( Coming closer to it, pressing\nE, Q, F didn't help. But inventory, pickups and overall expirience is really nice. Thanks for the game!","format":"md","likes":1,"spam":"N"},{"id":1130235,"author_name":"tercs","author_uid":"tercs","epoch":1744117117,"text":"Wow, this game is very interesting and highly addictive, but I'd like a separate slot for the drill :smile: ","format":"md","likes":1,"spam":"N"},{"id":1137883,"author_name":"dot_Ex","author_uid":"dot-ex","epoch":1744200215,"text":"Good game, which is helped by weapon modules.\nI would like to see more variety in map generation, because so far they are generated monotonously.\nThe game is not difficult, enemies can sometimes be simply annihilated with a drill.","format":"md","likes":1,"spam":"N"},{"id":1151557,"author_name":"sangheli","author_uid":"sangheli","epoch":1744665104,"text":"I love top-down shooters.  \nI didn\u2019t figure out how to go to lower levels.  \nThe character and weapon models look great.  \nThere\u2019s not enough impact feedback when taking damage from enemies.  \nWould be nice to have juicy effects when enemies are destroyed.","format":"md","likes":1,"spam":"N"},{"id":1154011,"author_name":"Mr_Field","author_uid":"mr-field","epoch":1744935961,"text":"This has a good, addictive, noita-like loop; & items that are very satisfying to pick up.\n\nI think the drill could really use some more feedback for when you're drilling a wall or chest. It took me a good while to realise the chests could be opened with it, since I couldn't tell if I was hitting them. \nAlso, I started in a level that was very disconnected from the stairs & spent a little while digging around, wondering if that was all the game had, until I found them.\n\nI think this might be partly why a couple of the other comments said they couldn't figure out how to leave the first area. \n\nI saw that you published this on steam & plan to work on it further, which is very cool! I wish you well in your continued development.","format":"md","likes":0,"spam":"N"},{"id":1154801,"author_name":"ShadyShade","author_uid":"shadyshade","epoch":1745085208,"text":"\u041a\u043e\u0433\u0434\u0430 \u0434\u043e\u0448\u0451\u043b \u0434\u043e \u043b\u0435\u0441\u0442\u043d\u0438\u0446\u044b \u043d\u0430 \u0442\u0440\u0435\u0442\u0438\u0439 \u0443\u0440\u043e\u0432\u0435\u043d\u044c, \u0442\u043e \u0432\u044b\u043b\u0435\u0442\u0435\u043b\u0430 \u0441 \u0442\u0430\u043a\u043e\u0439 \u043e\u0448\u0438\u0431\u043a\u043e\u0439.  \n\u041d\u043e \u0438\u0433\u0440\u0430 \u0432\u044b\u043f\u043e\u043b\u043d\u0435\u043d\u043e \u043d\u0435\u043f\u043b\u043e\u0445\u043e! \u041c\u043d\u0435 \u043e\u0447\u0435\u043d\u044c \u043f\u043e\u043d\u0440\u0430\u0432\u0438\u043b\u0441\u044f \u0433\u0435\u0439\u043c\u043f\u043b\u0435\u0439 \u0438 \u043c\u0443\u0437\u044b\u043a\u0430, \u0431\u044b\u043b\u043e \u0434\u043e\u0432\u043e\u043b\u044c\u043d\u043e \u0432\u0435\u0441\u0435\u043b\u043e.  \n\u0416\u0434\u0443 \u043f\u043e\u043b\u043d\u043e\u0433\u043e \u0440\u0435\u043b\u0438\u0437\u0430.\n___________________________________________\n############################################################################################\nERROR in\naction number 1\nof Mouse Event for Glob Left Button\nfor object obj_player_ginseng:\n\nVariable obj_player_ginseng.direct(100033, -2147483648) not set before reading it.