Snow Rose by LDJam user 372581

---- THIS PICTURE WAS TAKEN FROM HTML5 BUILD ----
This game is about a robot stuck into his program.
enjoy life.
CONTROLS
WASD -> MOVE ( LEFT AND RIGHT ONLY )
E -> INTERACT ( OPEN DOORS )
Q -> CHANGE BODY PIECE
F -> DETACH BODY PIECE
LEFT SHIFT -> PICK UP BODY PIECE
TAB -> EQUIP BODY PIECE ( IF IT'S ARM PIECE )
LEFT MOUSE -> THROW BODY PIECE AT MOUSE CURSOR
| Link | https://shiivers.itch.io/snow-rose |
| Original URL | https://ldjam.com/events/ludum-dare/54/snow-rose |
Ratings
| Overall | 506th | 3.633⭐ | 17🧑⚖️ |
| Fun | 553th | 3.467⭐ | 17🧑⚖️ |
| Innovation | 104th | 4.033⭐ | 17🧑⚖️ |
| Theme | 767th | 3.333⭐ | 17🧑⚖️ |
| Graphics | 334th | 4⭐ | 17🧑⚖️ |
| Audio | 380th | 3.5⭐ | 17🧑⚖️ |
| Mood | 140th | 4.063⭐ | 18🧑⚖️ |
| Given | 16🗳️ | 12🗨️ |
I will say that it did have some flaws, the walking sound seems to be a little bit wonky and loud and the length of the game is quite short, but overall a really nice experience. good job!
I would have loved to have some sort of visual aid to help me use the correct keys (I always forgot which one does what and it took me quite some time to get used to them).
Overall great experience, good job :)
Couldn't find a way to gat past the second red robot tho
Also my music suddly stopped working for some reason.
Great entry
BTW, I didn't see the rating panel. Did you closed the rating unintentionally?
*(Is the profile image from Umineko? That was so nostalgic XD)*
I wish the chase was a single occurrence and instead more puzzles to solve using the unique mechanic.
Have you opted out of ratings intentionally?
Good job!
The mood you set was great, though!
You really should promote the game more in the feed. The game deserves it.
I liked the atmosphere and the style the most, with mechanics having great potential for further improvement too. Like detatching the head to throw it to another body, or attaching unconventional limbs. It gets me thinking.
I did get stuck at the start when I threw the arm up and it landed next to the button. Had to restart and try again. Wish there was a room reset option or something of the sort (It can happen automatically later, just wish I could do it on demand).
In general, controls were a bit on the clunky side, but considering the mechanics, it's understandable. Would need quite a bit of time to figure out the best way to map it all out.
Speaking of which, I think this game would be better as puzzle game than action game due to its complex and unintuitive control scheme.