Limited 2 Space by DSK

[raw]
made by DSK for Ludum Dare 54 (JAM)

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Hey everyone, welcome to the world of "Limited 2 Space"! The name isn't just for show—this game is all about rocking that spacebar. Yes, the entire game can be played using just your SPACE! You'll navigate through this sidescroller by following an on-screen progress bar. It looks a bit like your music player's time bar. Well, it comes with different command gems like "Walk Left," "Jump," and the mysterious "Rewind" and "Replay."

Hit or hold down the spacebar!

Sprite-prompt.png

when the scrolling indicator lines up with these commands and watch your character come to life. It's like a rhythm game mashed up with a platformer. It surely is limited, but the fun you'll have is limitless!

微信图片_20231012155240(1).png

中文介绍: Limited 2 Space 是一款只能用空格键操作的横板2D平台跳跃游戏,在游戏中你扮演一个处于未来末世的机器人,由于程序指令的原因,只能通过空格键与外界交互,玩家只要在合适的时机按下空格便可以激活对应的指令如:”向左走“”向右走”“跳跃”等......更有”反转“”重播“”自毁“等特殊指令等待玩家探索(≧ω≦)/

随着游戏的不断进行,玩家也将逐渐了解这个世界的准则并做出属于自己的选择( • ̀ω•́ )✧

                                            Programmable robot(程式小机器人)

Sprite-bot.gif Operating in an orderly manner (有种废土的感觉......)

                                                Snow globe(雪花球)

Sprite-snowglobe.gif snowglobe1.png

Serves as an important carrier of human civilization, with its scenes recounting the beautiful moments of the past...... (忆往昔......)

                                              Digital key(数字密匙)

Sprite-key.gif A digital creation of the future world, capable of effortlessly hacking into the system of the teleportation platform and unlocking it.

                                          Teleportation platform(传送台)

Locked state (requiring a digital key) Sprite-exitlocked.gif

Based state Sprite-exit.gif

3e5fbe01e1bc295a3ffd7c76c11ed22.png

                                                    Left(向左走)

zuo(1).png Move to the left

向左移动,按多久走多久

                                                   Right(向右走)

you(3).png Move to the right

向右移动,按多久走多久

                                                 Upper-Left(左斜向飞行)

zs(3).png Jump to your left

向左斜上方飞行,按多久走多久,停止按动时直接垂直下落...... (什么?你说动量守恒?不存在的( • ̀ω•́ )✧)

                                                 Upper-Right(右斜向飞行)

ys(1).png Jump to your right

向右斜上方飞行,按多久走多久,停止按动时直接垂直下落...... (什么?你说动量守恒?不存在的( • ̀ω•́ )✧)

                                                    Up(垂直飞行)

huo(1).png Pushing the character upwards

向上方飞行,按多久走多久,停止按动时直接垂直下落...... (嗯,这很正常(づ ●─● )づ)

                                                   Replay(重播)

retry(1).png Reset the pointer back to the beginning, and it moves from left to right on the progress bar

“啪”的一下,直接将指针移回滚动条最开始处 (遇事不决,直接重来(๑•̀ㅁ•́ฅ))

                                                   Rewind(反转)

rewind(1).png The pointer immediately moves in the opposite direction

触发后指针将立马向相反方向移动 (“弹球时间”)

                                                   Death(自毁)

gui(1).png Careful! The outcome may not be desirable :)

按了就寄+_+

a3fdead2cbe2daa9bcb0be16a13e1ae.png 4bf4f18700221c42d24ed636322ea3b.png

4d796a82c057112cf9896d33e515315.png 演示.gif

d178621fefc1da5a7efc0bf0464ec05.png logo2.gif

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开始.png

第五.png

第八.png

第七.png

文本.png

暂停页面.png

没球.png

寄.png

Ratings

Given 28🗳️ 25🗨️

Feedback

breadstick
03. Oct 2023 · 05:39 UTC
A really interesting game mechanic! Controlling the robot using the action strip at top is novel--it almost reminds me of a zachtronics game--but overall, I found it to be hard to watch both the robot and the bar at the same time; I almost wish there were some way to get the instructions to follow the bot. The lack of platforming precision was also rough given how small some of the platforms were.

