Eye of the Summoner by Bumblebee Studios

You are the Eye of the Summoner. Protect your tower from the fiendish hordes of paladins attempting to destroy you. Summon your beloved creatures of the darkness and fight to keep the flame of your beacon alive for as long as possible. Collect gold from the battlefield in order to produce more fighters and repel the invaders.
You have three different units, each with its perks and weaknesses: The Shielder, slow but steady, is ideal for defense; the Scout, fast but weak, is great for collecting gold; and the Blitzer, strong but reckless, is good for attacking in groups. The enemies will also reply with different types of units, each with different skills. Observe their behaviour to summon the right unit at the right place.
COMMANDS * MOUSE POINTER: Rotate the tower. * LEFT CLICK: Spawn a unit. * RIGHT-CLICK: Select the unit to spawn next.
| Itch.io | https://bumblebeestudios.itch.io/eye-of-the-summoner |
| Original URL | https://ldjam.com/events/ludum-dare/55/eye-of-the-summoner |
Ratings
| Overall | 1026th | 3.15⭐ | 22🧑⚖️ |
| Fun | 921th | 3.1⭐ | 22🧑⚖️ |
| Innovation | 694th | 3.25⭐ | 22🧑⚖️ |
| Theme | 455th | 3.825⭐ | 22🧑⚖️ |
| Graphics | 627th | 3.675⭐ | 22🧑⚖️ |
| Audio | 570th | 3.225⭐ | 22🧑⚖️ |
| Mood | 532th | 3.605⭐ | 21🧑⚖️ |
| Given | 39🗳️ | 16🗨️ |
Maybe in a game design stand point, I love the 3 units aspect, but selecting a unit is clunky with the right button. Maybe using the wheel or the keyboard for it, maybe also leave in the screen some indication of the currently selected unit to help the shift.
The music and SFX makes the mood here great by the way!
You couldn't summon more units because you ran out of credits, but we realize there’s no visual cue for that yet.
The unit you’ve selected shows up in the top right corner of the screen, but it’s definitely not as clear as it should be. We're already on it, fixing things that aren't working because we want to turn this basic prototype into a real game.
I thought it would be great if the tower could spell some special skill. Knowing where the unit positions are could give some strategy a boost.
Nice graphics and SFX. Good job!
Love the horror vibes as well as the Doom style sounds that used be scary when I was a kid.
Nice work!