Snow Rose by LDJam user 372581

[raw]
made by LDJam user 372581 for Ludum Dare 54 (JAM)

WhatsApp Image 2023-10-03 at 12.35.35.jpeg

---- THIS PICTURE WAS TAKEN FROM HTML5 BUILD ----

This game is about a robot stuck into his program.

enjoy life.

CONTROLS

WASD -> MOVE ( LEFT AND RIGHT ONLY )

E -> INTERACT ( OPEN DOORS )

Q -> CHANGE BODY PIECE

F -> DETACH BODY PIECE

LEFT SHIFT -> PICK UP BODY PIECE

TAB -> EQUIP BODY PIECE ( IF IT'S ARM PIECE )

LEFT MOUSE -> THROW BODY PIECE AT MOUSE CURSOR

Ratings

Overall 506th 3.633⭐ 17🧑‍⚖️
Fun 553th 3.467⭐ 17🧑‍⚖️
Innovation 104th 4.033⭐ 17🧑‍⚖️
Theme 767th 3.333⭐ 17🧑‍⚖️
Graphics 334th 4⭐ 17🧑‍⚖️
Audio 380th 3.5⭐ 17🧑‍⚖️
Mood 140th 4.063⭐ 18🧑‍⚖️
Given 16🗳️ 12🗨️

Feedback

CrispyPear
02. Oct 2023 · 21:50 UTC
Could you also upload the game as a zip file? I don't have win rar installed, so I can't extract the game
LDJam user 372602
02. Oct 2023 · 22:17 UTC
just a moment @crispypear
🎤 LDJam user 372581
02. Oct 2023 · 22:28 UTC
@crispypear files updated, thank you for your time.
Qaolin
02. Oct 2023 · 22:36 UTC
There is an error when trying to play ;c
Wook
02. Oct 2023 · 22:37 UTC
This was a nice little experience, the mood and atmosphere were perfect

I will say that it did have some flaws, the walking sound seems to be a little bit wonky and loud and the length of the game is quite short, but overall a really nice experience. good job!
LDJam user 372602
02. Oct 2023 · 22:50 UTC
@qaolin try donwloading
Ampo
02. Oct 2023 · 22:53 UTC
Really loved the atmosphere visual and audio but as Wook said earlier the walking sound was too loud (especially on the section with the enemies). The game is short which is fine since there is a lot of work here and it shows, another section would have been nice before the section with the enemies.
I would have loved to have some sort of visual aid to help me use the correct keys (I always forgot which one does what and it took me quite some time to get used to them).

Overall great experience, good job :)
🎤 LDJam user 372581
02. Oct 2023 · 22:54 UTC
@qaolin there's some message? if it shows something would be helpfull to know what, it's my first game published, so I dont know much possible errors on others machines, thank you.
Jeffrey Hwang
02. Oct 2023 · 23:21 UTC
![Screenshot 2023-10-02 at 6.21.06 PM.png](///raw/034/d/z/5ea6f.png)
Amygeddon
02. Oct 2023 · 23:43 UTC
I liked the Atmosphere and the Sounddesign. I struggled with the controles, since I always forgot which button does what. In the end I wrote it all down on a notepad. I got quite annoyed with the walking sound. Very cool entry and I hope to see you again next time.
Noirox
02. Oct 2023 · 23:44 UTC
Very nice, I love story focused games in Game Jams! I struggled to find out how to open the first door, it would be really helpful if you added it to the controls section (For anyone looking for help: You need to press 'E' with the key). The controls layout is also a bit finnicky, but I can see how it is connected to a robot trying to control his body and respect the design choice.
JunaGames
03. Oct 2023 · 02:33 UTC
The art is very nice but I couldn't work out what to do after the very first room. Seems interesting though!
Milan8890
03. Oct 2023 · 14:00 UTC
The atmosphere and the art was very good!
Couldn't find a way to gat past the second red robot tho
Also my music suddly stopped working for some reason.
Great entry
LelulaGames
03. Oct 2023 · 15:23 UTC
I love the feeling of this one. The graphics are simple but beautiful. Good sound as well. The puzzles are simple, but controlling the different bits and pieces of the robots takes some getting used to. Nice challenge. And running from the broken bots... spooky!
NIrlandec
03. Oct 2023 · 19:18 UTC
I love the art style, rly felt the atmosphere behind the game, don't know why but I decided to run past the enemies not even trying to throw my arm XD. Rly cool mechanic to get rid of ur own arm and leg XD. Wish would have more levels <3
LDJam user 352652
03. Oct 2023 · 21:28 UTC
I quite liked the graphics, and the mechanics around using/removing the robots limbs. I appreciate how they were introduced to us in the first level, before being thrown into a situation where we need to be quick to apply them.
rsheepdv
04. Oct 2023 · 02:23 UTC
Fun game! I feel like I cheezed the forest chase by dropping my leg right next to the tunnels then immediately picking them up again loll. I'd love to see more!
fosf0
04. Oct 2023 · 03:41 UTC
Man I really love the mechanic around the body parts! also, it has a very good polish on the look & feel
LDJam user 280509
04. Oct 2023 · 07:18 UTC
Cool idea! A great entry focusing on "dealing with limited space in a special way" instead of just make players do what they're used to do in limited space!

BTW, I didn't see the rating panel. Did you closed the rating unintentionally?