Still, major kudos for the interesting mechanic I've never seen before!
qzg
03. Oct 2023 · 05:45 UTC
It took me a long time.
Avi
03. Oct 2023 · 05:56 UTC
Cool game1 I liked the idea of 'timed prgramming', the players' choices seem confined to a 'limited space' :)

It would have been nice if the text animation could be a bit faster/skipped in the first level...

Additioally, at some points i thought the platforms were a part of the background, only until after i jumped on them:

![Screen Shot 2023-10-03 at 6.59.00 pm.png](///raw/a3d/11/z/5f0e8.png)

Really fun puzzle platfoermer tho!
T-Z-RYU
03. Oct 2023 · 07:10 UTC
Like the way explains "limited space" pretty much.It makes a simple platform instantly turn into a hellish difficulty.Nice one!
Kilominior
03. Oct 2023 · 07:18 UTC
Limited to the "Space" key is really a cool idea. If I can restart(when dead) or continue to the next level(when level finished) by just pressing space, the gameplay could be more smooth.
CodeRaurus
03. Oct 2023 · 07:56 UTC
Interesting mechanics, it's a clever take on the theme. Puzzle difficulty is fine, getting harder towards the end game. I feel there is a disconnect in the menu UI and rest of the graphics. Otherwise they look good.
Some sound effects would have been a cool addition.

The ending text was hard to read, probably because of the size and glow. Didn't have enough time to read it through.

Good work!
DreamPOW
03. Oct 2023 · 08:03 UTC
A good day.Good day.Day ...................
LiangYuan Hang
03. Oct 2023 · 10:11 UTC
Very special game that makes me surprise. I always think random levels makes game fun to play long,this really makes you special. Every trail has different experience.
Jupiterintardis
03. Oct 2023 · 13:51 UTC
So cool!Brilliant idea for limited space.
artilor901z
04. Oct 2023 · 03:41 UTC
The game design that fits the theme and the various feedback caused by the single button throughout the game make the game both easy to use and full of variability, which is a very pleasant experience
amoto
04. Oct 2023 · 10:52 UTC
The game jumps out of the rigid WASD controls and has a unique music rhythm mechanic, which is great!
Chii
05. Oct 2023 · 01:26 UTC
There we go, the first pun-inspired entry of this LD. Definitely interesting mechanics, though I personally found it quite difficult - not surprising given that I suck at ordinary platformers too.

Great entry overall!
wingno
05. Oct 2023 · 05:08 UTC
Veryyyyyy intersting game! This game's got the coolest gameplay. The level difficulty is just right - keeps you hooked and wanting more/ Can't wait for additional levels and maps. Maybe even turn that moving bar into a circle? Just kidding, it has already kept me occupied for quite a while!
LDJam user 306251
06. Oct 2023 · 04:49 UTC
I would buy this if it were expanded into a full game. I love the visuals, the music is pleasant, and the gameplay is novel.
tucan
06. Oct 2023 · 05:56 UTC
That was a really clever idea! It would be nice to have a little explanation at the beginning of the game, I wasn't sure why my character was moving that way and then I noticed the top part of the screen! Good job!
LDJam user 378283
06. Oct 2023 · 06:40 UTC
大制作,帅的,封锁玩家输入的问题要记得改一下哦
🎤 DSK
06. Oct 2023 · 06:50 UTC
@bayunyoubi 全都在改hhhh,等我们下一次更新:)
Henry_Zhang
06. Oct 2023 · 07:06 UTC
不错的创意!有限的空间,有限的操作空间!
Nice idea! Limited space, limited operating space!
KutaryouShinkoku
06. Oct 2023 · 07:14 UTC
Great work! It took me 15 minutes to complete the level. The art, music and gameplay are all excellent!
Aio
06. Oct 2023 · 13:38 UTC
哇!做的好棒!!!
Aninty
06. Oct 2023 · 15:00 UTC
玩法非常新颖,关卡类型复杂多样,可以保持游戏的耐玩性;游戏画面精美,潜力非常大。
Aninty
06. Oct 2023 · 15:04 UTC
Amazing game from these guys,I'm expected to see this 2.0version.
LDJam user 371030
06. Oct 2023 · 18:40 UTC
Niiiice nice niiiiice.... I love the simplicity... yet... you have a skill to exercise :))) I will comment more when I play more. Very NEAT game - visible from the beginning!
kankje
06. Oct 2023 · 19:29 UTC
Unique idea, haven't seen anything like this in the jam! I managed to complete it after quite a few tries 😁
egggrass
07. Oct 2023 · 06:58 UTC
Impressive mechanism made this stand out of tons of platform games. The innovation is 101 out of 100~~
LDJam user 371030
07. Oct 2023 · 15:29 UTC
Bravo bravo, I played it to the end. Very good execution and a great game overall!
LDJam user 371996
08. Oct 2023 · 16:06 UTC
团队人好多(惊)

