Aloft by synthsmitty

[raw]
made by synthsmitty for LD34 (COMPO)
Stay aloft and travel as far as possible in your hot air balloon. Inflate the balloon to rise higher and grow bigger! Deflate the balloon to descend and grow smaller! Collect fuel to stay aloft longer, and avoid migrating birds! How far can you fly?

Ratings

Coolness 50% 3
Overall 3.58 227
Audio 3.81 70
Fun 3.42 285
Graphics 3.81 165
Innovation 2.62 770
Mood 3.77 84
Theme 3.42 702

Feedback

Ogniok
15. Dec 2015 · 02:18 UTC
Could be a little bit harder in my opinion. :)
xodene
15. Dec 2015 · 02:33 UTC
Sweet simplistic pixel art. Perhaps the game could be more difficult but the music made it pretty relaxing to play, so 4/5 for mood :)
Brandondyer64
15. Dec 2015 · 02:34 UTC
Failed to load asset.
Invalid format
Failed to load asset.
Exception in thread "main" java.lang.IllegalStateException: Line not open
at org.classpath.icedtea.pulseaudio.PulseAudioClip.setFramePosition(PulseAudioClip.java:460)
at com.synthsmitty.aloft.Aloft.update(Aloft.java:102)
at com.synthsmitty.gamelib.Game.run(Game.java:82)
at com.synthsmitty.aloft.Aloft.main(Aloft.java:130)
MisterAddy
15. Dec 2015 · 02:35 UTC
Doesn't work for me on Linux :( I get this in the terminal:
Failed to load asset.
Invalid format
Failed to load asset.
Exception in thread "main" java.lang.IllegalStateException
disdanes
15. Dec 2015 · 02:35 UTC
Like the throw back style! Overall a crisp game: well done!
KilledByAPixel
15. Dec 2015 · 02:35 UTC
Nice game, good presentation. I like the music. Kind of a stretch to fit the theme, you could have put in another button for something. I also agree it could be a little more difficult, maybe increase the speed over time like there is a faster wind, or a storm.
Mechamism
15. Dec 2015 · 02:36 UTC
1005m! Really like the cute style and audio. Very relaxed game play.
ac7
15. Dec 2015 · 02:37 UTC
Got the following error when I attempted to run on Linux x64 with OpenJDK 2.6.3. I entered the command `java -jar Aloft.jar`.

Failed to load asset.
Invalid format
Failed to load asset.
Exception in thread "main" java.lang.IllegalStateException: Line not open
at org.classpath.icedtea.pulseaudio.PulseAudioClip.setFramePosition(PulseAudioClip.java:460)
at com.synthsmitty.aloft.Aloft.update(Aloft.java:102)
at com.synthsmitty.gamelib.Game.run(Game.java:82)
at com.synthsmitty.aloft.Aloft.main(Aloft.java:130)
Sourtrance
15. Dec 2015 · 02:37 UTC
Fun game with very cool graphics and music. I do think the music is a bit loud though.
LavWa
15. Dec 2015 · 02:37 UTC
Very well done, great artwork !
zlaine
15. Dec 2015 · 02:41 UTC
691! Lots of fun to play, nice and relaxing and great music. Well done. :)
🎤 synthsmitty
15. Dec 2015 · 02:59 UTC
Hey guys, looks like I have a technical issue if you are running the game using the OpenJDK. Sorry for the inconvenience and I'll try to fix the issue!
Caspila
16. Dec 2015 · 05:12 UTC
Absolutely loved the pixel art and 8-bit music. The one thing that felt awkward is that when you hit a bird it doesn't fall, instead it stops moving completely! Great job anyways.
PaperboxStudios
16. Dec 2015 · 05:42 UTC
Game looks good and plays well. Nothing is unique in terms of mechanics.
tantumgames
17. Dec 2015 · 01:57 UTC
Nice graphics and music. Good job.
beetracks
17. Dec 2015 · 02:15 UTC
Soundtrack and sfx spot on, art well done and nice controls. The only downside is the lack of difficulty. There is almost no challenge.
Weeping Rupee
17. Dec 2015 · 02:41 UTC
Those poor birds! Very charming. good music. I liked it a lot
MarekkPie
17. Dec 2015 · 02:44 UTC
Extremely pleasant to play. The music was the highlight.
Krafty
17. Dec 2015 · 02:45 UTC
Really nice game. It feels high-quality and finished, but simple. Great job!
Krafty
17. Dec 2015 · 03:57 UTC
This game was really cute! I liked the art and the music, it was really relaxing and fun to play. Great job!
euske
19. Dec 2015 · 16:51 UTC
I loved the overall bright mood and NES-like tune so much! A simple but memorable game. Good job!
cacciatc
20. Dec 2015 · 02:07 UTC
I got 644! I don't remember seeing the control documented anywhere. Maybe add those to the game description?