Small Civilzation by qikcik
this game is very simple game economy and sandbox. you have 5x5 field where you must create buildings. advice , first create the tree,then the house cave :D
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Thanks for all comments :D
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Thanks for all comments :D
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
- Vicky
The concept is fun and nicely executed well done :)
Great to see SFML used :). Good job.
I actually couldn't play because it wasnt responding :/
Good job!
Maybe it could help if the caracteristic of a element appears when we go hover in the menu.
It hard.. but it's very smart! Congratulations!
I like the sprites and and the game mechanics. The display of information especially at the tile selection (cost of tile, current selection) could be hugely improved. Maybe add an adjacency bonus for tiles to make the board matter more.
Nice work!
At first i was a bit lost and wasn't sure what to do but after a while i got grasp on the game mechanics. I like graphics, shame there is no sound but that understandable due the time limitation. Good job!
It has a big chance to confuse players at start, but after grasping the rules here, you could find some interesting challenges inside
I found that the numbers/cost of stuff were a little hard to read. Maybe have each resource have a different colored number if needed so that you don't have to look for a long time to know what resources u need. EX- If u need population change number to green and other numbers that stay zero/you don't need, stay blue!
Cool game though!
I like the combination of resource management and puzzle gameplay. However, the costs didn't always seem very logical. For example: Why does a sky scraper cost less money than the lower-level building? The "holy cow" is funny :D
The graphics are nice, it's all you need for such a game. The GUI on top is a bit confusing. It would be nice if you could see what building you currently have selected in the building menu and not show the resource +/- values if your mouse is not over one of the 5x5 tiles.
In gerenal, with a bit of polishing and balancing, this could be quite a good and challenging game!