{"author_link":"\/author\/cogcomp\/","author_name":"CogComp","author_uid":"16225","comments":[{"author_name":"David","author_uid":"65498","time":"Dec 13, 2015 @ 8:51pm","epoch":1450039560,"text":"Cool music, and i like the particle effects when destroying an enemy. The enemy has also some cool move patterns. The text is a little hard to read, but you can do it. Still, nice game."},{"author_name":"ezolotko","author_uid":"13121","time":"Dec 14, 2015 @ 7:54am","epoch":1450079340,"text":"Wow, this is a great game. You can always tell a game was made by the author of the engine. You should make a smartphone game from this."},{"author_name":"Vertigon","author_uid":"37354","time":"Dec 14, 2015 @ 9:28pm","epoch":1450128180,"text":"Great game!  I didn't think the two-button approach would work with this sort of shooter but it's pretty good!  It was admittedly a little hard to see what your opponents are doing because of the sharp angle (you might have tried a bit more overhead) but the wave approach was pretty well done.  Good music too, rad!"},{"author_name":"Reggianito","author_uid":"61928","time":"Dec 14, 2015 @ 9:49pm","epoch":1450129440,"text":"This has a really nice Demoscene\/early 3d look. The music helps too. I liked it, but most of the time could hold up to win. Also the performance was terrible.\r<br\/>\r<br\/>Good to see another wings\/milkshape user."},{"author_name":"Dooskington","author_uid":"25167","time":"Dec 15, 2015 @ 6:50pm","epoch":1450205100,"text":"Cool game, the music was nice."},{"author_name":"EthanWebster","author_uid":"38791","time":"Dec 15, 2015 @ 6:58pm","epoch":1450205580,"text":"Great game, and made with your own engine in C++! That's a bonus in itself. Well done sir :)"},{"author_name":"dweebster","author_uid":"31883","time":"Dec 15, 2015 @ 9:26pm","epoch":1450214460,"text":"Nice game liked it a lot and the music was very nice. Would like to see even more levels :) \r<br\/>\r<br\/>Good work!"},{"author_name":"DrFallos","author_uid":"61003","time":"Dec 16, 2015 @ 7:05am","epoch":1450249200,"text":"Cool game"},{"author_name":"rjhelms","author_uid":"39055","time":"Dec 16, 2015 @ 7:08am","epoch":1450249380,"text":"Nice! Good twist on a classic.\r<br\/>\r<br\/>Performance was a little choppy, even with the sound effects off, and the music was pretty loud compared to the rest of the sound - but good fun was had, overall."},{"author_name":"Anshul Goyal","author_uid":"18701","time":"Dec 16, 2015 @ 8:48pm","epoch":1450298580,"text":"Good game!\r<br\/>\r<br\/>I feel like the two buttons should be forward and backward thrust and shooting should be automatic. Then the player has to navigate through the complex web of enemies to get to the core. Just a thought."},{"author_name":"Meta-link","author_uid":"29454","time":"Dec 16, 2015 @ 10:40pm","epoch":1450305300,"text":"Great game !\r<br\/>You got a fun concept, with cools graphics and really old school music, good job :D"},{"author_name":"AthenaOfDelphi","author_uid":"35239","time":"Dec 19, 2015 @ 10:33am","epoch":1450520880,"text":"Nice audio and visuals and a nice concept, great job"},{"author_name":"SamH","author_uid":"26183","time":"Dec 19, 2015 @ 10:35am","epoch":1450521000,"text":"Nice graphics and catchy music. Not 100% sure about the mechanics, I actually found myself wishing there were more things to shoot before clearing a wave. Anshul&rsquo;s suggestion to have forward\/backward movement instead sounds interesting (though of course it would change the whole gameplay)."},{"author_name":"HUMANICS","author_uid":"47628","time":"Dec 19, 2015 @ 10:39am","epoch":1450521240,"text":"extra points for the custom engine!"},{"author_name":"Jakob37","author_uid":"50156","time":"Dec 20, 2015 @ 2:19pm","epoch":1450620840,"text":"I liked the take on the theme. One of the few games that actually used the two-button controls in the setting itself. I found the game itself interesting, maybe a bit slow. I stopped playing after the full-game-restart when failing a level, would have been nice to be able to retry on the same level.\r<br\/>\r<br\/>All in all, nice take on the theme and nice game. Well done :)"},{"author_name":"BloodJohn","author_uid":"26449","time":"Dec 22, 2015 @ 8:22am","epoch":1450772220,"text":"Nice music\r<br\/>thanks for youtube platform"},{"author_name":"Lukbebalduke","author_uid":"26331","time":"Dec 24, 2015 @ 8:44am","epoch":1450946340,"text":"I finished a lot of levels, the mechanics were really cool! The only thing I didn't like is the that the music stopped. Overall, really cool game!"},{"author_name":"eruiz00","author_uid":"41150","time":"Dec 24, 2015 @ 9:09am","epoch":1450947840,"text":"Hey liked the retro inspiration here. Also the art is nice. Lastly, will test your c++ engine for my own games.well done!"},{"author_name":"RARoadkill","author_uid":"13308","time":"Jan 1, 2016 @ 7:25pm","epoch":1451676000,"text":"Really like the graphics on this one, very fun game"}],"images":["ld34\/16225-50a4d2ebccc7bef30b823edf77b0f061.jpg","ld34\/16225-0fa1985bdfc53007e7c0de63f778ec8c.jpg","ld34\/16225-34a84a2d4c2722e8b243370fccdb98e2.jpg"],"links":[{"url":"http:\/\/www.cogitarecomputing.com\/coreinvaders\/CoreInvaders.zip","text":"Windows"},{"url":"http:\/\/www.cogitarecomputing.com\/coreinvaders\/source.7z","text":"Source"},{"url":"https:\/\/youtu.be\/qb3pNiSumq4","text":"Youtube"}],"metadata":{"g_key":"6822","g_author":"16225","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"6854","g_title":"Core Invaders","g_status":"UCHK1","g_place":"412","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/16225-shot0-1450028096.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/16225-shot1-1450027640.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/16225-shot2-1450028096.jpg-eq-900-500.jpg"],"text":"Core Invaders\r\n\r\nStory\r\nInspired but not deterred by their fellow space invaders,\r\nthe core invaders have decided it's time to attack earth.\r\nArmed with a weapon that disables all navigation abilities\r\nthe earth defenses don't stand a chance.\r\nYou alone have survived the onslaught using only timed boosts\r\nof your ships thrusters and your trusty pulse laser.\r\n\r\nInstructions\r\nBoost your ships engines by pressing 'W' and shoot with SPACE.\r\nAvoid or destroy ships to reach the aliens core to complete \r\nthe level.\r\n\r\n---------------------------------------------\r\nThe game is written in C++ using Visual Studio 2015 Community edition and my open sourced mini-game-engine that I created during Ludum Dare 33.\r\nhttps:\/\/github.com\/AlexMartinelle\/PicoEngine\r\n\r\nThe \"art\" was made using Gimp, Milkshape 3D, Blender and Wings3D\r\nThe music and sound effects were made using bfxr, Audacity and LMMS.\r\nIf you experience performance issues, it seems that these are caused by my dodgy sound effects routines :-) So you can toggle sound effects with 'S'.\r\n","title":"Core Invaders"}