Hellbarrel by LDJam user 142558
A frantic twin-stick bullet hell where you are trapped like a fish in a barrel.
Controls: WASD + Mouse
Screenshots:

Can you beat my high score?

Credits:
| Link | https://alllenski.itch.io/hellbarrel |
| Link | https://github.com/alllenski/Hellbarrel |
| Original URL | https://ldjam.com/events/ludum-dare/54/hellbarrel |
Ratings
| Overall | 24th | 4.172⭐ | 34🧑⚖️ |
| Fun | 14th | 4.188⭐ | 34🧑⚖️ |
| Innovation | 166th | 3.484⭐ | 34🧑⚖️ |
| Theme | 46th | 4.25⭐ | 34🧑⚖️ |
| Graphics | 37th | 4.219⭐ | 34🧑⚖️ |
| Audio | 44th | 3.903⭐ | 33🧑⚖️ |
| Mood | 34th | 3.952⭐ | 33🧑⚖️ |
| Given | 32🗳️ | 20🗨️ |
I liked how the game is paced out, with small pauses, and varied enemy design so it feels lively. I liked the music & sound design, which fit the aesthetics nicely. There are nice touches like the red ring animating.
My only criticism was that when I got hit for the first time, in the time it took me to readjust, I'd get hit again. So while I had multiple health points, I often got a game over after get hit only once or twice. That, and the difficulty spike felt a little aggressive - I think the game could've kept in a sweet spot for longer.
Overall, loved it, and wouldl ike to play more of it!
Time freeze on hit felt a little too long for my taste.
I honestly cannot really criticise anything about the game other than it leaving me wanting more. it's that good.

Didn't beat the high score but I got pretty close. Maybe if I died a bit less near the end.
It's a very good bullet hell, gives me Devil Daggers vibes (may be intentional?).
Very good pacing and first time here I see limited space taken to literal dozen pixels of motion near the end.
As others mentioned, deaths tend to chain. Would be nice to either clear the screen of bullets on death or give you a temporary shield instead of invulnerability so you can tank a few shots instead of becoming hittable on top of a bullet you paniced into.

Anyway, this is the best I could do

The art and music were really good as well, and the whole game felt really juicy and fun to play. I dont have much feedback here XD Really well done! I had a blast :D
I didn't do super well at it or anything, but even I can tell this is a Real Game. Very well done, especially since you worked solo. Incredibly satisfying gameplay loop, the red/white/black aesthetic is really cool, and I appreciated that it wasn't OHKO
I had fun! Good job!