PigeonPost by Jim jagers
Play as a pigeon and deliver post, you get the gist
| Link | https://belphegames.itch.io/pigeonpost |
| Link | https://belphegames.itch.io/pigeonpost |
| Link | https://belphegames.itch.io/pigeonpost |
| Original URL | https://ldjam.com/events/ludum-dare/53/pigeonpost |
Ratings
| Given | 0🗳️ | 0🗨️ |
@johjoh the game over screen when you win is something i kinda let slide through development because i thought it was funny but ill propably make a patch later that fixes it.
@borderdestroyer my original intent for the ending was too have a long cutscene, similair too the opening cutscene. What i wanted the cutscene too be about i never got far into thinking about but i will likely end up including it in the full post-jam version.
Btw for anyone interested i will be spending the week after Ludum Dare 53 has ended too make a + version of the game which will include all the content i was unable to add too the final build, so if anyone thinks this game is good enough for a new playthrough in the future then you should stay tuned.
I like the concept, too bad I couldn't play that far.
@aivaxela @eric-currier @resacagames thanks for playing and sorry about the bug in the html version
@ron88 thanks ^_^
@fis there actually is an exit button in the escape menu, it gets covered by the game over screen but should be selectable even while covered.
@glove i'm glad you enjoyed the graphics, i personally felt i could have made more if i focused more (there was originally a swamp level planned where slenderman appears(who now appears in level 10) but sadly didnt make it in(but it will appear in the post jam + version)) i find it interesting that you like the time mechanic in level 6 since that was a last minute decision since my original plan too have an ice wraith chase the player through the snow levels didnt make it in. But if you had a good time because of it then that makes me glad that i made the decision ^_^
@petronus it theoretically should be playable on mobile because clickteam considers screen tapping and mouseclicking too be the same thing. I might try and make a dedicated mobile version in the future