net_forget by Os_Reboot

[raw]
made by Os_Reboot for LD34 (COMPO)
»Description«
Grow a botnet (https://www.techopedia.com/definition/384/botnet) by solving cypher logic puzzles and infecting computers.
["Growing" theme, not "Two Button Controls"]

»Logic Gates«
[□] → Creates a signal regardless of input.
[■] → Blocks the input signal.
[≈] → Inverts the input signal.

»Controls«
[Mouse] → All things game related.
[ESC] → Return to the main menu from a level.
[M] → Mute all audio (some sound clips will take a few seconds to finish).

»Programs«
[Java] → Programming Language
[Eclipse] → IDE
[LWJGL 2.0] → Engine
[Ridhvl] → Engine (https://github.com/osreboot/Ridhvl)
[GIMP] → Art
[Bfxr] → Sound
[Audacity] → Sound
[Jarsplice] → Packaging

Ratings

Coolness 61% 3
Overall 3.58 227
Audio 2.76 420
Fun 3.60 184
Graphics 3.67 208
Innovation 4.00 49
Mood 3.75 89
Theme 3.03 873

Feedback

JohnGalt
14. Dec 2015 · 06:35 UTC
Puzzles are very satisfying. Interesting changes on the mechanics. Awesome work! Btw, start texts can be shorten.
blackbird806
15. Dec 2015 · 20:28 UTC
A very interesting reflexion game, puzzle are well done and hard, the graphics ars immersive and quite good.
I enjoyed it =)
Jupiter_Hadley
15. Dec 2015 · 22:21 UTC
Really nice graphics, great gameplay. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/BarqoQ2BpLQ
MechanicalLife
15. Dec 2015 · 23:08 UTC
loved it:) the idea of using logic-gate for the puzzles is very welcome, really enjoyed the puzzles once the not-gate got introduced. the ambiance and general theme was really nice too, the only real gripe I could make was that I couldn't find a way to skip dialog and the connection to the theme is a little tenuous too. Other than that, it's real solid, really well made :D
Zeezgames
15. Dec 2015 · 23:47 UTC
I like puzzle games so loved this :) however the themes i did not get that but still was good fun :)
Evergreen Games
16. Dec 2015 · 06:36 UTC
This was really cool! Very interesting puzzles and storyline. I was a little disappointed by the ending.
mappel6
16. Dec 2015 · 06:36 UTC
Wow. This is nice.

Simple and effective, that's all I have to say about this one. The puzzles are interesting and--while they can be bruteforced--it's much more enjoyable if you pay close attention and solve the puzzles like they're meant to be solved.

I think there could be some background music, though. Maybe something ominous to make it feel like the work is very important, and if you fail, then it really is game over for you.

You, sir, just earned 4 stars and a follower on Twitter. Keep it up.
qwetro
16. Dec 2015 · 07:28 UTC
Nice mood rendering and well designed puzzles. But somehow it feels too constrained. Maybe I'm the only one having this feeling.
Si1ver
16. Dec 2015 · 08:53 UTC
Nice! Enjoyed it.
Text (font) is painfull to read =(
reheated
16. Dec 2015 · 09:21 UTC
Nice puzzles, I really enjoyed the presentation.
Kep
17. Dec 2015 · 17:18 UTC
Very well done cohesive design. Mood 5/5.
I liked it, but it was very short. If you can figure out a way to randomly generate levels given a difficulty value, that would be great.
Thanks for the game!
Mikhail
18. Dec 2015 · 21:28 UTC
Nice game
Cosmic5
18. Dec 2015 · 22:03 UTC
neat little puzzle game. Would love some very light music in the background just to keep things interesting.
LukeZaz
19. Dec 2015 · 04:39 UTC
Enjoyable experience, but very easy. Never once got stumped, and was able to finish most puzzles in a minute or less.
BloodJohn
22. Dec 2015 · 08:58 UTC
nice puzzle, interesting story
psychomonster
23. Dec 2015 · 11:16 UTC
It Simple: Nice Idea, nice puzzle design and a really nice presentation.... +1 for mood :) Bute the game would be much better with some ambient sounds or music.
the-arrival
26. Dec 2015 · 10:45 UTC
clever!
Guard13007
04. Jan 2016 · 02:43 UTC
Was very fun!

The only problem I had was that it was a little difficult to remember which gates were which, but I'm not sure if that's just because I'm rushing through games so fast or not. :/