theGRIMOIRE_ by 0x0961h

[raw]
made by 0x0961h for Ludum Dare 55 (JAM)

:warning: Full version is in active development! Join project's Discord for development progress, news, discussions and more!

In the year of 20XX humanity stumbled upon ruins on Venus. Despite them looking very ancient and belonging to some alien species, insides of it there were countless mechanical metal doors, strange glowing mechanisms and, of course, traps. You'll be playing as a technomage armed with a good old grimoire able to summon trusty familiars -- Mirrors and Spectres -- to help in diving deeper into secrets that the mighty ruins hold.


It was 8 years since I made and published a game online. EIGHT YEARS. But holy moly, I did it. 🥳

What to expect: - A puzzle game with (you guessed it!) summoning mechanic - 7 levels - Rebindable controls - Retro-ish visuals - Chill synthwave music

Tools I used: Kotlin, IDEA, Aseprite

Windows version was checked on Windows 10 and Windows 11 machines.

Linux version was checked on my Steam Deck.

Java is bundled with the game, not required. What might be required, however, is making the executable file, well, executable.

Done this project in less than 48 hours and then spent a day polishing and making it look better than I would in short period of two days. Hope you'll enjoy my short game!

P.S. Opted out from sounds category, because I used CC music and SFX. Also opted out from graphics, because while I draw tiles and designed it all myself, I used some assets as a base.

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Ratings

Overall 48th 4.247⭐ 75🧑‍⚖️
Fun 112th 4.035⭐ 74🧑‍⚖️
Innovation 34th 4.247⭐ 75🧑‍⚖️
Theme 161th 4.215⭐ 74🧑‍⚖️
Mood 46th 4.306⭐ 74🧑‍⚖️
Given 92🗳️ 82🗨️