画面很精致,感觉素材的量好大细节好多,在GameJam中实在难得一见了!

把所有移动方式集成成一个空格键的游戏玩法也挺有趣,操作空间也是空间(笑),感觉很巧妙地连接上了“机器人”“程序”的思路。感觉有点节奏医生的味道?

音乐也相当不错!虽然简单但是氛围很对。

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但感觉画面很大的一个短板是 虽然美术很多,画了各种各样的素材,但是动画的完成度相比素材细节的完成度却差了许多,尤其是死亡动画((

合适的动画、特效与动效会大大提高游戏的手感,感觉也许应该多分配点时间在动画上,避免因为某个短板导致游戏玩起来比较粗糙(

比如按下/按住空格时可以给移动条一个特效,比如触发移动条返回时也可以给一个反弹的特效;比如可以给背景加个分层,给背景加点赛博朋克的闪光,背景的激光管(?)可以做一个抖动发光/液流的动画......等等。这些小动画为画面完成度带来的提升会相当高。

以及,空中平台可以适当提高与背景的对比度,看起来会更加明显一些。(比如给上表面加一条白色的线。如果做了背景分层的话其实不提高对比度也不至于弄混了,但提一下总会更好(?))

同时按键的手感我觉得也有很大的优化空间(比如增加可控的跳跃高度?在某个移动方式即将结束时用闪烁移动条/闪烁玩家等方式提醒玩家松开按键?在空中时不转向(也许这点是游戏难度的一部分但我觉得对手感还是有一定影响)?)

也许这些建议不见得全部有用,但我的脑子一下子只能想到这些了.jpg 我个人的经验不算很丰富,如果有dalao给出更厉害的建议我也会虚心接受(

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以及一些有趣的想法:

把暂停界面也做成用移动条选择(这样甚至可以用一个空格键玩整个游戏)

增加限量的时空胶囊,把时间穿回几秒前补救(这样就可以做更长更难的关卡来恶心玩家了(bushi))
🎤 DSK
09. Oct 2023 · 08:59 UTC
@rubatotree
超级感谢反馈!!!

其实上述内容我们现在很多都在狂修......当时因为一些unity计时器的抽象原因,项目收尾的时候很仓促,很多内容最后都没加上,我们将于这两天更新一下项目的1.0版本(现在是0.1版......

我们计划之后将项目进行长线化制作,并加入更多的游戏内容,大佬给的意见反馈也很详细,我们在后续制作的过程中也会多多参考哦!

(已经有很多人让我们把所有交互都集成到空格键上了,看来大家都所见略同hhhhhhh)
LDJam user 314224
11. Oct 2023 · 10:37 UTC
Very very good game ! Good execution ! Good idea
I like the visual and gameplay !!

Great game overall :D
MasterOfCheese
12. Oct 2023 · 04:06 UTC
Cool mechanic that got too frustrating for me. Art and music are very nice!
mofox
12. Oct 2023 · 04:30 UTC
膜拜大佬!
Jasuse
12. Oct 2023 · 09:26 UTC
Intercepting mechanic makes simple levels interesting but, at the same time, insane and sensitive for mistakes :). Concept is original and well executed!
bot hopps
12. Oct 2023 · 16:53 UTC
在最后一关死了好一会儿,总感觉这个游戏应该改叫《不要贪刀》。想起来jam的主题《有限空间》,突然觉得音游的判定空间有限好像确实也是一种有限!
HagamosVideojuegos
12. Oct 2023 · 19:37 UTC
Interesting mechanics, really original but risky because half of mechanics it's press and the other is wait.

I like your platform/puzzle game and the use of theme in mechanics, but it's risky by the "wait mechanic" around it, maybe if you make your custom bar can be a good solution for that (But it's a game totally different of course, it's only a idea).

