I'm Next! by Beeb GameCodeCompany

Use each creatures power to assist the Queen with getting to her new home.
-6 Levels
About:
Didn't have a bunch of time for this, but tried hard to polish it. Not many levels and I didn't have an artist or sound person so those are the biggest flaws but I am happy with it. Basically, it looks mediocre but hopefully isn't actually.
Ratings
| Overall | 707th | 3.375⭐ | 30🧑⚖️ |
| Fun | 551th | 3.393⭐ | 30🧑⚖️ |
| Innovation | 596th | 3.241⭐ | 31🧑⚖️ |
| Theme | 932th | 2.983⭐ | 31🧑⚖️ |
| Graphics | 924th | 2.714⭐ | 30🧑⚖️ |
| Humor | 75th | 3.983⭐ | 31🧑⚖️ |
| Mood | 595th | 3.462⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 34🗨️ |
I won the last level when I was the light guy.
And the music in the story part has a hard loop.
Would definitely add more polish, polish is so important! Game juice and squish and stretch goes a long way!
For your game, I can see them moving by just squishing and stretching a little bit in their animation. I can see it looking really good for the vine to just bounce out when it spawns by stretching and then resting. The explosion expands and then rests in a bouncy way. Etc. It makes it look professional with little effort. Just a little bounce.
🔴🟢🟡🟣👑
The mechanics here are really solid! :thumbsup:
Would love to see some more levels to see how much mileage you can get out of 'em!
the graphics and sound in order to create a nice smooth drink of
jokes and humour, which you can sip while playing this game. Very nice
idea for gameplay too, shame it's so short, but I'd rather have it
short rather than diluted :)