*(Is the profile image from Umineko? That was so nostalgic XD)*
Thomas Higgins
04. Oct 2023 · 07:20 UTC
Very cool, my brain gets really confused about what body part I have selected so just keep ripping my legs off in anger love it
CodeRaurus
04. Oct 2023 · 08:50 UTC
Nice concept. Aesthetically fitting and good looking, creating a mysterious/ominous atmosphere.
I wish the chase was a single occurrence and instead more puzzles to solve using the unique mechanic.

Have you opted out of ratings intentionally?

Good job!
Flancon
04. Oct 2023 · 09:44 UTC
Nice interpretation of the theme ! It's nice to play and well done !
keks
04. Oct 2023 · 10:41 UTC
I like these mechanics and visual
lhainesaudio
04. Oct 2023 · 11:20 UTC
Super cool take on the theme of limited space, and you executed a simple idea really well! I enjoyed the mechanics, atmosphere and visuals, and though it took a minute to acclimate to the controls, it was a fun little adventure nonetheless. The walking sound is a little jarring after a while, but it doesn't detract at all from the gameplay. Well done!
BangKerpow
04. Oct 2023 · 12:08 UTC
It's a really interesting way to approach traditional side scrolling puzzles. Well done.
f1tzy
04. Oct 2023 · 12:14 UTC
Wow love this one, the controls could use some work but the mood and art are great. The game play is very interesting. With some better controls this would be an awesome game to explore.
LDJam user 374261
04. Oct 2023 · 12:48 UTC
Really cool concept! Beautiful arts and sounds!
LDJam user 372602
04. Oct 2023 · 13:23 UTC
@xlores-liang YES, umineko! my favorite vn
LDJam user 372602
04. Oct 2023 · 13:55 UTC
@nirlandec we think about more levels, but we have a little time to do everything, somethings we cut off, just one guy programming and i doing music XD thanks <3
LDJam user 372602
04. Oct 2023 · 14:28 UTC
strange, ludum dare broken the link for the musics, just search yellow rain, go to the playlist and the name of the album is BDIUCLNDO, some musics we don't use on the game
Steffo
04. Oct 2023 · 17:45 UTC
Got to the forest, but got confused on how to progress beyond the first obstacle, as I couldn't figure out a way to get my legs back beyond the first obstacle...

The mood you set was great, though!
n.feofentov
04. Oct 2023 · 18:05 UTC
Wow, it is something unique! It has a potential to be grown into a full puzzle plarformer Limbo/Inside style. Animations and visuals overall are great, music and sound creates fitting atmosphere. Good luck with this!
LDJam user 372602
04. Oct 2023 · 18:23 UTC
@n-feofentov thanks <3
Notinatal
06. Oct 2023 · 17:35 UTC
A fantastic game! Please continue working on this, you are so good storytellers and everything just feels so polished and natural (except maybe for the controls yeah :laughing: ). I have nothing to say here. The best LD54 game I've played so far.

You really should promote the game more in the feed. The game deserves it.
LDJam user 372602
08. Oct 2023 · 02:06 UTC
@notinatal ho ho you think? glad to hear you like the game and thanks, we gonna think about s2
PowerOfSin
08. Oct 2023 · 07:42 UTC
A nice short moody trip of a game.


I liked the atmosphere and the style the most, with mechanics having great potential for further improvement too. Like detatching the head to throw it to another body, or attaching unconventional limbs. It gets me thinking.

I did get stuck at the start when I threw the arm up and it landed next to the button. Had to restart and try again. Wish there was a room reset option or something of the sort (It can happen automatically later, just wish I could do it on demand).

In general, controls were a bit on the clunky side, but considering the mechanics, it's understandable. Would need quite a bit of time to figure out the best way to map it all out.
DestroyerTech
08. Oct 2023 · 09:54 UTC
Really nice graphics and mood, agree with previous comments about the controls taking a fair bit of getting used to but wasn't too big of a deal. An extended version would be interesting!
LDJam user 372602
08. Oct 2023 · 10:30 UTC
@powerofsin i was thinking the same if we continue this game, like throwing the head
OadT
14. Oct 2023 · 14:46 UTC
Wow, what a fantastic atmosphere and interesting gameplay idea! As already mentioned, my biggest (and actually only) complain are the controls, because at least for me `shift` and `tab` are very stange keys. I think `shift` and `e` could maybe be unified to one key (and depending on whether a door is behind you or you are at a bodypart have different actions) to simplify it a bit. But otherwise great entry! Wished it was a bit longer to see some more ideas!
LDJam user 372602
14. Oct 2023 · 15:00 UTC
@oadt In the future we will make it a full game
LDJam user 206001
17. Oct 2023 · 05:12 UTC
Very different concept of being able to get rid of parts of the body to crawl. After I get the key I don't know what to do. I liked the gloomy and dark atmosphere, good graphics. There's a bug right at the beginning, if I walk left on the initial wall and keep pressing F, the parts come out and the character falls as if into a hole and gets stuck there. I would like to see more of this, so far it only seems like a small piece.
LDJam user 243193
17. Oct 2023 · 14:12 UTC
Nice short game! Too bad it's short though cause I'd like to see more body parts being used to solve puzzles.
Speaking of which, I think this game would be better as puzzle game than action game due to its complex and unintuitive control scheme.