The graphics and music are good and overall it's funny!

Well done! Take a candy! :candy:
kanity
12. Oct 2023 · 23:34 UTC
The game looks fantastic, really nice art, everything is so neat and clean, and the mechanic is quite unusual. I like how you made an inventive twist to controlling the character. The main menu was confusing in a good way. I completed a few levels through it (starting from lvl 2 as I wanted to click on the higher block in menu) and then after a simpler level I got to a text screen with some lore about the story which was so mysterious and interesting; however, after getting that screen I couldn't proceed with the game. Tried pressing all buttons and clicking the mouse, nothing helped :( But I think I tested it enough to draw some conclusions. The mechanic requires a lot of patience, so it feels a bit hard for me, and having to wait for desired option is a bit unfun. However, I still like the approach and I think it can be loved by many players!
digital bacon
13. Oct 2023 · 12:49 UTC
Very cool game. Love the retro graphics, and the music really sets the mood. Interesting puzzles and fascinating mechanics. Excellent work!
Skel3ton
16. Oct 2023 · 18:06 UTC
wow, I think a lot of people got the idea about the limited spacebar that you can only hit the spacebar a few times

but this is limited space with an original twist. I like this idea a lot. ihudba graphics are great too... great work
ChenHan
17. Oct 2023 · 03:11 UTC
十分成熟的游戏作品,游戏整体美术设计和氛围的营造非常精美。我也特别喜欢游戏的核心玩法,第一次玩得时候感到非常惊喜,感叹游戏制作者能够想出这么好的点子!
LDJam user 300020
17. Oct 2023 · 05:03 UTC
The gameplay is really interesting and using only the spacebar to interact is so innovative. The difficulty of the game is also appropriate. I really enjoy the feel of manipulating the character, you guys did a great job on gravity. The cyberpunk feel of the art is also amazing. I wish the guide in the game could be a little clearer, it was a little confusing at first, and gradually familiarized me with the rules. Then I realized that the bars had something to do with the buttons... so creative!
FYJ
17. Oct 2023 · 05:59 UTC
我喜欢整个游戏的页面设计!很简洁可爱!游戏玩法非常新颖,只是可惜我不是很擅长这种游戏,或许还需要多尝试几次不那么早就死掉
fabula_rasa
18. Oct 2023 · 21:04 UTC
What a chilling ending. Now I wonder if maybe I should have gone to the right, instead of to the left on the last level... Will have to replay and find out :grin:

Pleasant visuals, very nice music (relaxing, yet a bit ominous), and a very creative interpretation of the theme! The game plays well, mechanics are clear and simple, yet interesting and full of possibilities when it comes to level design. The difficulty curve is good - the levels get harder, but not frustrating.

I only think that the story bit that you can see by pressing on the chat icon should maybe pop up automatically when you first run the game. I think that in the game where you don't really click anything else, many players may miss it.

Well done!
qsingshi
20. Oct 2023 · 13:29 UTC
好完整的游戏哦!很喜欢这个滑轨的idea,美术好牛真的,光这个介绍页几个动画就已经感觉到巨大工作量了……!很好玩!!
Zui
20. Oct 2023 · 15:12 UTC
有趣的概念!关卡的难度递进很舒服,每一关都有合适的挑战和乐趣。
体验上可能有轻微的不适,因为玩家需要同时关注角色移动和上方的动作条,视线要不停的移动。或者在看动作条导致关注不到下方移动的细节,如果能让需要关注的信息在屏幕上更紧凑就好了。
很棒的作品,期待后续的开发 :)
sinclairstrange
20. Oct 2023 · 15:24 UTC
Very interesting game and I highly enjoyed the mechanics of how to control the robot. Lovely atmosphere, great gameplay, really solid game! Well done :)
stmate03
20. Oct 2023 · 15:42 UTC
This was awesome, I loved the feels, the lore, the gameplay, it was a perfect game to play, I have no complaints here just: well done! I also appreciate the extra secrets in the game you can collect and the unique ways movement can be chained together!
LDJam user 206001
21. Oct 2023 · 20:11 UTC
Really different mechanics. Despite being innovative, it is very difficult in the long term. But very interesting too. Good graphics and sounds.