\nat gml_Script_scr_rifle_shoot\n############################################################################################\ngml_Script_scr_rifle_shoot (line -1)\ngml_Object_obj_player_ginseng_Mouse_50 (line -1)\n","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld57\/wayback-placeholder.png"],"links":[{"url":"https:\/\/sempiternalrain.itch.io\/relinked","text":"Itch.io"}],"metadata":{"g_key":"68620","g_author":"1163181","g_event":"LD57","g_eventkey":"111","g_subevent":"JAM","g_urlkey":"292367","g_title":"ReLinked 0.26091975","g_status":"WAYBACK","g_place":"99999","g_commentcount":"6","g_site2_node_id":"407050","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"407050","n_urlkey":"292367","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/relinked-0-26091975","n_slug":"relinked-0-26091975","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"163181","n_created":"0","n_modified":"0","n_version":"1303983","n_status":"WAYBACK"},"node":{"id":407050,"parent":406845,"_superparent":9,"author":163181,"type":"item","subtype":"game","subsubtype":"jam","published":"2025-04-06T18:34:44Z","created":"2025-03-16T19:19:40Z","modified":"2025-04-17T21:53:07Z","_trust":1,"version":1303983,"slug":"relinked-0-26091975","name":"ReLinked 0.26091975","body":"A pixel-art roguelike developed for Ludum Dare 57, set in the ReLinked universe.\nEarth has fallen under alien invasion. Your mission is to descend into the depths of the planet and clear the bunker of enemies.\n\nFeatures:\n\nWeapon customization \u2013 find modules for your weapon and upgrade its characteristics.\n\nProcedurally generated levels \u2013 every run is unique.\n\nFully destructible environment \u2013 blast through walls and reshape the battlefield.\n\n![zxc.gif](\/\/\/raw\/d6d\/72\/z\/6b4e9.gif)\n\n![xcz.gif](\/\/\/raw\/d6d\/72\/z\/6b4eb.gif)\n\n![s2.png](\/\/\/raw\/d6d\/72\/z\/69aa2.png)","scope":"public","node-timestamp":"2025-04-08T10:19:26Z","meta":{"author":[163181],"cover":"\/\/\/content\/d6d\/72\/z\/69a9f.png","link-01-tag":[42337],"link-01":"https:\/\/sempiternalrain.itch.io\/relinked","link-01-name":"Itch.io"},"meta-timestamp":"2025-04-17T21:53:07Z","path":"\/events\/ludum-dare\/57\/relinked-0-26091975","parents":[1,5,9,406845],"files":[{"id":39831,"author":163181,"node":407050,"tag":0,"name":"ReLinked_Ludum_Dare_57.zip","size":69364510,"timestamp":"2025-04-07T23:50:02Z","status":0},{"id":41230,"author":163181,"node":407050,"tag":0,"name":"ReLinked_Ludum_Dare_57_bugfix1_.zip","size":69365501,"timestamp":"2025-04-08T09:05:38Z","status":0},{"id":41244,"author":163181,"node":407050,"tag":0,"name":"ReLinked_Ludum_Dare_57_bugfix2_.zip","size":69365682,"timestamp":"2025-04-08T10:16:25Z","status":9}],"files-timestamp":"2025-04-08T10:16:25Z","love":0,"comments":4,"comments-timestamp":"2025-04-14T21:11:44Z","grade":{"grade-01":7,"grade-02":7,"grade-03":7,"grade-04":8,"grade-05":7,"grade-06":7,"grade-07":6,"grade-08":7},"magic":{"cool":55.901699437495,"feedback":4,"given":1.875,"grade":7,"smart":-25.597619085716},"_wayback":{"timestamp":"20250417230359","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/415086+415083+415082+415080+394414+415079+415078+415077+415076+415075?author&parent&superparent","source":"global-node-catalog"}},"text":"A pixel-art roguelike developed for Ludum Dare 57, set in the ReLinked universe.\nEarth has fallen under alien invasion. Your mission is to descend into the depths of the planet and clear the bunker of enemies.\n\nFeatures:\n\nWeapon customization \u2013 find modules for your weapon and upgrade its characteristics.\n\nProcedurally generated levels \u2013 every run is unique.\n\nFully destructible environment \u2013 blast through walls and reshape the battlefield.\n\n![zxc.gif](\/\/\/raw\/d6d\/72\/z\/6b4e9.gif)\n\n![xcz.gif](\/\/\/raw\/d6d\/72\/z\/6b4eb.gif)\n\n![s2.png](\/\/\/raw\/d6d\/72\/z\/69aa2.png)","title":"ReLinked 0.26091975","wayback_recovered":true,"wayback_source":{"timestamp":"20250417230359","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/415086+415083+415082+415080+394414+415079+415078+415077+415076+415075?author&parent&superparent","source":"global-node-catalog"}}