A Parking Story by Gao Ming

🅿🚗🚗__🚗
Controls
- Drive: ASDW / Arrows
- Restart: R

Ratings
| Overall | 14th | 4.222⭐ | 65🧑⚖️ |
| Fun | 17th | 4.175⭐ | 65🧑⚖️ |
| Innovation | 103th | 3.738⭐ | 65🧑⚖️ |
| Theme | 8th | 4.571⭐ | 65🧑⚖️ |
| Graphics | 8th | 4.429⭐ | 65🧑⚖️ |
| Audio | 57th | 3.839⭐ | 64🧑⚖️ |
| Humor | 41th | 3.649⭐ | 59🧑⚖️ |
| Mood | 12th | 4.107⭐ | 63🧑⚖️ |
| Given | 3🗳️ | 0🗨️ |
Not sure I understand why there is 1 other car that has color different to the other, maybe it's just for decoration, but if that car is special in any way I didn't notice.
I was about to give up on one of the levels, but then noticed that you can crash into a car that already has a band-aid and it wont count as a new crash, so that helped to park.
Nice submission, great work.
WOW. this is very well made. In the end I gave up on one of them since I would have driven away to search for a better spot (i would have loved to skip that one that see other challenges)
Very well made and I will challenge my grandson to a duel!
Thank you for making this!
I wish it was around when I've been learning to drive :laughing:
It's not the first parking game I've seen in this jam, but it's the best one so far, everything works well and you really feel the theme, nice work
Nice clean visuals, cool sfxes, and those bandaids were cute little detail - overall great job!
Bonus points for reminding me of my parking situations (I have an orange-ish car XD)
when i saw the bandaid slapped onto a car i bumped, i audibly laughed.

Really love the art direction. How much did you achieve by just using the right colors is amazing. One of the best games I played so far! I would play a full game of this just to relax.
good:
- nice graphics; the art style is simple but very polished and creates a great atmosphere
- mechanics are well tuned and have good feel (the lights and engine sounds really help)
cons:
- I think it's very hard to make this concept work and not be frustrating! it was one of my early ideas, tbh I imagine a fair number of other people's too, and a big reason I didn't go for it was that I didn't think I could make it fun. regardless I think this was a really good effort and better than anything I would've done
- no music :shrug:

Well done! Take a candy! :candy:
I found that when I had hit an obstacle once (and the little bandaid shows up) I dont fail when I hit it a second time. Not sure if a feature or a bug, but you should look into either fixing it or clarifying that it is a feature.
Really good job!
Coherent game, well executed. Good job!

Pretty good gameplay, graphics and implementation. Very solid!
Yay! This was so fun to play!
and how god i hate that red car that can't park correctly !

Some of the levels were a bit too difficult if you ask me. There's one level that everyone seems to be posting screenshots of, the night time one with the very tight window. I'm being a bit dramatic here, but the only way that level is possible is if you add a few bandages on the corners of the cars. I don't think this game was going for "rage inducing" but I'm usually very calm and some of those levels got to me.
**Edit:** some additional notes about difficulty: by the time I reached the final levels, I stopped trying. I basically just bonked to corners intentionally to make the rest of the level easier.
Anyway, the graphics set a really nice mood, and I love the limited use of color. The level complete jingle is a bit silly at first, but I think after the rage inducing parts, it lot it's charm. Like a sarcastic "woo, i did it."
Overall it was an interesting game. I think the difficulty could be balanced a bit more. The final 2 levels (the 2nd to last one especially) felt entirely free, but not in a "victory lap" way. I think it's perfectly fine to have the last level free, then it goes to the final screen, but the one before it also being super easy is a weird choice if you ask me.
Anyway, cool game!